Player Matchup

Ao Kuang
Ao Kuang
Gold III
Guden1071
Ao Kuang
Gold III
Level 125
God Stats
46W - 40L
1,615 SR
Queue Stats
161W - 161L
1,442 MMR
Party 2
Achilles
Achilles
Bronze III
Prince_Andrew---
Achilles
Bronze III
Level 91
God Stats
7W - 17L
1,508 SR
Queue Stats
19W - 28L
1,501 MMR
Solo
Amaterasu
Amaterasu
Gold III
hugz44
Amaterasu
Gold III
Level 108
God Stats
9W - 4L
1,644 SR
Queue Stats
207W - 206L
1,499 MMR
Solo
Yu Huang
Yu Huang
Silver II
nom_nom_elo
Yu Huang
Silver II
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,531 MMR
Solo
Neith
Neith
Platinum IV
nsjfj2
Neith
Platinum IV
Level 103
God Stats
3W - 5L
1,187 SR
Queue Stats
89W - 86L
1,649 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,491 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,519 SR
1,501 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
LordHeatman
Kuzenbo
Gold II
Level 174
God Stats
21W - 16L
1,649 SR
Queue Stats
219W - 216L
1,495 MMR
Solo
Charybdis
Charybdis
Gold IV
LordOOF
Charybdis
Gold IV
Level 124
God Stats
4W - 9L
1,450 SR
Queue Stats
107W - 114L
1,439 MMR
Party 1
Pele
Pele
Gold II
MochPlayer
Pele
Gold II
Level 88
God Stats
10W - 12L
1,497 SR
Queue Stats
95W - 96L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Guden1071
Ao Kuang
12
4 / 0 / 1
6,397
582
4,705
6,809
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 3
5,829
530
3,967
8,542
4,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
hugz44
Amaterasu
12
1 / 1 / 2
6,645
604
4,708
9,791
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
nom_nom_elo
Yu Huang
13
3 / 0 / 2
7,023
638
8,828
4,688
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
nsjfj2
Neith
12
2 / 0 / 5
6,287
572
6,250
5,813
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongArachneKukulkanMedusa

VS

Bans
ThorSkadiDa JiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 0
5,734
521
3,278
4,887
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
 
Mulan
9
0 / 2 / 1
5,607
510
6,709
11,287
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
LordHeatman
Kuzenbo
9
0 / 3 / 1
5,252
477
3,151
9,115
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
LordOOF
Charybdis
10
1 / 3 / 0
5,440
495
4,183
6,745
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,278
480
4,516
8,706
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
0
1
L
Mulan
 
Mulan
0
2
1
0.25
W
Ao Kuang
Guden1071
Ao Kuang
4
0
1
4.5
L
Kuzenbo
LordHeatman
Kuzenbo
0
3
1
0.17
L
Charybdis
LordOOF
Charybdis
1
3
0
0.33
L
1
4
1
0.38
W
2
2
3
1.75
W
Amaterasu
hugz44
Amaterasu
1
1
2
2
W
Yu Huang
nom_nom_elo
Yu Huang
3
0
2
4
W
Neith
nsjfj2
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
21,837
35,643
Taken
40,740
18,214
Mitigated
17,958
15,231
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,278
145
0
1,753
4,887
805
0
3,561
1,084
39,448
0
L
Mulan
 
Mulan
6,709
1,095
0
3,835
11,287
5,890
0
2,713
7,991
0
35,968
W
Ao Kuang
Guden1071
Ao Kuang
4,705
537
0
5,498
6,809
2,186
0
1,446
5,251
45,478
0
L
Kuzenbo
LordHeatman
Kuzenbo
3,151
884
0
2,150
9,115
7,529
0
2,379
6,627
15,224
0
L
Charybdis
LordOOF
Charybdis
4,183
2,410
0
2,311
6,745
1,576
0
1,210
5,507
0
33,106
L
4,516
492
0
3,156
8,706
2,158
0
3,067
5,427
0
36,160
W
3,967
726
0
2,723
8,542
4,595
0
2,326
6,122
0
17,180
W
Amaterasu
hugz44
Amaterasu
4,708
1,293
0
3,368
9,791
8,311
0
68
9,683
0
46,353
W
Yu Huang
nom_nom_elo
Yu Huang
8,828
187
0
1,500
4,688
1,345
0
1,445
2,933
54,436
0
W
Neith
nsjfj2
Neith
6,250
2,136
0
2,142
5,813
1,777
0
588
5,225
0
46,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
27,311
378
Minions Killed
301
0
Camps Cleared
0
1,177,639
Distance Traveled
1,135,974
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,734
521
85
8
0
232,530
5
L
Mulan
5,607
510
58
5
0
203,453
0
W
Ao Kuang
6,397
582
93
8
0
269,982
0
L
Kuzenbo
5,252
477
27
2
0
236,248
0
L
Charybdis
5,440
495
64
6
0
192,547
2
L
Pele
5,278
480
67
6
0
271,196
0
W
Achilles
5,829
530
21
2
0
228,743
2
W
Amaterasu
6,645
604
85
8
0
221,558
2
W
Yu Huang
7,023
638
95
9
0
237,459
4
W
Neith
6,287
572
84
8
0
219,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role