Player Matchup

Ares
Ares
AlphaBaba
Ares
Level 87
God Stats
1W - 1L
1,670 SR
Queue Stats
40W - 23L
1,662 Elo+
Party 1
Da Ji
Da Ji
BaoKusu
Da Ji
Level 139
God Stats
1W - 0L
1,603 SR
Queue Stats
46W - 26L
1,654 Elo+
Party 1
Hachiman
Hachiman
DERADLERQ
Hachiman
Level 117
God Stats
3W - 3L
1,463 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 1
Hercules
Hercules
RioxParagon
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 99L
1,527 Elo+
Solo
Scylla
Scylla
VietMadao
Scylla
Level 127
God Stats
1W - 2L
1,829 SR
Queue Stats
45W - 24L
1,655 Elo+
Party 1
Team Averages
Level 119
1,613 SR
1,624 Elo+

VS

Team Averages
Level 130
1,534 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DecidingArc11
Cu Chulainn
Level 125
God Stats
10W - 8L
1,565 SR
Queue Stats
429W - 414L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Kapserii
Hou Yi
Level 107
God Stats
5W - 9L
1,566 SR
Queue Stats
84W - 88L
1,500 Elo+
Solo
Susano
Susano
lShadowVortexl
Susano
Level 106
God Stats
21W - 25L
1,458 SR
Queue Stats
180W - 154L
1,527 Elo+
Solo
Anubis
Anubis
明日之神
Anubis
Level 156
God Stats
7W - 10L
1,583 SR
Queue Stats
625W - 611L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 0 / 5
8,524
609
6,002
11,781
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
BaoKusu
Da Ji
14
6 / 3 / 4
8,093
578
7,877
11,709
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
DERADLERQ
Hachiman
15
3 / 1 / 3
8,542
610
7,114
4,783
1,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
RioxParagon
Hercules
14
2 / 3 / 2
7,803
557
3,377
12,484
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
VietMadao
Scylla
14
5 / 0 / 5
8,262
590
7,340
7,107
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 1
7,158
511
10,292
9,180
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DecidingArc11
Cu Chulainn
14
3 / 3 / 2
8,486
606
8,647
9,634
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Kapserii
Hou Yi
11
0 / 6 / 0
6,474
462
3,863
11,009
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 3 / 1
5,688
406
560
4,766
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
3 / 5 / 1
7,197
514
7,064
10,855
4,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
7
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Ares
5
0
5
7.5
W
Da Ji
BaoKusu
Da Ji
6
3
4
2.67
W
Hachiman
DERADLERQ
Hachiman
3
1
3
4.5
L
Cu Chulainn
DecidingArc11
Cu Chulainn
3
3
2
1.33
L
Hou Yi
Kapserii
Hou Yi
0
6
0
0
W
Hercules
RioxParagon
Hercules
2
3
2
1
W
Scylla
VietMadao
Scylla
5
0
5
7.5
L
0
3
1
0.17
L
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
30,426
47,864
Taken
45,444
28,370
Mitigated
18,409
16,217
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,292
493
0
1,919
9,180
2,860
0
3,351
5,829
51,183
0
W
Ares
6,002
57
0
3,861
11,781
10,695
0
5,751
6,030
23,829
1,079
W
Da Ji
BaoKusu
Da Ji
7,877
2,689
0
4,999
11,709
3,781
0
4,991
6,718
0
60,229
W
Hachiman
DERADLERQ
Hachiman
7,114
4,238
0
2,345
4,783
1,588
2,530
1,401
3,382
0
70,061
L
Cu Chulainn
DecidingArc11
Cu Chulainn
8,647
811
0
1,027
9,634
6,428
94
1,617
7,700
8,828
54,990
L
Hou Yi
Kapserii
Hou Yi
3,863
2,033
0
1,498
11,009
3,610
0
2,074
8,935
0
39,117
W
Hercules
RioxParagon
Hercules
3,377
1,195
0
4,245
12,484
9,967
0
2,738
9,746
0
46,145
W
Scylla
VietMadao
Scylla
7,340
823
0
767
7,107
2,339
0
3,856
3,251
50,359
0
L
560
0
0
2,002
4,766
1,283
0
818
3,948
0
20,848
L
Anubis
7,064
193
0
3,335
10,855
4,228
0
5,428
5,385
42,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
35,003
441
Minions Killed
400
0
Camps Cleared
0
1,412,581
Distance Traveled
1,186,798
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,158
511
102
7
0
275,629
0
W
Ares
8,524
609
28
2
0
299,279
0
W
Da Ji
8,093
578
99
7
0
307,651
4
W
Hachiman
8,542
610
124
9
0
249,097
4
L
Cu Chulainn
8,486
606
105
8
0
242,825
0
L
Hou Yi
6,474
462
73
5
0
236,817
0
W
Hercules
7,803
557
92
7
0
263,491
2
W
Scylla
8,262
590
98
7
0
293,063
0
L
Susano
5,688
406
39
3
0
180,676
0
L
Anubis
7,197
514
81
6
0
250,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role