Player Matchup

Ne Zha
Ne Zha
DarkJoseC-
Ne Zha
Level 119
God Stats
13W - 14L
1,281 SR
Queue Stats
194W - 182L
1,539 Elo+
Solo
Sol
Sol
Shogun83
Sol
Level 117
God Stats
4W - 1L
1,546 SR
Queue Stats
109W - 105L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
WafflyFall95829
Gilgamesh
Level 89
God Stats
15W - 11L
1,449 SR
Queue Stats
915W - 932L
1,399 Elo+
Solo
Chang'e
Chang'e
Wind-Kage-
Chang'e
Level 129
God Stats
18W - 10L
1,655 SR
Queue Stats
87W - 80L
1,504 Elo+
Solo
King Arthur
King Arthur
benimaru3112
King Arthur
Level 148
God Stats
1W - 0L
1,440 SR
Queue Stats
161W - 154L
1,533 Elo+
Solo
Team Averages
Level 120
1,474 SR
1,485 Elo+

VS

Team Averages
Level 87
1,534 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Azzathoth96
Persephone
Level 60
God Stats
2W - 2L
1,528 SR
Queue Stats
30W - 31L
1,442 Elo+
Solo
Ullr
Ullr
DorianSlay
Ullr
Level 89
God Stats
68W - 85L
1,545 SR
Queue Stats
309W - 292L
1,553 Elo+
Solo
Osiris
Osiris
H6Kk
Osiris
Level 112
God Stats
6W - 5L
1,478 SR
Queue Stats
379W - 383L
1,434 Elo+
Solo
Bacchus
Bacchus
gaguelson
Bacchus
Level 44
God Stats
5W - 10L
1,618 SR
Queue Stats
74W - 94L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkJoseC-
Ne Zha
14
4 / 0 / 2
7,755
597
3,681
10,273
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,089
468
4,795
7,477
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
WafflyFall95829
Gilgamesh
11
0 / 3 / 1
6,640
511
6,330
11,095
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Wind-Kage-
Chang'e
15
3 / 1 / 1
8,229
633
5,144
7,127
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
benimaru3112
King Arthur
13
0 / 0 / 1
7,785
599
6,632
9,311
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 0 / 0
6,497
500
2,869
6,655
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Azzathoth96
Persephone
10
0 / 4 / 1
6,433
495
3,295
5,841
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 0
7,381
568
9,157
7,114
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
H6Kk
Osiris
13
0 / 1 / 0
6,707
516
4,797
12,862
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bacchus
gaguelson
Bacchus
12
0 / 1 / 6
6,759
520
4,526
10,783
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
0
1
L
Persephone
Azzathoth96
Persephone
0
4
1
0.13
W
Ne Zha
DarkJoseC-
Ne Zha
4
0
2
5
L
7
1
0
7
L
Osiris
H6Kk
Osiris
0
1
0
0
W
0
4
0
0
W
Gilgamesh
WafflyFall95829
Gilgamesh
0
3
1
0.17
W
Chang'e
Wind-Kage-
Chang'e
3
1
1
3.5
W
King Arthur
benimaru3112
King Arthur
0
0
1
0.5
L
Bacchus
gaguelson
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
24,644
45,283
Taken
43,255
18,391
Mitigated
25,643
17,970
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,869
427
0
3,246
6,655
2,547
0
1,660
4,576
0
48,923
L
Persephone
Azzathoth96
Persephone
3,295
147
0
754
5,841
1,644
0
2,606
2,770
37,942
730
W
Ne Zha
DarkJoseC-
Ne Zha
3,681
528
0
6,406
10,273
3,419
667
732
9,541
0
45,853
L
9,157
3,498
0
2,479
7,114
2,562
0
1,829
5,285
0
57,634
L
Osiris
H6Kk
Osiris
4,797
1,354
0
5,443
12,862
10,319
0
0
12,862
0
49,318
W
4,795
2,362
0
1,402
7,477
1,824
0
1,611
5,866
33,969
2,896
W
Gilgamesh
WafflyFall95829
Gilgamesh
6,330
1,032
1,311
1,653
11,095
4,064
0
2,637
8,458
0
30,039
W
Chang'e
Wind-Kage-
Chang'e
5,144
59
240
4,240
7,127
2,124
0
2,964
4,163
47,302
3,410
W
King Arthur
benimaru3112
King Arthur
6,632
622
0
2,718
9,311
6,960
0
107
9,204
0
57,195
L
Bacchus
gaguelson
Bacchus
4,526
542
0
4,134
10,783
8,571
0
2,799
7,984
24,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
33,777
395
Minions Killed
388
0
Camps Cleared
0
1,375,864
Distance Traveled
1,284,205
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,497
500
96
7
0
308,151
0
L
Persephone
6,433
495
78
6
0
196,906
1
W
Ne Zha
7,755
597
84
6
0
315,514
3
L
Ullr
7,381
568
91
7
0
257,440
0
L
Osiris
6,707
516
93
7
0
238,467
0
W
Sol
6,089
468
53
4
0
261,607
0
W
Gilgamesh
6,640
511
53
4
0
301,231
0
W
Chang'e
8,229
633
104
8
0
256,103
0
W
King Arthur
7,785
599
101
8
0
241,409
0
L
Bacchus
6,759
520
30
2
0
283,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role