Player Matchup

Hera
Hera
GhostRunner242
Hera
Level 108
God Stats
5W - 7L
1,491 SR
Queue Stats
100W - 109L
1,387 Elo+
Solo
King Arthur
King Arthur
JDURBO19D
King Arthur
Level 147
God Stats
7W - 6L
1,534 SR
Queue Stats
162W - 157L
1,421 Elo+
Solo
Thor
Thor
KindaTrying
Thor
Level 78
God Stats
1W - 1L
1,697 SR
Queue Stats
377W - 392L
1,411 Elo+
Party 1
Khepri
Khepri
Kingfish117
Khepri
Level 47
God Stats
72W - 91L
1,420 SR
Queue Stats
234W - 267L
1,360 Elo+
Solo
Charybdis
Charybdis
T0xicVixen
Charybdis
Level 69
God Stats
26W - 26L
1,598 SR
Queue Stats
244W - 261L
1,461 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,408 Elo+

VS

Team Averages
Level 90
1,486 SR
1,419 Elo+
Jormungandr
Jormungandr
BeachhenryN
Jormungandr
Level 68
God Stats
1W - 0L
1,450 SR
Queue Stats
43W - 43L
1,418 Elo+
Solo
Thor
Thor
Orihiko6645
Thor
Level 69
God Stats
3W - 4L
1,358 SR
Queue Stats
99W - 110L
1,398 Elo+
Solo
Neith
Neith
cellsork7
Neith
Level 149
God Stats
33W - 26L
1,560 SR
Queue Stats
82W - 76L
1,421 Elo+
Solo
Poseidon
Poseidon
cvncos
Poseidon
Level 68
God Stats
29W - 23L
1,512 SR
Queue Stats
99W - 96L
1,387 Elo+
Solo
Anubis
Anubis
wicho369
Anubis
Level 97
God Stats
62W - 55L
1,551 SR
Queue Stats
564W - 562L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,494
433
3,950
8,478
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JDURBO19D
King Arthur
9
0 / 2 / 0
5,853
390
0
6,737
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 5 / 0
6,868
458
4,645
11,773
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
8
0 / 2 / 0
5,739
383
1,472
4,880
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
T0xicVixen
Charybdis
11
3 / 6 / 0
6,853
457
6,193
10,282
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeachhenryN
Jormungandr
14
3 / 3 / 3
8,448
563
5,001
10,235
8,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 1
8,559
571
3,161
7,320
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
cellsork7
Neith
14
3 / 1 / 3
8,027
535
4,445
5,331
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
cvncos
Poseidon
14
1 / 1 / 5
8,417
561
3,285
5,431
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
wicho369
Anubis
15
10 / 0 / 1
9,799
653
8,869
6,327
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
21
21
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeachhenryN
Jormungandr
3
3
3
1.5
L
0
6
0
0
L
King Arthur
JDURBO19D
King Arthur
0
2
0
0
L
1
5
0
0.2
L
Khepri
0
2
0
0
W
4
0
1
4.5
L
Charybdis
T0xicVixen
Charybdis
3
6
0
0.5
W
Neith
cellsork7
Neith
3
1
3
4.5
W
Poseidon
cvncos
Poseidon
1
1
5
3.5
W
Anubis
wicho369
Anubis
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
24,761
42,150
Taken
34,644
13,385
Mitigated
17,466
8,503
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeachhenryN
Jormungandr
5,001
1,364
0
1,616
10,235
8,156
771
356
9,879
43,269
813
L
3,950
972
0
1,971
8,478
1,834
0
3,385
5,093
36,899
2,004
L
King Arthur
JDURBO19D
King Arthur
0
0
0
429
6,737
2,313
0
2,022
4,715
0
21,432
L
4,645
1,193
0
3,248
11,773
3,291
0
4,758
7,015
0
50,760
L
Khepri
1,472
153
0
648
4,880
3,047
0
1,250
3,630
11,218
978
W
3,161
837
0
505
7,320
3,112
207
852
6,468
0
64,071
L
Charybdis
T0xicVixen
Charybdis
6,193
3,475
0
2,207
10,282
2,900
0
5,472
4,810
0
35,807
W
Neith
cellsork7
Neith
4,445
2,509
0
2,639
5,331
1,855
901
1,139
4,192
0
47,276
W
Poseidon
cvncos
Poseidon
3,285
37
0
1,391
5,431
1,514
1,908
2,605
2,826
52,335
0
W
Anubis
wicho369
Anubis
8,869
112
0
4,309
6,327
2,829
1,126
431
5,896
60,685
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
43,250
275
Minions Killed
460
0
Camps Cleared
0
1,208,440
Distance Traveled
1,342,690
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,448
563
62
4
0
276,357
0
L
Hera
6,494
433
74
5
0
240,618
0
L
King Arthur
5,853
390
31
2
0
176,066
0
L
Thor
6,868
458
86
6
0
277,275
0
L
Khepri
5,739
383
27
2
0
284,615
8
W
Thor
8,559
571
115
8
0
302,120
0
L
Charybdis
6,853
457
57
4
0
229,866
0
W
Neith
8,027
535
87
6
0
209,960
5
W
Poseidon
8,417
561
89
6
0
303,979
0
W
Anubis
9,799
653
107
7
0
250,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role