Player Matchup

Jormungandr
Jormungandr
DirtyPesos4230
Jormungandr
Level 29
God Stats
15W - 12L
1,564 SR
Queue Stats
63W - 71L
1,455 Elo+
Party 1
Artemis
Artemis
Gorefonix
Artemis
Level 35
God Stats
2W - 1L
1,303 SR
Queue Stats
2W - 6L
1,125 Elo+
Party 2
Cthulhu
Cthulhu
LILPPONDABEAT30
Cthulhu
Level 65
God Stats
51W - 31L
1,559 SR
Queue Stats
171W - 185L
1,422 Elo+
Party 1
Lancelot
Lancelot
biblical-fish
Lancelot
Level 20
God Stats
3W - 7L
1,101 SR
Queue Stats
3W - 8L
1,068 Elo+
Party 2
Zeus
Zeus
mxl memes
Zeus
Level 45
God Stats
1W - 3L
1,304 SR
Queue Stats
183W - 217L
1,390 Elo+
Solo
Team Averages
Level 39
1,366 SR
1,292 Elo+

VS

Team Averages
Level 59
1,453 SR
1,363 Elo+
Charon
Charon
BOMB7O7
Charon
Level 39
God Stats
1W - 2L
1,448 SR
Queue Stats
58W - 75L
1,342 Elo+
Solo
Bakasura
Bakasura
Dirty Zenner
Bakasura
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,186 Elo+
Solo
Charybdis
Charybdis
FireGamer3434
Charybdis
Level 49
God Stats
13W - 20L
1,450 SR
Queue Stats
60W - 59L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Lamonte_Games
Kukulkan
Level 86
God Stats
6W - 8L
1,451 SR
Queue Stats
370W - 341L
1,424 Elo+
Solo
Nox
Nox
crash_bestplayer
Nox
Level 84
God Stats
2W - 4L
1,415 SR
Queue Stats
108W - 120L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DirtyPesos4230
Jormungandr
8
1 / 3 / 2
4,896
490
4,147
7,938
4,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gorefonix
Artemis
8
1 / 1 / 0
4,928
493
4,508
5,862
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 0
7,205
721
5,457
9,231
5,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lancelot
biblical-fish
Lancelot
8
2 / 1 / 0
5,212
521
3,196
5,063
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
1 / 5 / 0
6,193
619
2,608
5,573
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BOMB7O7
Charon
9
4 / 0 / 1
6,222
622
3,859
6,525
4,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Dirty Zenner
Bakasura
11
1 / 3 / 2
5,802
580
1,417
8,351
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
FireGamer3434
Charybdis
8
1 / 3 / 3
4,934
493
4,660
6,749
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lamonte_Games
Kukulkan
11
4 / 1 / 0
6,344
634
4,379
3,353
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
4,535
454
2,857
5,737
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
11
Kills
10
10
Deaths
12
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
BOMB7O7
Charon
4
0
1
4.5
L
Bakasura
Dirty Zenner
Bakasura
1
3
2
0.67
W
Jormungandr
DirtyPesos4230
Jormungandr
1
3
2
0.67
L
Charybdis
FireGamer3434
Charybdis
1
3
3
0.83
W
Artemis
Gorefonix
Artemis
1
1
0
1
W
6
0
0
6
L
Kukulkan
Lamonte_Games
Kukulkan
4
1
0
4
W
Lancelot
biblical-fish
Lancelot
2
1
0
2
L
0
5
0
0
W
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
17,172
33,667
Taken
30,715
14,862
Mitigated
11,434
9,023
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BOMB7O7
Charon
3,859
1,041
0
2,031
6,525
4,213
224
1,784
4,741
17,887
2,973
L
Bakasura
Dirty Zenner
Bakasura
1,417
1,269
0
4,227
8,351
2,575
0
1,704
6,647
0
27,900
W
Jormungandr
DirtyPesos4230
Jormungandr
4,147
537
0
1,121
7,938
4,993
12
1,200
6,738
24,922
354
L
Charybdis
FireGamer3434
Charybdis
4,660
2,447
0
1,757
6,749
1,745
132
2,350
4,399
0
28,247
W
Artemis
Gorefonix
Artemis
4,508
1,797
0
1,715
5,862
1,497
451
2,317
3,535
0
17,743
W
5,457
662
0
3,887
9,231
5,359
0
2,857
6,374
42,699
1,932
L
Kukulkan
Lamonte_Games
Kukulkan
4,379
228
0
557
3,353
1,093
0
2,403
950
32,467
0
W
Lancelot
biblical-fish
Lancelot
3,196
721
0
1,550
5,063
1,522
408
1,000
3,953
0
25,953
L
2,857
489
0
675
5,737
1,808
0
3,843
1,894
14,574
0
W
Zeus
2,608
477
0
750
5,573
1,491
0
3,047
2,073
36,573
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
27,837
241
Minions Killed
244
0
Camps Cleared
0
1,059,829
Distance Traveled
979,994
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,222
622
34
3
0
201,728
2
L
Bakasura
5,802
580
68
7
0
227,383
0
W
Jormungandr
4,896
490
39
4
0
200,404
0
L
Charybdis
4,934
493
43
4
0
185,251
0
W
Artemis
4,928
493
22
2
0
212,729
0
W
Cthulhu
7,205
721
63
6
0
198,031
2
L
Kukulkan
6,344
634
71
7
0
193,778
0
W
Lancelot
5,212
521
44
4
0
272,019
0
L
Nox
4,535
454
28
3
0
171,854
0
W
Zeus
6,193
619
73
7
0
176,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role