Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AlexTheGrower420
Skadi
Level 88
God Stats
4W - 6L
1,451 SR
Queue Stats
558W - 569L
1,419 Elo+
Solo
Charon
Charon
ImaRageQuit-
Charon
Level 149
God Stats
1W - 8L
1,038 SR
Queue Stats
84W - 83L
1,450 Elo+
Solo
Shiva
Shiva
PickledUgly
Shiva
Level 123
God Stats
19W - 13L
1,543 SR
Queue Stats
238W - 231L
1,489 Elo+
Solo
Nemesis
Nemesis
xXVictorCXx
Nemesis
Level 51
God Stats
12W - 21L
1,417 SR
Queue Stats
81W - 99L
1,386 Elo+
Party 1
Team Averages
Level 108
1,390 SR
1,449 Elo+

VS

Team Averages
Level 101
1,515 SR
1,455 Elo+
Thanatos
Thanatos
 
Thanatos
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JDKill3r28
Cu Chulainn
Level 125
God Stats
4W - 6L
1,519 SR
Queue Stats
153W - 136L
1,446 Elo+
Solo
Merlin
Merlin
Littlesaltt
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,507 Elo+
Solo
Medusa
Medusa
Vinysemdedo
Medusa
Level 55
God Stats
11W - 11L
1,556 SR
Queue Stats
128W - 137L
1,390 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 49
God Stats
110W - 107L
1,498 SR
Queue Stats
127W - 154L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
5 / 0 / 1
6,566
657
4,770
5,810
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 4
5,595
560
3,174
4,536
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
11
4 / 1 / 2
6,460
646
4,843
4,702
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
5 / 0 / 1
6,030
603
4,179
5,847
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
xXVictorCXx
Nemesis
10
1 / 0 / 3
5,551
555
2,638
3,648
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 0
5,185
519
2,270
6,470
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
JDKill3r28
Cu Chulainn
6
0 / 6 / 0
3,915
392
2,125
7,819
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
8
0 / 3 / 0
4,516
452
2,615
3,749
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
7
0 / 1 / 0
3,870
387
1,597
5,315
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 4 / 0
4,387
439
2,243
6,887
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
16
Kills
1
1
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
1
5.5
L
Thanatos
 
Thanatos
1
2
0
0.5
W
1
0
4
3
W
Charon
4
1
2
5
L
Cu Chulainn
JDKill3r28
Cu Chulainn
0
6
0
0
L
Merlin
0
3
0
0
W
5
0
1
5.5
L
Medusa
0
1
0
0
L
0
4
0
0
W
Nemesis
xXVictorCXx
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
10,850
24,543
Taken
30,240
8,668
Mitigated
9,189
6,639
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,770
1,765
0
1,059
5,810
2,309
1,715
0
5,810
34,021
2,002
L
Thanatos
 
Thanatos
2,270
415
0
4,092
6,470
2,332
0
979
5,351
0
27,442
W
3,174
927
0
1,278
4,536
1,271
349
1,234
3,302
0
33,765
W
Charon
4,843
650
0
980
4,702
1,661
980
309
4,393
32,902
2,048
L
Cu Chulainn
JDKill3r28
Cu Chulainn
2,125
421
0
255
7,819
2,919
0
5,399
2,354
0
13,438
L
Merlin
2,615
364
0
438
3,749
847
0
309
3,310
22,728
679
W
4,179
850
467
1,610
5,847
2,370
260
930
4,917
0
26,396
L
Medusa
1,597
418
0
1,119
5,315
1,345
0
220
5,083
0
15,769
L
2,243
1,163
0
1,197
6,887
1,746
0
1,830
4,815
0
24,882
W
Nemesis
xXVictorCXx
Nemesis
2,638
252
0
1,245
3,648
1,057
0
137
3,511
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
21,873
259
Minions Killed
183
0
Camps Cleared
0
976,630
Distance Traveled
864,677
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,566
657
62
6
0
167,931
0
L
Thanatos
5,185
519
49
5
0
182,480
0
W
Skadi
5,595
560
50
5
0
172,232
0
W
Charon
6,460
646
51
5
0
186,206
0
L
Cu Chulainn
3,915
392
19
2
0
137,714
0
L
Merlin
4,516
452
40
4
0
192,629
0
W
Shiva
6,030
603
58
6
0
184,918
0
L
Medusa
3,870
387
26
3
0
192,569
2
L
Neith
4,387
439
49
5
0
159,285
0
W
Nemesis
5,551
555
38
4
0
265,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role