Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AnRky_xM
Serqet
Level 102
God Stats
8W - 21L
1,344 SR
Queue Stats
54W - 65L
1,403 Elo+
Party 2
Hachiman
Hachiman
LCB_99
Hachiman
Level 87
God Stats
1W - 1L
1,588 SR
Queue Stats
39W - 44L
1,442 Elo+
Party 2
Agni
Agni
Onyx_xM
Agni
Level 106
God Stats
8W - 9L
1,542 SR
Queue Stats
83W - 97L
1,466 Elo+
Party 2
Sobek
Sobek
Skidders118
Sobek
Level 62
God Stats
2W - 2L
1,363 SR
Queue Stats
27W - 35L
1,422 Elo+
Party 2
Team Averages
Level 96
1,467 SR
1,447 Elo+

VS

Team Averages
Level 104
1,580 SR
1,463 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LalaHope97
Arachne
Level 88
God Stats
21W - 15L
1,589 SR
Queue Stats
209W - 199L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
RobWobBob
Sylvanus
Level 89
God Stats
41W - 35L
1,503 SR
Queue Stats
284W - 288L
1,430 Elo+
Party 1
Achilles
Achilles
liamrhope
Achilles
Level 106
God Stats
4W - 0L
1,624 SR
Queue Stats
372W - 396L
1,435 Elo+
Party 1
Anubis
Anubis
pepod09
Anubis
Level 129
God Stats
1W - 0L
1,684 SR
Queue Stats
60W - 47L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 2 / 0
3,642
364
178
1,381
182
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
AnRky_xM
Serqet
10
0 / 2 / 1
4,989
499
2,487
5,275
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
LCB_99
Hachiman
7
0 / 2 / 1
4,144
414
3,105
5,481
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Onyx_xM
Agni
10
1 / 3 / 0
5,228
523
3,375
5,642
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,642
464
1,973
8,961
5,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 0 / 5
6,059
606
6,315
4,337
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
LalaHope97
Arachne
10
2 / 1 / 2
5,574
557
1,490
5,684
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
RobWobBob
Sylvanus
9
0 / 0 / 7
5,787
579
2,018
8,728
5,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
liamrhope
Achilles
12
3 / 0 / 3
7,108
711
2,676
4,463
3,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
pepod09
Anubis
13
5 / 0 / 0
7,300
730
3,921
4,627
1,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Xbalanque
 
Xbalanque
2
0
5
4.5
L
Serqet
AnRky_xM
Serqet
0
2
1
0.25
L
Hachiman
LCB_99
Hachiman
0
2
1
0.25
W
Arachne
LalaHope97
Arachne
2
1
2
3
L
Agni
Onyx_xM
Agni
1
3
0
0.33
W
Sylvanus
RobWobBob
Sylvanus
0
0
7
3.5
L
0
3
0
0
W
Achilles
liamrhope
Achilles
3
0
3
4.5
W
Anubis
pepod09
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
16,420
26,740
Taken
27,839
9,315
Mitigated
13,500
8,946
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
178
0
0
204
1,381
182
0
587
794
1,732
85
W
Xbalanque
 
Xbalanque
6,315
2,345
0
1,116
4,337
1,264
939
997
3,116
0
40,700
L
Serqet
AnRky_xM
Serqet
2,487
344
0
1,815
5,275
1,464
0
433
4,842
0
33,438
L
Hachiman
LCB_99
Hachiman
3,105
1,892
0
1,557
5,481
1,114
0
845
4,636
0
15,565
W
Arachne
LalaHope97
Arachne
1,490
1,068
0
2,105
5,684
1,706
285
388
5,116
0
33,404
L
Agni
Onyx_xM
Agni
3,375
43
0
1,724
5,642
937
0
2,717
2,925
26,437
0
W
Sylvanus
RobWobBob
Sylvanus
2,018
645
2,410
3,943
8,728
5,535
28
1,705
6,767
13,880
1,384
L
1,973
140
179
3,467
8,961
5,618
0
1,271
7,690
15,749
0
W
Achilles
liamrhope
Achilles
2,676
658
0
1,275
4,463
3,177
46
260
3,845
0
37,379
W
Anubis
pepod09
Anubis
3,921
527
0
2,910
4,627
1,818
0
1,677
2,604
59,489
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
31,828
183
Minions Killed
363
0
Camps Cleared
0
823,113
Distance Traveled
960,184
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,642
364
4
0
0
52,729
0
W
Xbalanque
6,059
606
81
8
0
176,218
0
L
Serqet
4,989
499
75
8
0
236,004
0
L
Hachiman
4,144
414
27
3
0
160,023
1
W
Arachne
5,574
557
67
7
0
235,729
2
L
Agni
5,228
523
59
6
0
179,977
3
W
Sylvanus
5,787
579
23
2
0
187,041
5
L
Sobek
4,642
464
18
2
0
194,380
5
W
Achilles
7,108
711
77
8
0
170,429
0
W
Anubis
7,300
730
115
12
0
190,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role