Player Matchup

Skadi
Skadi
Eexhausted
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
KashaSkomochkami
Kukulkan
Level 29
God Stats
12W - 11L
1,480 SR
Queue Stats
97W - 137L
1,328 Elo+
Party 1
Ymir
Ymir
One4aN
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,210 Elo+
Party 1
Sun Wukong
Sun Wukong
SKAKYN01
Sun Wukong
Level 63
God Stats
3W - 5L
1,314 SR
Queue Stats
131W - 200L
1,309 Elo+
Party 1
Hun Batz
Hun Batz
sor00723
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 146L
1,359 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,293 Elo+

VS

Team Averages
Level 105
1,493 SR
1,475 Elo+
Fenrir
Fenrir
AphroditesBane
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,505 Elo+
Solo
Osiris
Osiris
DonCM
Osiris
Level 119
God Stats
8W - 10L
1,478 SR
Queue Stats
161W - 145L
1,455 Elo+
Party 2
Janus
Janus
GOSDEN-69
Janus
Level 92
God Stats
32W - 38L
1,439 SR
Queue Stats
34W - 39L
1,387 Elo+
Solo
Medusa
Medusa
SantuxDenYT
Medusa
Level 85
God Stats
58W - 45L
1,549 SR
Queue Stats
100W - 80L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Vaccapì
Sylvanus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 64L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 4 / 1
5,973
427
6,647
8,268
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 1
6,136
438
4,424
8,776
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
One4aN
Ymir
10
0 / 4 / 0
6,382
456
5,387
13,630
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SKAKYN01
Sun Wukong
13
3 / 3 / 0
7,811
558
9,975
12,109
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
sor00723
Hun Batz
10
2 / 7 / 0
6,394
457
8,535
12,590
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
7,824
559
9,052
13,548
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
DonCM
Osiris
15
3 / 2 / 0
7,883
563
7,205
12,997
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
GOSDEN-69
Janus
14
3 / 1 / 7
8,103
579
10,542
8,944
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
6 / 0 / 6
7,968
569
7,416
5,253
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Vaccapì
Sylvanus
12
2 / 0 / 11
7,672
548
5,630
11,390
10,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
22
22
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Osiris
DonCM
Osiris
3
2
0
1.5
L
Skadi
0
4
1
0.13
W
Janus
GOSDEN-69
Janus
3
1
7
6.5
L
0
4
1
0.13
L
Ymir
One4aN
Ymir
0
4
0
0
L
Sun Wukong
SKAKYN01
Sun Wukong
3
3
0
1
W
Medusa
6
0
6
9
W
Sylvanus
Vaccapì
Sylvanus
2
0
11
7.5
L
Hun Batz
sor00723
Hun Batz
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
39,845
55,373
Taken
52,132
29,512
Mitigated
33,503
12,147
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,052
2,542
0
3,330
13,548
6,259
0
2,430
11,087
0
33,251
W
Osiris
DonCM
Osiris
7,205
2,190
0
4,414
12,997
11,971
0
0
12,166
0
48,351
L
Skadi
6,647
3,093
0
1,190
8,268
2,418
0
2,739
5,529
0
45,117
W
Janus
GOSDEN-69
Janus
10,542
420
266
3,811
8,944
3,073
317
3,272
5,672
62,269
1,543
L
4,424
131
0
1,607
8,776
2,477
0
4,907
3,869
35,930
0
L
Ymir
One4aN
Ymir
5,387
1,042
0
2,735
13,630
11,149
0
5,437
8,193
17,664
584
L
Sun Wukong
SKAKYN01
Sun Wukong
9,975
3,120
0
2,785
12,109
9,914
0
0
11,295
0
51,731
W
Medusa
7,416
2,982
0
1,209
5,253
2,159
1,369
971
4,282
0
54,716
W
Sylvanus
Vaccapì
Sylvanus
5,630
2,438
3,166
5,305
11,390
10,041
280
3,595
7,795
25,865
0
L
Hun Batz
sor00723
Hun Batz
8,535
2,704
0
3,830
12,590
3,554
0
2,729
9,803
0
38,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
39,450
297
Minions Killed
346
0
Camps Cleared
0
1,332,321
Distance Traveled
1,325,083
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,824
559
46
3
0
322,035
0
W
Osiris
7,883
563
81
6
0
242,033
0
L
Skadi
5,973
427
82
6
0
254,074
0
W
Janus
8,103
579
95
7
0
278,807
0
L
Kukulkan
6,136
438
54
4
0
285,329
0
L
Ymir
6,382
456
35
3
0
285,718
0
L
Sun Wukong
7,811
558
77
6
0
234,397
0
W
Medusa
7,968
569
87
6
0
266,345
4
W
Sylvanus
7,672
548
37
3
0
215,863
2
L
Hun Batz
6,394
457
49
4
0
272,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role