Player Matchup

Artemis
Artemis
Copicuo
Artemis
Level 159
God Stats
9W - 8L
1,552 SR
Queue Stats
438W - 435L
1,480 Elo+
Solo
Nox
Nox
Ghooseboose
Nox
Level 141
God Stats
0W - 3L
1,482 SR
Queue Stats
195W - 164L
1,550 Elo+
Solo
Achilles
Achilles
OMEGAZIDD
Achilles
Level 170
God Stats
5W - 6L
1,493 SR
Queue Stats
226W - 219L
1,446 Elo+
Solo
Terra
Terra
Tony Gibroni
Terra
Level 122
God Stats
3W - 4L
1,459 SR
Queue Stats
267W - 265L
1,436 Elo+
Solo
Awilix
Awilix
gothfaeryttv
Awilix
Level 51
God Stats
7W - 3L
1,612 SR
Queue Stats
58W - 49L
1,526 Elo+
Solo
Team Averages
Level 129
1,520 SR
1,488 Elo+

VS

Team Averages
Level 137
1,664 SR
1,527 Elo+
Skadi
Skadi
Harry_Sausage4
Skadi
Level 65
God Stats
8W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Hades
Hades
Madman85447
Hades
Level 152
God Stats
2W - 0L
1,920 SR
Queue Stats
8W - 5L
1,551 Elo+
Party 1
Vamana
Vamana
MermaidMama219
Vamana
Level 222
God Stats
1W - 2L
1,500 SR
Queue Stats
913W - 924L
1,518 Elo+
Solo
Bacchus
Bacchus
PixieWigglez
Bacchus
Level 108
God Stats
4W - 1L
1,553 SR
Queue Stats
50W - 37L
1,517 Elo+
Solo
Xing Tian
Xing Tian
greendragon0218
Xing Tian
Level 138
God Stats
1W - 0L
1,849 SR
Queue Stats
8W - 5L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Copicuo
Artemis
10
0 / 3 / 0
4,817
482
3,245
7,556
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 0
5,816
582
2,186
3,497
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
OMEGAZIDD
Achilles
10
1 / 4 / 0
5,103
510
3,625
8,476
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
4,744
474
1,576
6,761
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
8
2 / 4 / 0
5,104
510
6,479
8,607
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,127
613
4,971
4,350
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 3
6,688
669
4,262
6,000
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,088
609
1,521
7,828
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
PixieWigglez
Bacchus
9
1 / 1 / 2
5,910
591
3,380
7,929
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
greendragon0218
Xing Tian
11
6 / 0 / 1
6,224
622
6,185
7,982
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
13
13
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Copicuo
Artemis
0
3
0
0
L
0
1
0
0
W
2
0
1
2.5
W
3
0
3
4.5
W
1
2
2
1
L
Achilles
OMEGAZIDD
Achilles
1
4
0
0.25
W
Bacchus
PixieWigglez
Bacchus
1
1
2
2
L
0
1
0
0
L
Awilix
2
4
0
0.5
W
Xing Tian
greendragon0218
Xing Tian
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
20,319
34,897
Taken
34,089
11,827
Mitigated
19,205
8,422
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Copicuo
Artemis
3,245
1,153
0
1,306
7,556
2,474
0
2,268
5,288
0
25,569
L
2,186
603
0
750
3,497
1,123
0
2,447
1,050
40,357
651
W
4,971
2,207
0
1,500
4,350
1,231
541
669
3,681
0
37,763
W
4,262
440
235
3,607
6,000
2,014
0
1,949
3,881
36,535
1,174
W
1,521
638
0
1,928
7,828
6,299
207
0
7,828
0
32,696
L
Achilles
OMEGAZIDD
Achilles
3,625
1,323
0
1,528
8,476
3,389
0
4,225
4,214
0
35,215
W
Bacchus
PixieWigglez
Bacchus
3,380
506
0
2,161
7,929
6,140
617
798
7,131
19,896
1,791
L
1,576
64
1,579
1,536
6,761
2,662
0
1,717
5,044
17,028
0
L
Awilix
6,479
3,051
0
1,723
8,607
2,179
0
2,781
5,574
0
29,299
W
Xing Tian
greendragon0218
Xing Tian
6,185
1,087
0
2,635
7,982
3,521
172
136
7,806
35,077
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
31,037
278
Minions Killed
304
0
Camps Cleared
0
987,597
Distance Traveled
981,544
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,817
482
42
4
0
162,037
4
L
Nox
5,816
582
111
11
0
201,593
0
W
Skadi
6,127
613
78
8
0
166,809
0
W
Hades
6,688
669
81
8
0
218,130
0
W
Vamana
6,088
609
57
6
0
173,152
0
L
Achilles
5,103
510
52
5
0
223,990
0
W
Bacchus
5,910
591
32
3
0
203,615
4
L
Terra
4,744
474
32
3
0
206,914
2
L
Awilix
5,104
510
41
4
0
193,063
0
W
Xing Tian
6,224
622
56
6
0
219,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role