Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aronloko45
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 68L
1,381 Elo+
Party 3
Hercules
Hercules
BlackDeathSword
Hercules
Level 144
God Stats
10W - 13L
1,451 SR
Queue Stats
288W - 288L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
Quematix
Hou Yi
Level 45
God Stats
2W - 1L
1,574 SR
Queue Stats
141W - 131L
1,519 Elo+
Party 3
Scylla
Scylla
TheCheshireCatX
Scylla
Level 87
God Stats
9W - 7L
1,478 SR
Queue Stats
231W - 236L
1,431 Elo+
Party 2
Team Averages
Level 81
1,501 SR
1,452 Elo+

VS

Team Averages
Level 103
1,507 SR
1,408 Elo+
Atlas
Atlas
FameNaPils
Atlas
Level 47
God Stats
1W - 2L
1,285 SR
Queue Stats
177W - 189L
1,377 Elo+
Party 1
Hades
Hades
GodDmaned96
Hades
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
273W - 251L
1,419 Elo+
Party 1
Achilles
Achilles
Nurderhsv85
Achilles
Level 124
God Stats
1W - 1L
1,844 SR
Queue Stats
111W - 127L
1,418 Elo+
Solo
Hun Batz
Hun Batz
Xaruna
Hun Batz
Level 118
God Stats
3W - 5L
1,407 SR
Queue Stats
428W - 427L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fckjasfer
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 201L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 1 / 9
8,894
889
6,258
6,475
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
12
0 / 5 / 7
7,121
712
3,570
7,726
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
14
2 / 1 / 10
7,956
796
6,851
13,294
9,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Quematix
Hou Yi
16
7 / 1 / 9
9,166
917
14,598
6,268
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 6
8,188
819
4,556
5,127
1,653
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 3 / 5
8,472
847
3,286
10,598
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 1
8,892
889
11,617
9,082
7,446
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nurderhsv85
Achilles
14
0 / 3 / 7
7,130
713
7,703
9,815
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Xaruna
Hun Batz
13
0 / 5 / 4
6,838
684
4,765
6,962
3,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
fckjasfer
Morgan Le Fay
9
1 / 2 / 1
6,361
636
3,937
2,863
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
16
Kills
10
10
Deaths
16
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
9
9.5
W
Hades
0
5
7
0.7
W
Hercules
2
1
10
7
L
Atlas
2
3
5
1.5
L
7
3
1
2.5
L
Achilles
Nurderhsv85
Achilles
0
3
7
1.17
W
Hou Yi
Quematix
Hou Yi
7
1
9
11.5
W
2
2
6
2.5
L
Hun Batz
Xaruna
Hun Batz
0
5
4
0.4
L
Morgan Le Fay
fckjasfer
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
31,308
38,890
Taken
39,320
19,686
Mitigated
35,861
12,623
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,258
1,040
678
1,505
6,475
2,446
242
2,407
3,983
0
13,260
W
Hades
3,570
187
22
799
7,726
4,130
0
5,545
2,141
9,607
431
W
Hercules
6,851
1,345
403
6,978
13,294
9,028
25
4,949
7,869
0
14,415
L
Atlas
3,286
553
461
2,243
10,598
10,821
0
1,644
8,954
8,918
0
L
11,617
415
222
2,623
9,082
7,446
0
2,040
7,042
20,352
0
L
Achilles
Nurderhsv85
Achilles
7,703
719
750
2,366
9,815
12,755
0
2,239
7,576
0
15,205
W
Hou Yi
Quematix
Hou Yi
14,598
5,328
195
536
6,268
2,429
33
2,872
3,155
0
27,869
W
4,556
221
531
976
5,127
1,653
130
3,067
2,060
18,004
730
L
Hun Batz
Xaruna
Hun Batz
4,765
635
533
428
6,962
3,788
0
1,712
5,250
0
14,968
L
Morgan Le Fay
fckjasfer
Morgan Le Fay
3,937
283
487
267
2,863
1,051
0
413
2,450
8,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
37,693
109
Minions Killed
82
0
Camps Cleared
0
1,078,737
Distance Traveled
890,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,894
889
21
2
0
270,647
0
W
Hades
7,121
712
16
2
0
175,287
0
W
Hercules
7,956
796
13
1
0
228,463
0
L
Atlas
8,472
847
15
2
0
200,104
0
L
Hades
8,892
889
28
3
0
203,572
0
L
Achilles
7,130
713
17
2
0
195,197
0
W
Hou Yi
9,166
917
30
3
0
190,398
0
W
Scylla
8,188
819
29
3
0
213,942
0
L
Hun Batz
6,838
684
14
1
0
194,823
0
L
Morgan Le Fay
6,361
636
8
1
0
96,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role