Player Matchup

Charybdis
Charybdis
BlackSttorm98
Charybdis
Level 214
God Stats
3W - 2L
1,405 SR
Queue Stats
48W - 42L
1,542 Elo+
Solo
Bacchus
Bacchus
BonierPrune5660
Bacchus
Level 158
God Stats
4W - 2L
1,474 SR
Queue Stats
387W - 376L
1,495 Elo+
Solo
Tyr
Tyr
CrøwnlessKing
Tyr
Level 165
God Stats
80W - 61L
1,602 SR
Queue Stats
423W - 410L
1,525 Elo+
Party 2
Mercury
Mercury
M4N14K
Mercury
Level 145
God Stats
3W - 3L
1,387 SR
Queue Stats
86W - 88L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
MaxiEdeny
Ah Puch
Level 147
God Stats
90W - 68L
1,607 SR
Queue Stats
408W - 413L
1,557 Elo+
Solo
Team Averages
Level 166
1,495 SR
1,521 Elo+

VS

Team Averages
Level 186
1,495 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CristianoR0naldo
Lancelot
Level 128
God Stats
1W - 3L
1,179 SR
Queue Stats
191W - 186L
1,516 Elo+
Party 3
Rama
Rama
Frannnnnnnn
Rama
Level 162
God Stats
3W - 6L
1,504 SR
Queue Stats
321W - 277L
1,571 Elo+
Party 3
Osiris
Osiris
TarMaironn
Osiris
Level 213
God Stats
1W - 1L
1,792 SR
Queue Stats
179W - 173L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackSttorm98
Charybdis
14
1 / 4 / 1
8,266
636
1,951
6,335
1,974
Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 1 / 4
7,758
597
3,969
7,362
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 4
8,608
662
7,814
15,407
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
M4N14K
Mercury
14
3 / 0 / 4
7,412
570
4,885
11,465
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
MaxiEdeny
Ah Puch
13
4 / 1 / 3
8,058
620
11,994
8,063
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 6 / 1
6,461
497
13,494
13,842
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
 
Atlas
11
1 / 3 / 1
6,138
472
7,056
10,328
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
7,365
567
2,552
11,241
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 2 / 2
7,777
598
6,912
9,300
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
TarMaironn
Osiris
2
0 / 1 / 0
4,363
336
286
1,530
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
7
8
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
1
0.42
L
Atlas
 
Atlas
1
3
1
0.5
W
Charybdis
BlackSttorm98
Charybdis
1
4
1
0.38
W
2
1
4
4
L
2
1
1
2.5
W
3
2
4
2.5
L
2
2
2
1.5
W
Mercury
M4N14K
Mercury
3
0
4
5
W
Ah Puch
MaxiEdeny
Ah Puch
4
1
3
5.5
L
Osiris
TarMaironn
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
30,300
48,632
Taken
46,241
25,817
Mitigated
26,829
20,472
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,494
1,352
0
2,135
13,842
13,694
0
5,386
8,456
26,546
1,935
L
Atlas
 
Atlas
7,056
1,839
0
2,121
10,328
3,799
0
4,726
5,602
32,853
0
W
Charybdis
BlackSttorm98
Charybdis
1,951
1,412
0
1,699
6,335
1,974
930
475
5,860
0
66,007
W
3,969
512
0
3,202
7,362
7,142
0
3,497
3,715
25,706
0
L
2,552
502
0
1,626
11,241
5,366
369
2,745
8,496
0
60,737
W
7,814
1,713
0
8,464
15,407
10,109
108
7,570
7,706
0
68,029
L
6,912
4,903
0
4,010
9,300
3,225
699
2,860
6,440
0
66,474
W
Mercury
M4N14K
Mercury
4,885
2,881
0
3,409
11,465
4,167
0
3,262
8,133
0
54,822
W
Ah Puch
MaxiEdeny
Ah Puch
11,994
532
0
3,698
8,063
2,425
59
4,583
2,781
54,759
1,187
L
Osiris
TarMaironn
Osiris
286
88
0
536
1,530
745
0
0
1,530
0
3,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
32,104
477
Minions Killed
340
0
Camps Cleared
0
1,431,562
Distance Traveled
1,134,845
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,461
497
38
3
0
253,615
0
L
Atlas
6,138
472
60
5
0
274,554
2
W
Charybdis
8,266
636
133
10
0
250,853
5
W
Bacchus
7,758
597
40
3
0
253,013
2
L
Lancelot
7,365
567
116
9
0
324,225
0
W
Tyr
8,608
662
107
8
0
279,833
0
L
Rama
7,777
598
118
9
0
250,702
4
W
Mercury
7,412
570
88
7
0
352,922
0
W
Ah Puch
8,058
620
109
8
0
294,941
6
L
Osiris
4,363
336
8
1
0
31,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role