Player Matchup

Charybdis
Charybdis
BOMB7O7
Charybdis
Level 39
God Stats
8W - 0L
1,795 SR
Queue Stats
56W - 71L
1,331 Elo+
Solo
Arachne
Arachne
TheBubster2553
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,398 Elo+
Solo
Khepri
Khepri
Tomykahzey
Khepri
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Zaraki102
Sun Wukong
Level 65
God Stats
12W - 16L
1,463 SR
Queue Stats
150W - 176L
1,320 Elo+
Solo
Raijin
Raijin
caioaatrox
Raijin
Level 145
God Stats
9W - 3L
1,550 SR
Queue Stats
88W - 94L
1,431 Elo+
Solo
Team Averages
Level 65
1,562 SR
1,352 Elo+

VS

Team Averages
Level 59
1,425 SR
1,308 Elo+
Artemis
Artemis
Gorefonix
Artemis
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,192 Elo+
Party 1
Surtr
Surtr
Shogun83
Surtr
Level 117
God Stats
10W - 10L
1,359 SR
Queue Stats
109W - 105L
1,466 Elo+
Solo
Sylvanus
Sylvanus
The_Freq_Show
Sylvanus
Level 78
God Stats
1W - 3L
1,270 SR
Queue Stats
38W - 48L
1,378 Elo+
Solo
Kukulkan
Kukulkan
biblical-fish
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,102 Elo+
Party 1
Loki
Loki
mxl memes
Loki
Level 45
God Stats
16W - 19L
1,496 SR
Queue Stats
179W - 209L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOMB7O7
Charybdis
17
9 / 1 / 6
10,490
583
18,879
8,317
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 6
10,009
556
7,402
17,638
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Tomykahzey
Khepri
15
1 / 1 / 10
10,023
557
4,397
6,501
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Zaraki102
Sun Wukong
15
3 / 2 / 5
9,447
525
8,523
16,876
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
caioaatrox
Raijin
19
13 / 0 / 4
13,152
731
15,587
10,822
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gorefonix
Artemis
11
0 / 5 / 3
6,973
387
4,734
13,067
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Shogun83
Surtr
13
2 / 8 / 0
8,403
467
14,725
22,559
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
The_Freq_Show
Sylvanus
8
0 / 6 / 1
6,640
369
3,365
13,972
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
biblical-fish
Kukulkan
12
0 / 8 / 0
7,170
398
998
9,543
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
16
5 / 5 / 1
9,063
504
8,646
17,267
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
32
Kills
7
7
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BOMB7O7
Charybdis
9
1
6
12
L
Artemis
Gorefonix
Artemis
0
5
3
0.3
L
Surtr
Shogun83
Surtr
2
8
0
0.25
W
6
3
6
3
L
Sylvanus
The_Freq_Show
Sylvanus
0
6
1
0.08
W
Khepri
Tomykahzey
Khepri
1
1
10
6
W
Sun Wukong
Zaraki102
Sun Wukong
3
2
5
2.75
L
Kukulkan
biblical-fish
Kukulkan
0
8
0
0
W
Raijin
caioaatrox
Raijin
13
0
4
15
L
Loki
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
32,468
60,154
Taken
76,408
35,199
Mitigated
40,158
22,398
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BOMB7O7
Charybdis
18,879
9,625
0
4,967
8,317
3,254
4,744
1,779
6,538
0
106,089
L
Artemis
Gorefonix
Artemis
4,734
2,484
0
1,390
13,067
3,426
0
2,504
10,445
0
31,493
L
Surtr
Shogun83
Surtr
14,725
5,235
0
5,694
22,559
19,723
0
4,495
17,052
4,536
56,532
W
7,402
5,297
0
4,893
17,638
7,813
159
1,271
16,101
0
66,158
L
Sylvanus
The_Freq_Show
Sylvanus
3,365
1,078
2,155
3,528
13,972
8,477
0
2,826
11,124
17,352
0
W
Khepri
Tomykahzey
Khepri
4,397
603
0
1,018
6,501
6,336
424
1,937
4,519
24,216
1,669
W
Sun Wukong
Zaraki102
Sun Wukong
8,523
2,126
0
7,503
16,876
13,282
0
855
15,082
0
53,471
L
Kukulkan
biblical-fish
Kukulkan
998
241
0
295
9,543
2,692
470
6,076
3,054
33,297
0
W
Raijin
caioaatrox
Raijin
15,587
736
261
3,756
10,822
4,514
403
946
9,751
90,916
3,725
L
Loki
8,646
876
0
6,839
17,267
5,840
0
2,852
13,865
0
72,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
38,249
557
Minions Killed
342
0
Camps Cleared
0
1,749,078
Distance Traveled
1,517,888
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,490
583
163
9
0
312,114
0
L
Artemis
6,973
387
65
4
0
340,571
0
L
Surtr
8,403
467
75
4
0
284,461
2
W
Arachne
10,009
556
95
5
0
413,635
1
L
Sylvanus
6,640
369
25
1
0
231,849
3
W
Khepri
10,023
557
36
2
0
321,539
2
W
Sun Wukong
9,447
525
85
5
0
348,762
0
L
Kukulkan
7,170
398
68
4
0
299,438
0
W
Raijin
13,152
731
178
10
0
353,028
0
L
Loki
9,063
504
109
6
0
361,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role