Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DerekWies10
Amaterasu
Level 83
God Stats
3W - 7L
1,501 SR
Queue Stats
141W - 135L
1,461 Elo+
Party 1
Neith
Neith
Michael123456
Neith
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,371 Elo+
Solo
Thanatos
Thanatos
The-Run-Away__
Thanatos
Level 154
God Stats
4W - 3L
1,614 SR
Queue Stats
243W - 238L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
filthyb0ngwater4
Aphrodite
Level 155
God Stats
9W - 10L
1,324 SR
Queue Stats
138W - 146L
1,432 Elo+
Solo
Team Averages
Level 127
1,488 SR
1,444 Elo+

VS

Team Averages
Level 121
1,549 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
bizkit_killer
Baron Samedi
Level 86
God Stats
26W - 21L
1,539 SR
Queue Stats
116W - 119L
1,470 Elo+
Party 2
Anubis
Anubis
cmrockyou
Anubis
Level 113
God Stats
19W - 9L
1,544 SR
Queue Stats
266W - 252L
1,493 Elo+
Solo
Cthulhu
Cthulhu
maanmochlir
Cthulhu
Level 156
God Stats
16W - 10L
1,699 SR
Queue Stats
210W - 203L
1,470 Elo+
Solo
Medusa
Medusa
qttmai
Medusa
Level 123
God Stats
3W - 0L
1,464 SR
Queue Stats
40W - 40L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 2 / 2
7,379
492
9,089
19,055
16,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
DerekWies10
Amaterasu
11
5 / 3 / 5
8,115
541
7,094
14,864
13,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 8 / 3
7,034
469
3,489
9,133
2,046
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
14
4 / 2 / 4
7,913
528
11,426
13,318
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
13
2 / 6 / 1
7,731
515
3,714
12,805
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 1
7,544
503
10,798
14,106
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
bizkit_killer
Baron Samedi
15
5 / 2 / 3
8,580
572
12,476
9,463
4,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
cmrockyou
Anubis
16
3 / 3 / 3
8,310
554
6,118
7,600
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
maanmochlir
Cthulhu
13
7 / 2 / 4
8,492
566
10,404
11,294
10,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
qttmai
Medusa
13
5 / 4 / 3
8,425
562
6,111
9,266
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
21
21
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
2
1
W
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Amaterasu
DerekWies10
Amaterasu
5
3
5
2.5
L
1
8
3
0.31
L
Thanatos
4
2
4
3
W
Baron Samedi
bizkit_killer
Baron Samedi
5
2
3
3.25
W
Anubis
cmrockyou
Anubis
3
3
3
1.5
L
Aphrodite
2
6
1
0.42
W
Cthulhu
maanmochlir
Cthulhu
7
2
4
4.5
W
Medusa
qttmai
Medusa
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
45,907
69,175
Taken
51,729
42,456
Mitigated
32,403
26,090
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,089
1,766
0
6,801
19,055
16,327
0
4,098
14,129
48,563
3,172
W
Cu Chulainn
 
Cu Chulainn
10,798
2,050
0
4,779
14,106
11,194
136
5,222
8,884
82
50,418
L
Amaterasu
DerekWies10
Amaterasu
7,094
2,531
0
2,449
14,864
13,892
12
6,410
8,380
0
25,758
L
3,489
1,187
63
1,747
9,133
2,046
267
3,699
5,434
0
35,616
L
Thanatos
11,426
2,715
0
8,638
13,318
5,166
50
5,569
7,670
0
64,481
W
Baron Samedi
bizkit_killer
Baron Samedi
12,476
854
804
3,419
9,463
4,026
0
2,940
6,523
54,503
398
W
Anubis
cmrockyou
Anubis
6,118
242
0
3,808
7,600
3,297
0
1,456
6,144
74,061
1,518
L
Aphrodite
3,714
531
1,486
4,906
12,805
5,025
0
8,843
3,962
50,615
173
W
Cthulhu
maanmochlir
Cthulhu
10,404
643
440
2,683
11,294
10,445
0
1,727
9,567
35,487
0
W
Medusa
qttmai
Medusa
6,111
1,951
0
2,363
9,266
3,441
888
1,048
8,218
0
47,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
41,351
352
Minions Killed
426
0
Camps Cleared
0
1,369,016
Distance Traveled
1,555,527
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,379
492
79
5
0
249,661
0
W
Cu Chulainn
7,544
503
74
5
0
297,876
2
L
Amaterasu
8,115
541
33
2
0
315,941
0
L
Neith
7,034
469
57
4
0
226,270
0
L
Thanatos
7,913
528
91
6
0
333,796
0
W
Baron Samedi
8,580
572
96
6
0
284,891
2
W
Anubis
8,310
554
113
8
0
326,653
0
L
Aphrodite
7,731
515
92
6
0
243,348
0
W
Cthulhu
8,492
566
58
4
0
330,841
2
W
Medusa
8,425
562
85
6
0
315,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role