Player Matchup

Medusa
Medusa
Champ060813
Medusa
Level 103
God Stats
4W - 2L
1,748 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
Minion01234
Ao Kuang
Level 40
God Stats
4W - 4L
1,628 SR
Queue Stats
24W - 26L
1,517 Elo+
Party 1
Anubis
Anubis
Reaver7261
Anubis
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 29L
1,462 Elo+
Party 1
Fafnir
Fafnir
SortableCrayon3
Fafnir
Level 125
God Stats
1W - 2L
1,264 SR
Queue Stats
35W - 37L
1,491 Elo+
Party 1
Surtr
Surtr
Wess4766
Surtr
Level 146
God Stats
289W - 282L
1,545 SR
Queue Stats
741W - 727L
1,509 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,493 Elo+

VS

Team Averages
Level 156
1,581 SR
1,481 Elo+
Mulan
Mulan
Heraion92
Mulan
Level 158
God Stats
3W - 4L
1,664 SR
Queue Stats
183W - 184L
1,462 Elo+
Solo
Arachne
Arachne
Original_Dmoney
Arachne
Level 140
God Stats
4W - 3L
1,748 SR
Queue Stats
205W - 215L
1,522 Elo+
Solo
Nut
Nut
RealNattsirt
Nut
Level 109
God Stats
1W - 4L
1,277 SR
Queue Stats
15W - 23L
1,428 Elo+
Solo
Aphrodite
Aphrodite
TheHighSithLord
Aphrodite
Level 155
God Stats
15W - 10L
1,555 SR
Queue Stats
240W - 227L
1,512 Elo+
Party 2
Fafnir
Fafnir
YaBoiDrizzt
Fafnir
Level 217
God Stats
4W - 5L
1,660 SR
Queue Stats
217W - 207L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 3
6,889
530
7,298
5,375
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Minion01234
Ao Kuang
15
9 / 0 / 0
8,573
659
7,320
8,872
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Reaver7261
Anubis
13
3 / 1 / 6
8,298
638
6,406
6,710
2,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 1 / 5
8,303
639
6,054
8,583
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
Wess4766
Surtr
14
5 / 1 / 1
8,799
677
7,956
9,890
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heraion92
Mulan
10
0 / 8 / 2
5,922
456
5,613
12,991
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 3 / 0
6,671
513
2,923
10,383
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
5,934
456
4,467
8,700
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheHighSithLord
Aphrodite
12
0 / 4 / 0
5,782
445
2,178
8,356
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
1 / 5 / 0
5,753
443
3,647
11,159
11,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
23
Kills
4
4
Deaths
23
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
3
3.5
L
Mulan
Heraion92
Mulan
0
8
2
0.13
W
Ao Kuang
Minion01234
Ao Kuang
9
0
0
9
L
3
3
0
1
L
0
3
2
0.33
W
Anubis
Reaver7261
Anubis
3
1
6
6
W
4
1
5
6.5
L
Aphrodite
TheHighSithLord
Aphrodite
0
4
0
0
W
Surtr
Wess4766
Surtr
5
1
1
5.5
L
Fafnir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
18,828
39,430
Taken
51,589
24,989
Mitigated
23,338
19,140
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,298
2,270
0
1,373
5,375
1,921
488
1,083
4,292
0
48,146
L
Mulan
Heraion92
Mulan
5,613
896
0
1,832
12,991
5,019
0
3,963
9,028
0
34,426
W
Ao Kuang
Minion01234
Ao Kuang
7,320
2,447
0
6,996
8,872
2,916
29
1,041
7,831
62,267
910
L
2,923
1,982
0
4,848
10,383
2,995
0
2,228
8,155
0
47,032
L
4,467
2,387
0
2,957
8,700
2,379
0
3,917
4,783
0
40,081
W
Anubis
Reaver7261
Anubis
6,406
286
0
3,032
6,710
2,811
301
1,677
5,033
55,865
509
W
6,054
2,071
0
2,952
8,583
9,536
125
2,024
6,559
23,879
1,684
L
Aphrodite
TheHighSithLord
Aphrodite
2,178
36
0
2,447
8,356
1,706
0
5,962
2,394
41,623
0
W
Surtr
Wess4766
Surtr
7,956
3,508
0
4,787
9,890
7,805
593
224
9,666
1,556
63,588
L
Fafnir
3,647
897
302
2,192
11,159
11,239
0
4,142
7,017
21,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
30,062
445
Minions Killed
324
0
Camps Cleared
0
1,267,602
Distance Traveled
1,202,334
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,889
530
85
7
0
243,887
0
L
Mulan
5,922
456
63
5
0
228,405
2
W
Ao Kuang
8,573
659
107
8
0
309,783
0
L
Arachne
6,671
513
78
6
0
309,645
0
L
Nut
5,934
456
79
6
0
214,346
0
W
Anubis
8,298
638
109
8
0
224,120
0
W
Fafnir
8,303
639
20
2
0
234,589
0
L
Aphrodite
5,782
445
82
6
0
234,391
1
W
Surtr
8,799
677
124
10
0
255,223
0
L
Fafnir
5,753
443
22
2
0
215,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role