Player Matchup

Atlas
Atlas
Bronze III
Aboiiii
Atlas
Bronze III
Level 83
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 2L
1,406 MMR
Party 2
Thor
Thor
Silver III
Chaotic Herb
Thor
Silver III
Level 114
God Stats
2W - 1L
1,579 SR
Queue Stats
14W - 14L
1,395 MMR
Party 2
Ix Chel
Ix Chel
Silver V
i King Banana
Ix Chel
Silver V
Level 107
God Stats
1W - 4L
1,350 SR
Queue Stats
6W - 11L
1,262 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,512 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,403 SR
1,196 MMR
Discordia
Discordia
Silver I
DukeSur
Discordia
Silver I
Level 126
God Stats
5W - 8L
1,495 SR
Queue Stats
102W - 130L
1,257 MMR
Solo
Bacchus
Bacchus
Silver III
RGrum
Bacchus
Silver III
Level 137
God Stats
10W - 8L
1,539 SR
Queue Stats
220W - 259L
1,126 MMR
Party 1
Izanami
Izanami
Silver II
deexdolla
Izanami
Silver II
Level 75
God Stats
1W - 7L
1,175 SR
Queue Stats
214W - 324L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aboiiii
Atlas
18
7 / 0 / 7
11,409
878
10,304
14,059
17,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 2 / 10
10,827
833
6,764
11,781
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
18
5 / 2 / 10
10,938
841
11,919
10,789
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ArtioJormungandrAgniCthulhuHorus

VS

Bans
FafnirSobekVulcanSun WukongHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DukeSur
Discordia
16
3 / 3 / 1
10,163
782
13,675
7,683
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RGrum
Bacchus
15
0 / 4 / 1
8,887
684
6,627
12,246
14,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
deexdolla
Izanami
14
1 / 8 / 1
9,370
721
5,348
13,011
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aboiiii
Atlas
7
0
7
10.5
W
3
2
10
4
L
Discordia
DukeSur
Discordia
3
3
1
1.17
L
Bacchus
RGrum
Bacchus
0
4
1
0.13
L
Izanami
deexdolla
Izanami
1
8
1
0.19
W
Ix Chel
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
25,650
36,629
Taken
32,940
26,036
Mitigated
20,808
9,946
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aboiiii
Atlas
10,304
3,619
305
3,433
14,059
17,162
488
7,158
6,742
26,890
2,210
W
6,764
701
0
2,162
11,781
4,539
0
5,826
5,886
344
44,802
L
Discordia
DukeSur
Discordia
13,675
283
0
1,560
7,683
2,042
0
4,011
3,483
45,536
0
L
Bacchus
RGrum
Bacchus
6,627
308
0
1,776
12,246
14,559
0
8,249
3,388
20,741
656
L
Izanami
deexdolla
Izanami
5,348
3,245
0
1,140
13,011
4,207
0
8,583
3,940
0
24,898
W
Ix Chel
11,919
1,066
1,313
2,733
10,789
4,335
0
6,691
4,052
31,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
28,420
155
Minions Killed
120
0
Camps Cleared
0
730,656
Distance Traveled
675,498
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,409
878
47
4
0
243,239
0
W
Thor
10,827
833
62
5
0
243,821
0
L
Discordia
10,163
782
52
4
0
236,457
0
L
Bacchus
8,887
684
24
2
0
230,491
9
L
Izanami
9,370
721
44
3
0
208,550
0
W
Ix Chel
10,938
841
46
4
0
243,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role