Player Matchup

Geb
Geb
GARETHISALOSER
Geb
Level 123
God Stats
20W - 9L
1,764 SR
Queue Stats
155W - 135L
1,593 Elo+
Party 2
Odin
Odin
Glaciel
Odin
Level 163
God Stats
8W - 2L
1,786 SR
Queue Stats
77W - 61L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
Varolie
Ao Kuang
Level 140
God Stats
2W - 2L
1,293 SR
Queue Stats
220W - 193L
1,611 Elo+
Party 2
Medusa
Medusa
georgiec2000
Medusa
Level 147
God Stats
4W - 1L
1,526 SR
Queue Stats
167W - 163L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
Level 143
God Stats
5W - 0L
2,002 SR
Queue Stats
175W - 171L
1,506 Elo+
Party 2
Team Averages
Level 143
1,674 SR
1,563 Elo+

VS

Team Averages
Level 179
1,542 SR
1,539 Elo+
Odin
Odin
Avilio
Odin
Level 159
God Stats
1W - 1L
1,847 SR
Queue Stats
65W - 46L
1,619 Elo+
Party 1
Tiamat
Tiamat
Chadowz
Tiamat
Level 190
God Stats
11W - 15L
1,458 SR
Queue Stats
593W - 616L
1,466 Elo+
Solo
Arachne
Arachne
FENIXCRUJIENTE
Arachne
Level 159
God Stats
11W - 20L
1,427 SR
Queue Stats
190W - 220L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sixty9xi
Kumbhakarna
Level 158
God Stats
0W - 1L
1,451 SR
Queue Stats
33W - 29L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
ThyiRA
Heimdallr
Level 229
God Stats
5W - 9L
1,527 SR
Queue Stats
186W - 176L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,439
494
3,289
8,134
4,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
Glaciel
Odin
14
4 / 0 / 1
8,122
738
7,163
6,984
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Varolie
Ao Kuang
13
5 / 1 / 2
6,890
626
6,929
6,991
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
10
0 / 3 / 3
5,506
501
3,451
6,460
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
14
1 / 0 / 0
7,249
659
2,986
3,568
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Avilio
Odin
10
0 / 4 / 0
5,693
518
1,992
10,232
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Chadowz
Tiamat
14
3 / 0 / 0
7,356
669
3,534
4,209
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 0
5,244
477
3,430
9,363
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Sixty9xi
Kumbhakarna
10
1 / 1 / 3
6,383
580
4,063
6,831
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
ThyiRA
Heimdallr
10
1 / 2 / 2
6,121
556
5,434
5,212
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
Avilio
Odin
0
4
0
0
L
Tiamat
Chadowz
Tiamat
3
0
0
3
L
1
3
0
0.33
W
0
2
3
0.75
W
Odin
Glaciel
Odin
4
0
1
4.5
L
Kumbhakarna
Sixty9xi
Kumbhakarna
1
1
3
2.5
L
Heimdallr
ThyiRA
Heimdallr
1
2
2
1
W
Ao Kuang
Varolie
Ao Kuang
5
1
2
6
W
Medusa
0
3
3
0.5
W
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
18,453
32,137
Taken
35,847
16,209
Mitigated
15,826
8,339
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Avilio
Odin
1,992
705
0
2,198
10,232
3,713
0
2,280
7,952
0
35,832
L
Tiamat
Chadowz
Tiamat
3,534
275
0
1,784
4,209
2,773
0
2,615
1,524
46,619
1,664
L
3,430
2,642
0
3,131
9,363
2,773
0
3,664
5,509
0
31,511
W
3,289
287
0
2,000
8,134
4,780
0
2,909
5,167
15,322
0
W
Odin
Glaciel
Odin
7,163
1,322
0
1,230
6,984
6,368
444
0
6,984
4,520
55,324
L
Kumbhakarna
Sixty9xi
Kumbhakarna
4,063
395
0
2,217
6,831
4,735
0
2,480
4,351
15,539
1,419
L
Heimdallr
ThyiRA
Heimdallr
5,434
3,478
0
2,078
5,212
1,832
0
2,631
2,581
0
52,093
W
Ao Kuang
Varolie
Ao Kuang
6,929
1,441
0
3,490
6,991
1,914
0
1,926
4,873
51,277
1,033
W
Medusa
3,451
1,268
0
750
6,460
1,949
0
1,775
4,685
0
39,157
W
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
2,986
43
0
869
3,568
1,198
0
569
2,913
56,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
30,797
427
Minions Killed
361
0
Camps Cleared
0
1,243,362
Distance Traveled
1,121,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,693
518
79
7
0
209,935
0
L
Tiamat
7,356
669
112
10
0
228,829
1
L
Arachne
5,244
477
57
5
0
241,971
0
W
Geb
5,439
494
14
1
0
268,714
0
W
Odin
8,122
738
117
11
0
212,501
0
L
Kumbhakarna
6,383
580
15
1
0
235,491
2
L
Heimdallr
6,121
556
98
9
0
205,718
1
W
Ao Kuang
6,890
626
92
8
0
272,193
0
W
Medusa
5,506
501
75
7
0
233,269
0
W
Morgan Le Fay
7,249
659
129
12
0
256,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role