Player Matchup

Lancelot
Lancelot
Aierroc
Lancelot
Level 21
God Stats
11W - 4L
1,809 SR
Queue Stats
62W - 62L
1,471 Elo+
Party 1
Nox
Nox
Akerrbeltz
Nox
Level 105
God Stats
62W - 71L
1,420 SR
Queue Stats
706W - 740L
1,410 Elo+
Party 3
Ymir
Ymir
SporeSower
Ymir
Level 54
God Stats
18W - 16L
1,529 SR
Queue Stats
72W - 72L
1,415 Elo+
Party 3
Discordia
Discordia
cåsussy
Discordia
Level 103
God Stats
23W - 26L
1,542 SR
Queue Stats
261W - 270L
1,489 Elo+
Party 1
Izanami
Izanami
s3xvillain
Izanami
Level 98
God Stats
3W - 4L
1,488 SR
Queue Stats
227W - 231L
1,489 Elo+
Party 1
Team Averages
Level 76
1,557 SR
1,455 Elo+

VS

Team Averages
Level 91
1,386 SR
1,440 Elo+
Medusa
Medusa
ATALAYO-CR
Medusa
Level 158
God Stats
3W - 0L
1,818 SR
Queue Stats
103W - 105L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ArXx3102
Cthulhu
Level 35
God Stats
1W - 1L
1,302 SR
Queue Stats
102W - 124L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
Fofucho3400
Baba Yaga
Level 86
God Stats
30W - 28L
1,331 SR
Queue Stats
340W - 366L
1,429 Elo+
Solo
Osiris
Osiris
GeneralWays
Osiris
Level 117
God Stats
2W - 2L
1,428 SR
Queue Stats
53W - 54L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
OsoMuerto13
Tsukuyomi
Level 60
God Stats
1W - 5L
1,049 SR
Queue Stats
197W - 219L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aierroc
Lancelot
16
8 / 2 / 6
11,118
1,235
13,245
10,713
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 0
6,468
719
0
0
0
12
0 / 0 / 0
6,468
719
0
0
0
Discordia
cåsussy
Discordia
17
4 / 4 / 9
11,230
1,248
15,722
8,987
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
s3xvillain
Izanami
17
4 / 6 / 9
11,341
1,260
14,376
17,672
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

224

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ATALAYO-CR
Medusa
15
5 / 3 / 1
10,791
1,199
5,689
8,413
2,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ArXx3102
Cthulhu
16
0 / 5 / 9
9,583
1,065
8,322
12,936
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Fofucho3400
Baba Yaga
16
1 / 1 / 9
10,464
1,163
7,052
5,309
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
3 / 2 / 4
10,424
1,158
7,165
12,046
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
OsoMuerto13
Tsukuyomi
16
3 / 5 / 8
10,268
1,141
6,698
12,582
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
16
Kills
12
12
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
ATALAYO-CR
Medusa
5
3
1
1.83
L
Lancelot
Aierroc
Lancelot
8
2
6
5.5
L
0
0
0
0
W
Cthulhu
ArXx3102
Cthulhu
0
5
9
0.9
W
Baba Yaga
Fofucho3400
Baba Yaga
1
1
9
5.5
W
Osiris
3
2
4
2.5
W
Tsukuyomi
OsoMuerto13
Tsukuyomi
3
5
8
1.4
L
0
0
0
0
L
Discordia
cåsussy
Discordia
4
4
9
2.13
L
Izanami
s3xvillain
Izanami
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,343
Damage
34,926
37,372
Taken
51,286
16,189
Mitigated
33,063
2,170
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ATALAYO-CR
Medusa
5,689
2,104
0
159
8,413
2,685
0
3,843
4,570
0
24,909
L
Lancelot
Aierroc
Lancelot
13,245
1,352
0
753
10,713
6,329
0
2,967
7,538
0
16,184
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ArXx3102
Cthulhu
8,322
125
291
649
12,936
14,153
0
3,100
9,836
23,462
437
W
Baba Yaga
Fofucho3400
Baba Yaga
7,052
243
0
775
5,309
2,762
0
2,396
2,913
24,766
0
W
Osiris
7,165
2,295
0
2,085
12,046
8,984
0
2,035
10,011
0
27,815
W
Tsukuyomi
OsoMuerto13
Tsukuyomi
6,698
2,339
0
561
12,582
4,479
0
4,348
8,234
0
16,467
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
cåsussy
Discordia
15,722
206
0
0
8,987
3,065
0
4,703
4,123
42,870
0
L
Izanami
s3xvillain
Izanami
14,376
9,197
0
1,417
17,672
6,795
0
6,568
10,774
0
49,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
51,530
153
Minions Killed
199
3
Camps Cleared
12
608,503
Distance Traveled
934,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,791
1,199
56
6
1
183,432
0
L
Lancelot
11,118
1,235
4
0
3
258,159
0
L
Nox
6,468
719
0
0
0
0
0
W
Cthulhu
9,583
1,065
40
4
1
178,026
0
W
Baba Yaga
10,464
1,163
28
3
0
199,178
0
W
Osiris
10,424
1,158
36
4
10
194,908
0
W
Tsukuyomi
10,268
1,141
39
4
0
179,453
0
L
Ymir
6,468
719
0
0
0
0
0
L
Discordia
11,230
1,248
69
8
0
170,883
0
L
Izanami
11,341
1,260
80
9
0
179,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role