Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver V
 
Chang'e
Silver V
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
Ohh Nugz
Bellona
Silver V
Level 108
God Stats
5W - 9L
1,701 SR
Queue Stats
47W - 76L
680 MMR
Solo
The Morrigan
The Morrigan
Silver V
Sad Lightzy
The Morrigan
Silver V
Level 66
God Stats
0W - 1L
1,444 SR
Queue Stats
28W - 51L
851 MMR
Solo
Pele
Pele
Silver IV
dyin_breed3
Pele
Silver IV
Level 153
God Stats
21W - 32L
1,456 SR
Queue Stats
457W - 500L
858 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,520 SR
1,078 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 173
1,528 SR
847 MMR
Hel
Hel
Silver II
 
Hel
Silver II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
HFields80
Kumbhakarna
Silver IV
Level 157
God Stats
18W - 21L
1,498 SR
Queue Stats
316W - 347L
742 MMR
Solo
Hercules
Hercules
Silver IV
MaXaTriLLi0n
Hercules
Silver IV
Level 163
God Stats
1W - 1L
1,610 SR
Queue Stats
255W - 290L
820 MMR
Solo
Charybdis
Charybdis
Silver IV
PoacherTy97
Charybdis
Silver IV
Level 148
God Stats
89W - 62L
1,558 SR
Queue Stats
265W - 299L
639 MMR
Solo
Nemesis
Nemesis
Silver V
hardcore989
Nemesis
Silver V
Level 173
God Stats
9W - 8L
1,477 SR
Queue Stats
176W - 207L
532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
6,156
440
1,413
12,018
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
 
Chang'e
11
0 / 2 / 0
6,042
432
1,319
8,437
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Ohh Nugz
Bellona
11
0 / 5 / 0
6,896
493
7,988
14,812
13,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Sad Lightzy
The Morrigan
10
1 / 5 / 0
6,115
437
3,413
10,312
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
6,686
478
2,226
10,519
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BastetLokiNu WaJormungandr

VS

Bans
CthulhuAgniArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 1 / 5
8,200
586
9,417
6,458
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
HFields80
Kumbhakarna
12
2 / 0 / 5
7,958
568
7,401
10,903
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
MaXaTriLLi0n
Hercules
14
5 / 0 / 1
9,194
657
6,575
10,126
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PoacherTy97
Charybdis
14
1 / 0 / 3
7,738
553
6,442
4,524
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
hardcore989
Nemesis
16
3 / 0 / 4
8,693
621
6,205
7,076
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
14
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Chang'e
 
Chang'e
0
2
0
0
W
Hel
 
Hel
3
1
5
5.5
W
Kumbhakarna
HFields80
Kumbhakarna
2
0
5
4.5
W
Hercules
MaXaTriLLi0n
Hercules
5
0
1
5.5
L
Bellona
Ohh Nugz
Bellona
0
5
0
0
W
Charybdis
PoacherTy97
Charybdis
1
0
3
2.5
L
The Morrigan
Sad Lightzy
The Morrigan
1
5
0
0.2
L
0
0
1
0.5
W
Nemesis
hardcore989
Nemesis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
36,040
56,098
Taken
39,087
28,149
Mitigated
25,188
11,686
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,413
28
816
1,088
12,018
5,914
0
3,048
8,884
24,210
0
L
Chang'e
 
Chang'e
1,319
153
351
2,288
8,437
2,387
0
1,119
7,238
38,842
905
W
Hel
 
Hel
9,417
590
3,261
4,396
6,458
1,946
1,290
2,097
4,361
50,477
1,471
W
Kumbhakarna
HFields80
Kumbhakarna
7,401
1,147
0
3,212
10,903
8,667
54
1,630
9,273
24,536
1,498
W
Hercules
MaXaTriLLi0n
Hercules
6,575
2,135
0
4,654
10,126
10,002
0
90
10,036
0
53,704
L
Bellona
Ohh Nugz
Bellona
7,988
2,411
0
4,051
14,812
13,654
0
1,755
12,320
0
45,589
W
Charybdis
PoacherTy97
Charybdis
6,442
3,334
0
2,901
4,524
1,541
2,522
1,021
3,503
0
63,210
L
The Morrigan
Sad Lightzy
The Morrigan
3,413
822
0
1,053
10,312
2,679
0
7,215
2,469
31,261
1,726
L
2,226
52
0
2,039
10,519
3,515
0
2,313
8,118
0
57,127
W
Nemesis
hardcore989
Nemesis
6,205
2,553
0
956
7,076
3,032
1,327
560
6,516
0
77,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
41,783
362
Minions Killed
456
0
Camps Cleared
0
1,283,222
Distance Traveled
1,368,104
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,156
440
49
4
0
210,141
0
L
Chang'e
6,042
432
82
6
0
249,523
0
W
Hel
8,200
586
91
7
0
270,215
8
W
Kumbhakarna
7,958
568
25
2
0
282,443
3
W
Hercules
9,194
657
115
8
0
253,163
6
L
Bellona
6,896
493
83
6
0
261,949
8
W
Charybdis
7,738
553
98
7
0
261,338
4
L
The Morrigan
6,115
437
56
4
0
216,474
0
L
Pele
6,686
478
92
7
0
345,135
0
W
Nemesis
8,693
621
127
9
0
300,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role