Player Matchup

Mercury
Mercury
 
Mercury
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AKXXT
Merlin
Level 126
God Stats
2W - 7L
1,386 SR
Queue Stats
91W - 76L
1,535 Elo+
Solo
Persephone
Persephone
D-BoPrimus
Persephone
Level 127
God Stats
1W - 3L
1,372 SR
Queue Stats
22W - 21L
1,482 Elo+
Solo
Ullr
Ullr
migue122
Ullr
Level 114
God Stats
0W - 3L
1,224 SR
Queue Stats
237W - 243L
1,468 Elo+
Solo
Ymir
Ymir
mrivera917141
Ymir
Level 116
God Stats
24W - 22L
1,594 SR
Queue Stats
363W - 357L
1,508 Elo+
Solo
Team Averages
Level 129
1,415 SR
1,499 Elo+

VS

Team Averages
Level 136
1,545 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CodifingPath50
Zhong Kui
Level 128
God Stats
7W - 2L
1,798 SR
Queue Stats
179W - 170L
1,483 Elo+
Solo
Ne Zha
Ne Zha
GER_SEAL_ELITE
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,544 Elo+
Solo
Fafnir
Fafnir
LessMidnight
Fafnir
Level 145
God Stats
1W - 0L
1,546 SR
Queue Stats
128W - 113L
1,561 Elo+
Solo
Ganesha
Ganesha
Plump420
Ganesha
Level 134
God Stats
4W - 8L
1,380 SR
Queue Stats
153W - 176L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 4 / 2
6,345
577
5,471
8,706
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
AKXXT
Merlin
13
2 / 1 / 2
7,069
643
3,533
5,120
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
D-BoPrimus
Persephone
9
0 / 3 / 0
5,354
487
1,577
5,445
1,222
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
1 / 4 / 2
5,828
530
4,670
8,605
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 3
5,061
460
1,484
12,117
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 3 / 3
6,840
622
8,644
7,113
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
CodifingPath50
Zhong Kui
12
8 / 1 / 0
7,266
661
5,396
4,069
2,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 1
5,745
522
2,514
7,365
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
0 / 2 / 0
5,061
460
1,973
6,485
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ganesha
Plump420
Ganesha
10
2 / 3 / 7
6,869
624
6,032
8,817
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
16
16
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
2
1.5
W
Xbalanque
 
Xbalanque
5
3
3
2.17
L
Merlin
AKXXT
Merlin
2
1
2
3
W
Zhong Kui
CodifingPath50
Zhong Kui
8
1
0
8
L
Persephone
D-BoPrimus
Persephone
0
3
0
0
W
1
0
1
1.5
W
Fafnir
0
2
0
0
W
Ganesha
Plump420
Ganesha
2
3
7
1.83
L
Ullr
1
4
2
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
24,559
39,993
Taken
33,849
14,790
Mitigated
19,659
8,025
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,471
2,893
0
500
8,706
3,053
0
1,052
7,654
0
44,552
W
Xbalanque
 
Xbalanque
8,644
3,853
0
2,264
7,113
2,095
554
288
6,825
0
46,148
L
Merlin
AKXXT
Merlin
3,533
198
0
1,344
5,120
1,896
0
2,403
2,717
39,756
1,725
W
Zhong Kui
CodifingPath50
Zhong Kui
5,396
194
0
1,919
4,069
2,686
300
2,190
1,879
31,013
0
L
Persephone
D-BoPrimus
Persephone
1,577
623
0
869
5,445
1,222
0
2,783
2,649
22,392
650
W
2,514
948
0
1,542
7,365
2,564
494
169
7,196
0
37,198
W
Fafnir
1,973
258
0
1,434
6,485
5,813
0
2,418
4,067
18,431
1,599
W
Ganesha
Plump420
Ganesha
6,032
599
0
2,728
8,817
6,501
0
1,292
7,525
15,416
2,087
L
Ullr
4,670
1,663
158
1,390
8,605
2,185
0
866
7,739
0
36,075
L
1,484
304
234
3,530
12,117
6,434
0
5,514
6,603
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
31,781
280
Minions Killed
231
0
Camps Cleared
0
1,039,597
Distance Traveled
1,042,070
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,345
577
71
6
0
249,744
0
W
Xbalanque
6,840
622
77
7
0
200,591
3
L
Merlin
7,069
643
84
8
0
197,299
0
W
Zhong Kui
7,266
661
57
5
0
171,280
0
L
Persephone
5,354
487
40
4
0
193,476
0
W
Ne Zha
5,745
522
61
6
0
274,055
0
W
Fafnir
5,061
460
23
2
0
178,294
2
W
Ganesha
6,869
624
13
1
0
217,850
0
L
Ullr
5,828
530
65
6
0
200,840
0
L
Ymir
5,061
460
20
2
0
198,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role