Player Matchup

Nu Wa
Nu Wa
Defquon01
Nu Wa
Level 148
God Stats
0W - 1L
1,178 SR
Queue Stats
151W - 130L
1,607 Elo+
Solo
Bacchus
Bacchus
Smythy99
Bacchus
Level 16
God Stats
0W - 3L
1,258 SR
Queue Stats
22W - 17L
1,546 Elo+
Party 2
Artemis
Artemis
bobster T4
Artemis
Level 145
God Stats
4W - 5L
1,577 SR
Queue Stats
145W - 133L
1,506 Elo+
Party 2
Team Averages
Level 103
1,338 SR
1,553 Elo+

VS

Team Averages
Level 132
1,678 SR
1,708 Elo+
Nemesis
Nemesis
FrostyFairy
Nemesis
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
11W - 11L
1,517 Elo+
Solo
Vulcan
Vulcan
Keltal0421
Vulcan
Level 98
God Stats
10W - 9L
1,496 SR
Queue Stats
535W - 238L
1,805 Elo+
Party 1
Danzaburou
Danzaburou
Lohauso
Danzaburou
Level 148
God Stats
50W - 10L
1,845 SR
Queue Stats
485W - 236L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Defquon01
Nu Wa
15
1 / 3 / 1
8,989
691
9,597
10,472
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Smythy99
Bacchus
12
0 / 4 / 2
8,016
617
5,141
12,667
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
bobster T4
Artemis
16
1 / 4 / 1
9,424
725
7,644
10,590
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrostyFairy
Nemesis
17
5 / 1 / 6
10,805
831
5,065
11,713
11,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Keltal0421
Vulcan
17
1 / 1 / 8
10,098
777
12,989
6,946
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Lohauso
Danzaburou
18
5 / 0 / 6
11,120
855
13,473
11,134
3,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Defquon01
Nu Wa
1
3
1
0.5
W
Nemesis
FrostyFairy
Nemesis
5
1
6
8
W
Vulcan
Keltal0421
Vulcan
1
1
8
5
W
Danzaburou
Lohauso
Danzaburou
5
0
6
8
L
Bacchus
Smythy99
Bacchus
0
4
2
0.25
L
Artemis
bobster T4
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
31,527
33,729
Taken
29,793
14,623
Mitigated
17,941
8,817
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Defquon01
Nu Wa
9,597
3,056
95
4,109
10,472
2,317
0
4,916
5,277
33,349
0
W
Nemesis
FrostyFairy
Nemesis
5,065
982
76
4,166
11,713
11,444
48
5,178
6,241
0
40,806
W
Vulcan
Keltal0421
Vulcan
12,989
359
0
1,487
6,946
2,570
501
3,402
3,435
52,289
0
W
Danzaburou
Lohauso
Danzaburou
13,473
5,908
0
3,784
11,134
3,927
1,114
5,612
5,324
0
56,839
L
Bacchus
Smythy99
Bacchus
5,141
872
0
2,418
12,667
9,321
0
4,180
8,259
17,580
0
L
Artemis
bobster T4
Artemis
7,644
2,159
0
2,195
10,590
2,985
0
3,147
7,130
0
33,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
32,023
148
Minions Killed
246
0
Camps Cleared
0
636,578
Distance Traveled
748,690
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,989
691
53
4
0
227,951
0
W
Nemesis
10,805
831
47
4
0
258,038
0
W
Vulcan
10,098
777
97
7
0
256,347
2
W
Danzaburou
11,120
855
102
8
0
234,305
0
L
Bacchus
8,016
617
20
2
0
193,733
0
L
Artemis
9,424
725
75
6
0
214,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role