Player Matchup

Baron Samedi
Baron Samedi
GhostCDB
Baron Samedi
Level 107
God Stats
1W - 2L
1,373 SR
Queue Stats
133W - 110L
1,536 Elo+
Party 1
Loki
Loki
UnfoldingAnarchy
Loki
Level 65
God Stats
26W - 14L
1,650 SR
Queue Stats
145W - 120L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
felloyy
Heimdallr
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 37L
1,339 Elo+
Solo
Osiris
Osiris
franklate
Osiris
Level 144
God Stats
20W - 28L
1,489 SR
Queue Stats
386W - 377L
1,535 Elo+
Solo
Eset
Eset
Łovе
Eset
Level 157
God Stats
2W - 1L
1,341 SR
Queue Stats
24W - 8L
1,640 Elo+
Solo
Team Averages
Level 101
1,471 SR
1,518 Elo+

VS

Team Averages
Level 111
1,465 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EclipticQuasar
Surtr
Level 69
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 11L
1,482 Elo+
Solo
Terra
Terra
HAMB01_
Terra
Level 159
God Stats
2W - 3L
1,314 SR
Queue Stats
102W - 96L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MintFr1es
Morgan Le Fay
Level 58
God Stats
11W - 9L
1,550 SR
Queue Stats
233W - 225L
1,540 Elo+
Solo
Lancelot
Lancelot
SentientBlender
Lancelot
Level 125
God Stats
1W - 3L
1,414 SR
Queue Stats
65W - 58L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhostCDB
Baron Samedi
15
7 / 1 / 4
9,252
544
9,104
9,303
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 9
9,836
579
12,075
13,500
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
felloyy
Heimdallr
14
3 / 4 / 5
9,417
554
7,470
10,782
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
franklate
Osiris
16
3 / 2 / 7
9,843
579
15,194
21,525
18,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Eset
Łovе
Eset
12
1 / 0 / 12
8,487
499
6,511
13,829
11,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 4 / 3
8,789
517
5,543
11,137
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 2
8,475
499
12,738
17,577
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Terra
HAMB01_
Terra
11
2 / 6 / 3
7,487
440
4,351
14,857
10,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MintFr1es
Morgan Le Fay
14
3 / 4 / 1
8,422
495
6,725
10,926
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
14
2 / 4 / 1
7,979
469
8,574
12,757
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
9
9
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
3
0.63
L
1
4
2
0.5
W
Baron Samedi
GhostCDB
Baron Samedi
7
1
4
9
L
Terra
HAMB01_
Terra
2
6
3
0.58
L
Morgan Le Fay
MintFr1es
Morgan Le Fay
3
4
1
0.88
L
Lancelot
2
4
1
0.63
W
8
2
9
6.25
W
Heimdallr
felloyy
Heimdallr
3
4
5
1.38
W
Osiris
franklate
Osiris
3
2
7
3.25
W
Eset
Łovе
Eset
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
37,931
68,939
Taken
67,254
42,923
Mitigated
39,630
23,969
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,543
2,416
0
3,274
11,137
3,682
2,520
1,877
9,260
0
68,575
L
12,738
5,097
0
4,662
17,577
14,858
0
1,890
15,687
2,803
61,425
W
Baron Samedi
GhostCDB
Baron Samedi
9,104
689
454
2,266
9,303
3,933
458
2,084
7,219
52,422
1,282
L
Terra
HAMB01_
Terra
4,351
456
574
2,366
14,857
10,388
0
5,468
9,389
13,772
716
L
Morgan Le Fay
MintFr1es
Morgan Le Fay
6,725
104
0
1,729
10,926
4,696
0
3,976
6,950
50,362
1,803
L
Lancelot
8,574
1,319
0
4,058
12,757
6,006
0
1,963
10,794
0
65,145
W
12,075
2,452
0
5,014
13,500
4,979
146
3,853
9,570
0
68,815
W
Heimdallr
felloyy
Heimdallr
7,470
2,307
0
250
10,782
4,271
1,306
776
9,963
0
65,055
W
Osiris
franklate
Osiris
15,194
6,001
0
10,622
21,525
18,313
0
3,277
16,966
0
77,231
W
Eset
Łovе
Eset
6,511
1,058
1,075
4,288
13,829
11,427
83
2,300
11,529
26,048
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
41,152
458
Minions Killed
461
0
Camps Cleared
0
1,696,388
Distance Traveled
1,722,812
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,789
517
125
7
0
390,709
3
L
Surtr
8,475
499
113
7
0
305,324
0
W
Baron Samedi
9,252
544
85
5
0
330,577
1
L
Terra
7,487
440
18
1
0
286,955
6
L
Morgan Le Fay
8,422
495
103
6
0
328,786
3
L
Lancelot
7,979
469
102
6
0
411,038
2
W
Loki
9,836
579
98
6
0
373,209
8
W
Heimdallr
9,417
554
106
6
0
292,299
2
W
Osiris
9,843
579
138
8
0
347,621
0
W
Eset
8,487
499
31
2
0
352,682
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role