Player Matchup

Ah Puch
Ah Puch
Kakolukien
Ah Puch
Level 38
God Stats
3W - 2L
1,581 SR
Queue Stats
33W - 43L
1,434 Elo+
Party 1
Horus
Horus
MamoJaChceQpe
Horus
Level 18
God Stats
4W - 5L
1,539 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
MieciuPiecyk
Ne Zha
Level 28
God Stats
3W - 3L
1,422 SR
Queue Stats
33W - 43L
1,434 Elo+
Party 1
Team Averages
Level 28
1,514 SR
1,405 Elo+

VS

Team Averages
Level 58
1,498 SR
1,484 Elo+
Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Jamil8575
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,475 Elo+
Party 2
Ra
Ra
R3vj0rg3n
Ra
Level 83
God Stats
22W - 27L
1,494 SR
Queue Stats
249W - 262L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kakolukien
Ah Puch
17
4 / 0 / 4
10,147
781
13,280
5,968
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 0 / 7
8,941
688
4,921
9,511
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
17
3 / 1 / 5
10,108
778
9,078
6,371
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 4 / 1
8,648
665
5,051
11,457
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Jamil8575
Cabrakan
15
0 / 4 / 1
8,729
671
2,409
11,560
12,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 0
10,376
798
8,036
7,573
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
1
0.13
L
Cabrakan
Jamil8575
Cabrakan
0
4
1
0.13
W
Ah Puch
Kakolukien
Ah Puch
4
0
4
6
W
1
0
7
4.5
W
Ne Zha
3
1
5
5.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,279
Damage
15,496
21,850
Taken
30,590
10,121
Mitigated
22,966
5,600
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,051
972
0
1,743
11,457
8,240
0
3,164
7,936
0
25,814
L
Cabrakan
Jamil8575
Cabrakan
2,409
173
0
28
11,560
12,077
0
6,613
4,783
7,109
0
W
Ah Puch
Kakolukien
Ah Puch
13,280
561
0
1,161
5,968
2,088
573
2,909
2,652
35,938
0
W
4,921
2,215
906
2,346
9,511
5,536
280
4,561
3,976
370
12,114
W
Ne Zha
9,078
1,566
0
1,187
6,371
2,497
601
1,818
4,219
0
46,944
L
8,036
0
2,633
4,973
7,573
2,649
0
3,934
3,599
54,837
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
27,753
143
Minions Killed
149
0
Camps Cleared
0
774,448
Distance Traveled
709,007
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,648
665
38
3
0
229,296
0
L
Cabrakan
8,729
671
16
1
0
240,936
0
W
Ah Puch
10,147
781
66
5
0
265,648
6
W
Horus
8,941
688
10
1
0
235,580
0
W
Ne Zha
10,108
778
67
5
0
273,220
3
L
Ra
10,376
798
95
7
0
238,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role