Player Matchup

Charon
Charon
Goloso-_-sabroso
Charon
Level 102
God Stats
4W - 2L
1,578 SR
Queue Stats
256W - 280L
1,394 Elo+
Solo
Izanami
Izanami
HeyChrisPena
Izanami
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 1
Awilix
Awilix
Krunchy1736
Awilix
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,293 Elo+
Party 1
Odin
Odin
ooo you cute
Odin
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 35L
1,501 Elo+
Party 2
Discordia
Discordia
xoKaijuKiwi
Discordia
Level 136
God Stats
40W - 33L
1,556 SR
Queue Stats
113W - 107L
1,507 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,398 Elo+

VS

Team Averages
Level 107
1,587 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IC3CushdaddY
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,290 Elo+
Solo
Ganesha
Ganesha
Sligoogoo
Ganesha
Level 144
God Stats
3W - 5L
1,713 SR
Queue Stats
26W - 31L
1,572 Elo+
Solo
Ishtar
Ishtar
choral-chine2
Ishtar
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
136W - 170L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
5,366
537
2,577
6,084
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
HeyChrisPena
Izanami
10
4 / 0 / 3
6,152
615
3,179
3,553
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
10
4 / 0 / 4
5,692
569
5,443
6,063
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,566
557
1,793
6,067
4,428
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
xoKaijuKiwi
Discordia
10
2 / 0 / 2
5,845
585
3,783
2,893
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
5,458
546
1,942
5,553
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
 
Mulan
9
0 / 2 / 0
4,890
489
4,653
6,969
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
IC3CushdaddY
Thanatos
9
0 / 3 / 0
4,648
465
1,588
6,531
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Sligoogoo
Ganesha
9
0 / 0 / 1
4,974
497
2,377
4,258
2,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
4,411
441
1,178
5,280
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Mulan
 
Mulan
0
2
0
0
W
1
1
7
4.5
W
Izanami
HeyChrisPena
Izanami
4
0
3
5.5
L
Thanatos
IC3CushdaddY
Thanatos
0
3
0
0
W
Awilix
4
0
4
6
L
Ganesha
Sligoogoo
Ganesha
0
0
1
0.5
L
0
3
1
0.17
W
0
0
0
0
W
Discordia
xoKaijuKiwi
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
11,738
24,660
Taken
28,591
11,246
Mitigated
12,460
4,086
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,942
43
0
1,538
5,553
2,238
0
2,525
2,659
30,776
0
L
Mulan
 
Mulan
4,653
662
0
2,223
6,969
3,998
0
488
6,398
0
25,096
W
2,577
192
0
513
6,084
3,300
26
1,225
4,816
19,978
1,180
W
Izanami
HeyChrisPena
Izanami
3,179
1,322
0
460
3,553
860
262
999
2,440
0
34,223
L
Thanatos
IC3CushdaddY
Thanatos
1,588
218
0
3,172
6,531
2,276
0
336
6,103
0
29,630
W
Awilix
5,443
2,499
0
720
6,063
1,942
0
1,052
4,840
0
30,429
L
Ganesha
Sligoogoo
Ganesha
2,377
76
50
1,839
4,258
2,525
0
777
3,247
21,383
0
L
1,178
569
0
573
5,280
1,423
0
1,184
3,902
0
21,990
W
1,793
421
0
1,950
6,067
4,428
0
0
5,767
0
22,815
W
Discordia
xoKaijuKiwi
Discordia
3,783
0
0
443
2,893
716
0
767
2,000
29,681
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
24,381
268
Minions Killed
253
0
Camps Cleared
0
982,144
Distance Traveled
962,221
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,458
546
74
7
0
191,266
0
L
Mulan
4,890
489
61
6
0
166,315
0
W
Charon
5,366
537
20
2
0
190,086
2
W
Izanami
6,152
615
80
8
0
210,929
0
L
Thanatos
4,648
465
54
5
0
223,002
0
W
Awilix
5,692
569
53
5
0
230,806
0
L
Ganesha
4,974
497
17
2
0
203,912
0
L
Ishtar
4,411
441
47
5
0
177,726
0
W
Odin
5,566
557
54
5
0
140,709
0
W
Discordia
5,845
585
61
6
0
209,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role