Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Coco_the_Potato
Ah Puch
Level 108
God Stats
2W - 1L
1,260 SR
Queue Stats
53W - 64L
1,438 Elo+
Party 1
Geb
Geb
DemaB20
Geb
Level 155
God Stats
7W - 2L
1,541 SR
Queue Stats
120W - 120L
1,479 Elo+
Party 1
Chaac
Chaac
Military_Monstar
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,445 Elo+
Solo
Camazotz
Camazotz
mlgxsloth1
Camazotz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,489 Elo+
Solo
Team Averages
Level 99
1,460 SR
1,470 Elo+

VS

Team Averages
Level 118
1,531 SR
1,507 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ChefEggy
Lancelot
Level 46
God Stats
3W - 5L
1,601 SR
Queue Stats
157W - 198L
1,450 Elo+
Solo
Skadi
Skadi
TurdboyTony3375
Skadi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,684 Elo+
Solo
Hou Yi
Hou Yi
bru2u
Hou Yi
Level 147
God Stats
3W - 3L
1,569 SR
Queue Stats
138W - 164L
1,431 Elo+
Solo
Mulan
Mulan
glorpyblorpin
Mulan
Level 126
God Stats
0W - 1L
1,487 SR
Queue Stats
112W - 106L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 2 / 10
9,171
1,019
5,608
7,625
4,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 13
9,292
1,032
10,096
7,066
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
4 / 3 / 12
8,899
989
5,685
12,907
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 3 / 7
9,255
1,028
9,959
10,290
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Camazotz
mlgxsloth1
Camazotz
14
0 / 1 / 13
8,230
914
3,369
7,871
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 3
7,573
841
10,150
4,935
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
ChefEggy
Lancelot
15
5 / 5 / 3
8,229
914
7,691
9,660
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 3
6,798
755
5,021
8,691
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
bru2u
Hou Yi
1
0 / 0 / 0
2,348
261
0
0
0
13
2 / 8 / 6
7,321
813
6,449
13,737
9,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
21
Kills
8
11
Deaths
21
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
10
4.5
L
Hera
 
Hera
1
3
3
0.83
L
Lancelot
ChefEggy
Lancelot
5
5
3
1.3
W
4
2
13
5.25
W
Geb
4
3
12
3.33
W
9
3
7
4.17
L
0
5
3
0.3
L
Hou Yi
bru2u
Hou Yi
0
0
0
0
L
2
8
6
0.63
W
Camazotz
mlgxsloth1
Camazotz
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
29,311
45,759
Taken
37,023
23,852
Mitigated
17,296
19,074
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,608
344
899
2,125
7,625
4,331
834
1,451
6,174
20,164
0
L
Hera
 
Hera
10,150
1,096
467
698
4,935
1,846
0
2,298
2,561
21,608
0
L
Lancelot
ChefEggy
Lancelot
7,691
1,154
555
1,467
9,660
3,669
0
6,031
3,543
0
14,963
W
10,096
504
995
1,904
7,066
2,748
479
2,328
4,738
25,285
0
W
Geb
5,685
411
1,026
4,186
12,907
6,650
0
2,098
10,809
8,415
0
W
9,959
2,830
1,782
2,630
10,290
6,584
1
2,418
7,872
0
19,435
L
5,021
1,776
17
358
8,691
2,702
0
5,719
2,888
0
16,309
L
Hou Yi
bru2u
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
6,449
720
146
427
13,737
9,079
0
7,061
6,642
0
9,563
W
Camazotz
mlgxsloth1
Camazotz
3,369
381
219
3,308
7,871
3,539
1,593
1,855
6,016
0
15,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
32,269
125
Minions Killed
100
0
Camps Cleared
0
956,936
Distance Traveled
622,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,171
1,019
33
4
0
195,034
0
L
Hera
7,573
841
38
4
0
129,478
0
L
Lancelot
8,229
914
17
2
0
193,272
0
W
Ah Puch
9,292
1,032
37
4
0
178,272
0
W
Geb
8,899
989
5
1
0
174,167
0
W
Chaac
9,255
1,028
21
2
0
203,913
0
L
Skadi
6,798
755
30
3
0
156,267
0
L
Hou Yi
2,348
261
0
0
0
0
0
L
Mulan
7,321
813
15
2
0
143,670
0
W
Camazotz
8,230
914
29
3
0
205,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role