Player Matchup

Merlin
Merlin
AsE_Vieira_4
Merlin
Level 47
God Stats
0W - 4L
1,139 SR
Queue Stats
17W - 52L
1,174 Elo+
Party 1
Bacchus
Bacchus
Seykeur
Bacchus
Level 28
God Stats
1W - 3L
1,394 SR
Queue Stats
19W - 50L
1,230 Elo+
Party 1
Cernunnos
Cernunnos
greenweed59
Cernunnos
Level 15
God Stats
1W - 5L
1,304 SR
Queue Stats
1W - 9L
1,124 Elo+
Party 1
Team Averages
Level 30
1,279 SR
1,176 Elo+

VS

Team Averages
Level 65
1,496 SR
1,343 Elo+
Thanatos
Thanatos
Harrysaab
Thanatos
Level 80
God Stats
12W - 24L
1,279 SR
Queue Stats
486W - 512L
1,337 Elo+
Party 2
Bacchus
Bacchus
Patou888
Bacchus
Level 51
God Stats
5W - 1L
1,705 SR
Queue Stats
60W - 73L
1,318 Elo+
Solo
Poseidon
Poseidon
Radientwolf
Poseidon
Level 65
God Stats
15W - 11L
1,505 SR
Queue Stats
262W - 287L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 0
7,176
652
2,823
6,464
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Seykeur
Bacchus
14
0 / 1 / 1
7,388
672
4,510
7,714
6,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
greenweed59
Cernunnos
12
0 / 7 / 0
7,147
650
3,666
9,688
2,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Harrysaab
Thanatos
15
4 / 0 / 4
9,355
850
2,444
5,875
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Patou888
Bacchus
15
2 / 0 / 7
9,099
827
5,600
8,825
8,457
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Radientwolf
Poseidon
16
6 / 1 / 6
10,525
957
12,546
6,088
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
0
0
W
Thanatos
Harrysaab
Thanatos
4
0
4
6
W
Bacchus
Patou888
Bacchus
2
0
7
5.5
W
Poseidon
Radientwolf
Poseidon
6
1
6
9
L
Bacchus
Seykeur
Bacchus
0
1
1
0.5
L
Cernunnos
greenweed59
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,999
Damage
20,590
23,866
Taken
20,788
10,609
Mitigated
12,930
900
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,823
153
0
230
6,464
1,804
0
4,149
1,878
19,893
0
W
Thanatos
Harrysaab
Thanatos
2,444
506
0
4,128
5,875
2,505
130
1,784
4,091
0
33,177
W
Bacchus
Patou888
Bacchus
5,600
669
52
1,122
8,825
8,457
210
3,868
4,957
16,326
3,496
W
Poseidon
Radientwolf
Poseidon
12,546
983
0
1,609
6,088
1,968
255
1,749
4,339
43,567
1,187
L
Bacchus
Seykeur
Bacchus
4,510
551
0
363
7,714
6,032
0
4,584
2,556
11,236
0
L
Cernunnos
greenweed59
Cernunnos
3,666
1,002
0
307
9,688
2,773
0
6,893
2,250
0
13,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
28,979
82
Minions Killed
175
0
Camps Cleared
0
554,122
Distance Traveled
676,654
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,176
652
26
2
0
185,380
0
W
Thanatos
9,355
850
56
5
0
229,618
0
W
Bacchus
9,099
827
34
3
0
203,520
5
W
Poseidon
10,525
957
85
8
0
243,516
1
L
Bacchus
7,388
672
11
1
0
215,969
0
L
Cernunnos
7,147
650
45
4
0
152,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role