Player Matchup

Apollo
Apollo
DemonStick
Apollo
Level 100
God Stats
38W - 23L
1,550 SR
Queue Stats
285W - 296L
1,521 Elo+
Solo
Thanatos
Thanatos
MillennialHydra
Thanatos
Level 107
God Stats
19W - 20L
1,497 SR
Queue Stats
326W - 292L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Z_Enthusiast370
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,418 Elo+
Party 2
King Arthur
King Arthur
berserker100x
King Arthur
Level 141
God Stats
1W - 1L
1,257 SR
Queue Stats
50W - 51L
1,447 Elo+
Party 2
Zeus
Zeus
tafoya1
Zeus
Level 145
God Stats
37W - 21L
1,644 SR
Queue Stats
256W - 230L
1,451 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,471 Elo+

VS

Team Averages
Level 153
1,552 SR
1,493 Elo+
Janus
Janus
Lil Saint130
Janus
Level 145
God Stats
6W - 5L
1,750 SR
Queue Stats
161W - 178L
1,519 Elo+
Solo
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 146
God Stats
205W - 224L
1,458 SR
Queue Stats
311W - 316L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
RainRyx
Amaterasu
Level 169
God Stats
0W - 1L
1,345 SR
Queue Stats
128W - 124L
1,535 Elo+
Solo
Olorun
Olorun
Shadowrellik77
Olorun
Level 184
God Stats
4W - 3L
1,613 SR
Queue Stats
372W - 360L
1,530 Elo+
Solo
Ganesha
Ganesha
hf1tz5rlP0c
Ganesha
Level 120
God Stats
5W - 3L
1,594 SR
Queue Stats
613W - 615L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DemonStick
Apollo
19
2 / 4 / 3
11,833
563
7,121
10,901
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
1 / 2 / 3
10,302
491
3,185
15,197
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
4 / 3 / 7
10,703
510
16,603
18,417
12,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
berserker100x
King Arthur
18
2 / 1 / 3
11,919
568
7,391
16,533
14,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
tafoya1
Zeus
18
8 / 0 / 3
11,870
565
12,280
9,214
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
10,331
492
12,735
13,258
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 2
7,267
346
3,821
16,796
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RainRyx
Amaterasu
8
0 / 3 / 0
6,974
332
3,769
10,840
4,239
11
3 / 2 / 1
8,403
400
5,478
10,395
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
hf1tz5rlP0c
Ganesha
13
1 / 0 / 5
8,950
426
4,543
10,830
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
9
10
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
DemonStick
Apollo
2
4
3
0.88
L
5
6
1
0.92
L
0
6
2
0.17
W
Thanatos
1
2
3
1.25
L
Amaterasu
RainRyx
Amaterasu
0
3
0
0
L
3
2
1
1.75
W
4
3
7
2.5
W
King Arthur
berserker100x
King Arthur
2
1
3
3.5
L
Ganesha
hf1tz5rlP0c
Ganesha
1
0
5
3.5
W
Zeus
tafoya1
Zeus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
30,346
70,262
Taken
62,119
39,441
Mitigated
27,945
20,924
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DemonStick
Apollo
7,121
3,657
0
3,935
10,901
3,616
8,389
6,210
4,583
0
102,900
L
12,735
339
0
1,760
13,258
4,692
0
8,238
4,660
65,656
1,172
L
3,821
107
798
5,017
16,796
6,870
0
8,474
7,968
34,682
0
W
Thanatos
3,185
262
0
10,530
15,197
6,101
945
3,023
12,010
0
78,611
L
Amaterasu
RainRyx
Amaterasu
3,769
1,878
0
4,628
10,840
4,239
0
1,759
9,081
0
32,938
L
5,478
2,845
60
3,070
10,395
3,978
345
3,019
7,334
37,818
3,815
W
16,603
515
272
1,846
18,417
12,255
382
9,599
8,444
53,017
1,067
W
King Arthur
berserker100x
King Arthur
7,391
1,101
0
2,755
16,533
14,221
1,560
4,500
11,893
450
80,061
L
Ganesha
hf1tz5rlP0c
Ganesha
4,543
404
0
2,013
10,830
8,166
0
5,391
5,337
30,056
2,082
W
Zeus
tafoya1
Zeus
12,280
805
0
1,586
9,214
3,248
1,896
2,130
7,006
85,197
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,627
Gold Earned
41,925
635
Minions Killed
363
0
Camps Cleared
0
2,013,318
Distance Traveled
1,419,017
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,833
563
154
7
0
400,719
0
L
Janus
10,331
492
134
6
0
398,266
0
L
Chang'e
7,267
346
69
3
0
317,615
1
W
Thanatos
10,302
491
113
5
0
379,552
2
L
Amaterasu
6,974
332
50
2
0
208,255
8
L
Olorun
8,403
400
82
4
0
185,738
0
W
Cthulhu
10,703
510
71
3
0
457,084
4
W
King Arthur
11,919
568
153
7
0
374,725
0
L
Ganesha
8,950
426
28
1
0
309,143
3
W
Zeus
11,870
565
144
7
0
401,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role