Player Matchup

Neith
Neith
Ertanbaba3863
Neith
Level 62
God Stats
4W - 4L
1,556 SR
Queue Stats
333W - 388L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
XxRY4NSM1THxX
Baron Samedi
Level 155
God Stats
4W - 4L
1,573 SR
Queue Stats
594W - 588L
1,443 Elo+
Solo
Anhur
Anhur
b0eSeRhAmBuRg3r
Anhur
Level 117
God Stats
0W - 3L
1,114 SR
Queue Stats
76W - 93L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
theoHydra5795
Tsukuyomi
Level 45
God Stats
1W - 1L
1,758 SR
Queue Stats
140W - 154L
1,495 Elo+
Party 1
He Bo
He Bo
tutanec CZ
He Bo
Level 46
God Stats
0W - 2L
1,299 SR
Queue Stats
150W - 159L
1,503 Elo+
Party 1
Team Averages
Level 85
1,460 SR
1,474 Elo+

VS

Team Averages
Level 93
1,422 SR
1,415 Elo+
Kali
Kali
DoubleRepost
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Skaggan131313
Baron Samedi
Level 65
God Stats
2W - 3L
1,231 SR
Queue Stats
107W - 136L
1,376 Elo+
Party 2
Izanami
Izanami
aneisva
Izanami
Level 44
God Stats
4W - 6L
1,201 SR
Queue Stats
81W - 114L
1,399 Elo+
Party 2
Shiva
Shiva
giladish
Shiva
Level 116
God Stats
16W - 9L
1,633 SR
Queue Stats
394W - 379L
1,484 Elo+
Solo
Mulan
Mulan
scalar080lottery
Mulan
Level 153
God Stats
9W - 11L
1,546 SR
Queue Stats
797W - 833L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
11,099
740
15,655
10,658
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
XxRY4NSM1THxX
Baron Samedi
19
5 / 3 / 10
11,431
762
20,148
13,492
8,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 7
9,675
645
9,333
14,707
5,144
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
theoHydra5795
Tsukuyomi
16
4 / 7 / 15
10,021
668
19,209
15,360
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
15
2 / 6 / 12
9,335
622
3,812
11,514
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
10,777
718
4,864
14,747
5,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Skaggan131313
Baron Samedi
20
11 / 3 / 9
13,645
910
15,777
14,968
8,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
aneisva
Izanami
18
2 / 2 / 12
10,420
695
6,919
11,647
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
giladish
Shiva
20
8 / 5 / 12
12,343
823
19,942
21,952
23,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 16
10,897
726
12,117
17,556
19,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
85
22
Kills
25
25
Deaths
22
57
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
6
2
13
6.25
W
Baron Samedi
Skaggan131313
Baron Samedi
11
3
9
5.17
L
Baron Samedi
XxRY4NSM1THxX
Baron Samedi
5
3
10
3.33
W
Izanami
aneisva
Izanami
2
2
12
4
L
5
7
7
1.21
W
Shiva
giladish
Shiva
8
5
12
2.8
W
2
6
16
1.67
L
Tsukuyomi
theoHydra5795
Tsukuyomi
4
7
15
1.64
L
He Bo
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,157
Damage
59,619
65,731
Taken
80,870
29,624
Mitigated
62,522
20,470
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,864
943
1,398
2,674
14,747
5,942
1,716
4,585
10,162
0
14,852
L
15,655
3,166
772
3,556
10,658
5,266
0
1,916
8,742
0
42,485
W
Baron Samedi
Skaggan131313
Baron Samedi
15,777
912
4,103
6,788
14,968
8,614
771
4,445
10,523
47,033
595
L
Baron Samedi
XxRY4NSM1THxX
Baron Samedi
20,148
514
3,837
5,290
13,492
8,768
0
3,635
9,857
42,356
0
W
Izanami
aneisva
Izanami
6,919
2,062
1,431
3,561
11,647
4,665
2,663
3,375
8,272
0
14,886
L
9,333
5,295
239
2,593
14,707
5,144
0
4,242
10,465
0
14,112
W
Shiva
giladish
Shiva
19,942
928
2,100
3,358
21,952
23,457
491
5,385
16,567
134
34,466
W
12,117
650
1,124
1,591
17,556
19,844
632
6,170
11,386
0
18,995
L
Tsukuyomi
theoHydra5795
Tsukuyomi
19,209
2,834
1,617
1,523
15,360
6,323
0
4,166
11,194
0
29,682
L
He Bo
3,812
216
558
485
11,514
4,123
0
1,825
9,689
5,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
58,082
146
Minions Killed
163
0
Camps Cleared
0
1,340,064
Distance Traveled
1,387,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,777
718
19
1
0
284,737
0
L
Neith
11,099
740
64
4
0
260,336
0
W
Baron Samedi
13,645
910
70
5
0
243,376
0
L
Baron Samedi
11,431
762
47
3
0
286,520
0
W
Izanami
10,420
695
23
2
0
284,622
0
L
Anhur
9,675
645
11
1
0
234,455
0
W
Shiva
12,343
823
32
2
0
297,492
0
W
Mulan
10,897
726
19
1
0
276,806
0
L
Tsukuyomi
10,021
668
19
1
0
294,091
0
L
He Bo
9,335
622
5
0
0
264,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role