Player Matchup

Shiva
Shiva
 
Shiva
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Behold3rKid
Zhong Kui
Level 84
God Stats
48W - 51L
1,530 SR
Queue Stats
190W - 186L
1,538 Elo+
Party 1
Vulcan
Vulcan
CourrptGeneral-
Vulcan
Level 193
God Stats
17W - 10L
1,563 SR
Queue Stats
131W - 144L
1,472 Elo+
Solo
Sobek
Sobek
KlutchOfKlutchs
Sobek
Level 102
God Stats
14W - 4L
1,899 SR
Queue Stats
96W - 92L
1,561 Elo+
Solo
Heimdallr
Heimdallr
MoriXC
Heimdallr
Level 123
God Stats
6W - 4L
1,579 SR
Queue Stats
159W - 157L
1,487 Elo+
Solo
Team Averages
Level 135
1,614 SR
1,512 Elo+

VS

Team Averages
Level 109
1,603 SR
1,485 Elo+
Ymir
Ymir
Bigblack768087
Ymir
Level 105
God Stats
8W - 7L
1,633 SR
Queue Stats
25W - 32L
1,451 Elo+
Solo
Neith
Neith
Fox-Crow-Grizzly
Neith
Level 133
God Stats
4W - 3L
1,492 SR
Queue Stats
186W - 176L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
FrostMeYo
Gilgamesh
Level 56
God Stats
3W - 1L
1,909 SR
Queue Stats
89W - 86L
1,449 Elo+
Solo
Poseidon
Poseidon
GOD Thanatos J
Poseidon
Level 109
God Stats
1W - 6L
1,296 SR
Queue Stats
73W - 79L
1,484 Elo+
Solo
Bacchus
Bacchus
UnclTouchMe
Bacchus
Level 142
God Stats
19W - 12L
1,687 SR
Queue Stats
461W - 426L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 0
6,031
603
5,562
8,660
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Behold3rKid
Zhong Kui
10
4 / 1 / 2
5,639
564
5,370
5,993
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 1 / 2
6,404
640
5,249
4,770
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 2
5,116
512
2,434
7,838
4,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
MoriXC
Heimdallr
9
2 / 1 / 1
5,240
524
2,007
4,343
1,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,831
583
4,570
7,176
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,180
518
3,872
5,906
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
FrostMeYo
Gilgamesh
10
0 / 0 / 0
5,525
553
3,766
9,196
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
10
0 / 4 / 0
5,466
547
1,564
5,346
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
UnclTouchMe
Bacchus
8
0 / 1 / 1
4,629
463
5,217
4,358
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
W
Zhong Kui
Behold3rKid
Zhong Kui
4
1
2
5
L
3
1
0
3
W
3
1
2
4
L
0
3
0
0
L
Gilgamesh
FrostMeYo
Gilgamesh
0
0
0
0
L
Poseidon
0
4
0
0
W
0
0
2
1
W
Heimdallr
MoriXC
Heimdallr
2
1
1
2.5
L
Bacchus
UnclTouchMe
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
18,989
31,604
Taken
31,982
15,482
Mitigated
14,866
9,779
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,562
987
110
1,517
8,660
4,870
0
56
8,604
0
44,201
W
Zhong Kui
Behold3rKid
Zhong Kui
5,370
383
0
3,765
5,993
3,293
235
2,381
3,458
27,809
831
L
4,570
787
0
1,230
7,176
2,963
539
3,012
4,069
33,078
1,297
W
5,249
166
0
1,263
4,770
1,547
0
2,183
2,587
43,436
859
L
3,872
1,306
0
1,361
5,906
1,480
0
3,028
2,767
0
40,019
L
Gilgamesh
FrostMeYo
Gilgamesh
3,766
1,136
0
2,463
9,196
6,245
0
388
8,808
0
35,811
L
Poseidon
1,564
202
0
830
5,346
1,136
315
4,109
1,027
38,741
0
W
2,434
48
0
1,852
7,838
4,547
54
3,571
3,881
14,016
0
W
Heimdallr
MoriXC
Heimdallr
2,007
791
0
1,272
4,343
1,225
59
2,265
1,798
0
31,830
L
Bacchus
UnclTouchMe
Bacchus
5,217
391
0
1,179
4,358
3,042
372
1,828
2,525
15,741
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
26,631
286
Minions Killed
299
0
Camps Cleared
0
993,808
Distance Traveled
1,047,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,031
603
81
8
0
192,517
0
W
Zhong Kui
5,639
564
53
5
0
213,218
0
L
Ymir
5,831
583
59
6
0
220,420
0
W
Vulcan
6,404
640
79
8
0
220,478
0
L
Neith
5,180
518
64
6
0
185,426
0
L
Gilgamesh
5,525
553
71
7
0
211,179
2
L
Poseidon
5,466
547
77
8
0
206,379
2
W
Sobek
5,116
512
19
2
0
197,910
0
W
Heimdallr
5,240
524
54
5
0
169,685
0
L
Bacchus
4,629
463
28
3
0
224,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role