Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Elitewarrior1019
Zhong Kui
Level 156
God Stats
7W - 0L
1,500 SR
Queue Stats
364W - 8L
2,187 Elo+
Party 1
Ah Puch
Ah Puch
OdiousJimmy
Ah Puch
Level 172
God Stats
10W - 0L
1,967 SR
Queue Stats
1,177W - 48L
2,129 Elo+
Party 1
Thoth
Thoth
The-Legend8901
Thoth
Level 188
God Stats
86W - 4L
2,115 SR
Queue Stats
1,163W - 46L
2,129 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrickedOutHoro
Ah Muzen Cab
Level 167
God Stats
11W - 1L
1,924 SR
Queue Stats
1,156W - 48L
2,129 Elo+
Party 1
Team Averages
Level 168
1,801 SR
2,015 Elo+

VS

Team Averages
Level 138
1,481 SR
1,532 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Auvsi
Scylla
Level 125
God Stats
7W - 5L
1,588 SR
Queue Stats
196W - 159L
1,579 Elo+
Solo
Hades
Hades
Beau_et_bette85
Hades
Level 134
God Stats
12W - 18L
1,439 SR
Queue Stats
908W - 949L
1,476 Elo+
Solo
Charybdis
Charybdis
Drearckano
Charybdis
Level 128
God Stats
0W - 3L
1,194 SR
Queue Stats
108W - 111L
1,515 Elo+
Solo
Thor
Thor
JorgenVonStrangl
Thor
Level 158
God Stats
10W - 7L
1,683 SR
Queue Stats
503W - 506L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 2 / 14
8,828
883
4,499
10,038
10,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
15
6 / 0 / 12
9,117
912
5,411
11,227
11,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
OdiousJimmy
Ah Puch
15
8 / 1 / 13
9,323
932
17,847
7,892
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 19
9,075
908
10,565
4,811
2,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
TrickedOutHoro
Ah Muzen Cab
15
4 / 0 / 14
8,773
877
7,370
7,687
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 0
7,067
707
4,902
10,247
7,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Auvsi
Scylla
14
0 / 4 / 1
7,369
737
5,854
7,247
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 0
6,782
678
4,284
9,558
4,335
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Drearckano
Charybdis
10
0 / 6 / 1
6,178
618
3,958
8,939
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 1
6,728
673
6,920
11,559
5,906
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
6
28
Kills
3
3
Deaths
28
72
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
14
6
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Scylla
Auvsi
Scylla
0
4
1
0.13
L
1
7
0
0.14
L
Charybdis
Drearckano
Charybdis
0
6
1
0.08
W
Zhong Kui
6
0
12
12
L
1
7
1
0.21
W
Ah Puch
OdiousJimmy
Ah Puch
8
1
13
14.5
W
5
0
19
14.5
W
Ah Muzen Cab
TrickedOutHoro
Ah Muzen Cab
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
25,918
41,655
Taken
47,550
31,518
Mitigated
22,067
16,044
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,499
1,823
1,374
960
10,038
10,901
0
3,685
6,115
0
10,298
L
Cerberus
 
Cerberus
4,902
20
443
2,134
10,247
7,807
0
5,557
4,270
10,385
0
L
Scylla
Auvsi
Scylla
5,854
34
516
1,932
7,247
1,714
0
5,758
1,295
23,814
0
L
4,284
56
839
640
9,558
4,335
0
6,149
3,076
6,700
0
L
Charybdis
Drearckano
Charybdis
3,958
921
0
788
8,939
2,305
0
6,573
2,048
0
8,802
W
Zhong Kui
5,411
1,104
1,179
4,283
11,227
11,064
2,299
2,829
8,124
17,423
0
L
6,920
677
54
87
11,559
5,906
0
7,049
4,178
587
8,968
W
Ah Puch
OdiousJimmy
Ah Puch
17,847
258
1,325
2,535
7,892
3,767
323
1,928
5,910
23,288
863
W
10,565
277
1,492
412
4,811
2,027
3,684
1,880
2,765
18,498
801
W
Ah Muzen Cab
TrickedOutHoro
Ah Muzen Cab
7,370
1,423
1,551
933
7,687
3,759
1,519
4,377
3,114
0
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
34,124
117
Minions Killed
114
0
Camps Cleared
0
877,219
Distance Traveled
750,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,828
883
12
1
0
191,098
0
L
Cerberus
7,067
707
37
4
0
170,773
0
L
Scylla
7,369
737
48
5
0
161,581
0
L
Hades
6,782
678
12
1
0
130,723
0
L
Charybdis
6,178
618
16
2
0
144,344
0
W
Zhong Kui
9,117
912
35
4
0
146,009
0
L
Thor
6,728
673
1
0
0
143,044
0
W
Ah Puch
9,323
932
19
2
0
153,889
0
W
Thoth
9,075
908
12
1
0
206,487
0
W
Ah Muzen Cab
8,773
877
39
4
0
179,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role