Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Mery990
Ne Zha
Gold II
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 44L
1,566 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
RastaBoYTV
Ao Kuang
Bronze III
Level 122
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 4L
1,546 MMR
Solo
Bellona
Bellona
Gold IV
Savenguard
Bellona
Gold IV
Level 125
God Stats
0W - 2L
1,502 SR
Queue Stats
27W - 30L
1,509 MMR
Solo
Apollo
Apollo
Bronze III
vitovan
Apollo
Bronze III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,530 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,609 SR
1,524 MMR
Jing Wei
Jing Wei
Silver II
Cavemannnn
Jing Wei
Silver II
Level 140
God Stats
2W - 0L
1,580 SR
Queue Stats
7W - 5L
1,491 MMR
Solo
Serqet
Serqet
Gold IV
HenryOgbons
Serqet
Gold IV
Level 128
God Stats
2W - 1L
1,528 SR
Queue Stats
49W - 46L
1,518 MMR
Solo
Persephone
Persephone
Gold III
Jakeelee75
Persephone
Gold III
Level 68
God Stats
3W - 0L
1,709 SR
Queue Stats
189W - 192L
1,556 MMR
Solo
Bacchus
Bacchus
Gold III
Xenoneyt
Bacchus
Gold III
Level 109
God Stats
2W - 0L
1,647 SR
Queue Stats
177W - 186L
1,504 MMR
Solo
Mulan
Mulan
Gold II
thedarkjedi222
Mulan
Gold II
Level 129
God Stats
7W - 7L
1,581 SR
Queue Stats
229W - 228L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
2 / 1 / 0
3,620
724
2,523
1,461
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Mery990
Ne Zha
5
1 / 2 / 1
3,118
624
1,654
3,233
1,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ao Kuang
RastaBoYTV
Ao Kuang
6
0 / 3 / 1
3,277
655
587
4,506
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Savenguard
Bellona
7
0 / 0 / 0
3,500
700
1,267
4,671
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
vitovan
Apollo
4
0 / 2 / 0
2,783
557
348
2,435
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThanatosAthenaMercuryArachneCthulhu

VS

Bans
King ArthurUllrRavanaChang'eAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cavemannnn
Jing Wei
7
1 / 0 / 2
3,970
794
1,795
1,600
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
6
1 / 2 / 3
3,505
701
1,193
4,013
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Jakeelee75
Persephone
7
3 / 0 / 1
4,224
845
2,369
1,753
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Xenoneyt
Bacchus
6
3 / 1 / 2
4,181
836
1,448
3,070
1,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,729
746
2,309
2,778
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
W
Jing Wei
Cavemannnn
Jing Wei
1
0
2
2
W
Serqet
1
2
3
1.25
W
Persephone
Jakeelee75
Persephone
3
0
1
3.5
L
Ne Zha
Mery990
Ne Zha
1
2
1
0.75
L
Ao Kuang
RastaBoYTV
Ao Kuang
0
3
1
0.17
L
Bellona
Savenguard
Bellona
0
0
0
0
W
Bacchus
Xenoneyt
Bacchus
3
1
2
4
W
0
0
0
0
L
Apollo
vitovan
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,379
Damage
9,114
16,306
Taken
13,214
6,188
Mitigated
4,353
4,675
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,523
490
0
300
1,461
324
0
632
829
14,940
0
W
Jing Wei
Cavemannnn
Jing Wei
1,795
1,444
0
801
1,600
308
0
93
1,390
0
20,085
W
Serqet
1,193
211
0
1,733
4,013
1,009
0
1,168
2,670
0
12,971
W
Persephone
Jakeelee75
Persephone
2,369
120
0
650
1,753
399
0
924
651
19,531
1,060
L
Ne Zha
Mery990
Ne Zha
1,654
236
0
700
3,233
1,031
0
1,324
1,909
0
9,219
L
Ao Kuang
RastaBoYTV
Ao Kuang
587
110
0
556
4,506
1,316
0
1,230
3,214
18,582
0
L
Bellona
Savenguard
Bellona
1,267
577
0
2,379
4,671
2,979
0
0
4,671
0
17,648
W
Bacchus
Xenoneyt
Bacchus
1,448
421
779
1,317
3,070
1,811
0
375
2,583
6,607
0
W
2,309
242
0
1,039
2,778
826
0
92
2,646
0
20,707
L
Apollo
vitovan
Apollo
348
182
0
740
2,435
538
0
522
1,913
0
5,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,298
Gold Earned
19,609
150
Minions Killed
155
0
Camps Cleared
0
492,955
Distance Traveled
534,129
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,620
724
42
8
0
99,109
1
W
Jing Wei
3,970
794
45
9
0
96,867
0
W
Serqet
3,505
701
30
6
0
126,596
0
W
Persephone
4,224
845
34
7
0
103,543
0
L
Ne Zha
3,118
624
21
4
0
113,942
0
L
Ao Kuang
3,277
655
33
7
0
101,838
0
L
Bellona
3,500
700
41
8
0
99,479
0
W
Bacchus
4,181
836
6
1
0
107,938
0
W
Mulan
3,729
746
40
8
0
99,185
0
L
Apollo
2,783
557
13
3
0
78,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role