Player Matchup

Fafnir
Fafnir
Platinum I
DaDwarf45
Fafnir
Platinum I
Level 118
God Stats
3W - 4L
1,728 SR
Queue Stats
246W - 229L
1,901 MMR
Party 1
Loki
Loki
Diamond V
DaZo2003
Loki
Diamond V
Level 68
God Stats
30W - 23L
1,637 SR
Queue Stats
361W - 354L
2,101 MMR
Solo
Nut
Nut
Diamond IV
Dupsiiy3
Nut
Diamond IV
Level 48
God Stats
1W - 1L
1,727 SR
Queue Stats
40W - 35L
2,171 MMR
Solo
Tiamat
Tiamat
Platinum II
Mikο
Tiamat
Platinum II
Level 180
God Stats
2W - 7L
1,656 SR
Queue Stats
135W - 117L
1,842 MMR
Solo
Bakasura
Bakasura
Diamond V
sharkbait359
Bakasura
Diamond V
Level 144
God Stats
3W - 3L
1,955 SR
Queue Stats
118W - 103L
2,096 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,741 SR
2,022 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,608 SR
1,765 MMR
Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
M0oRii
Discordia
Platinum III
Level 158
God Stats
4W - 2L
1,846 SR
Queue Stats
195W - 175L
1,950 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Mephala2020
Jormungandr
Diamond V
Level 148
God Stats
4W - 3L
1,512 SR
Queue Stats
308W - 306L
2,047 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Yurpie--
Amaterasu
Platinum IV
Level 120
God Stats
8W - 5L
1,681 SR
Queue Stats
165W - 159L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaDwarf45
Fafnir
6
1 / 0 / 0
3,974
662
1,614
4,646
2,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
2 / 1 / 1
3,768
628
2,276
4,888
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,334
556
1,600
4,100
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Mikο
Tiamat
7
0 / 0 / 2
3,606
601
1,933
2,824
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
sharkbait359
Bakasura
5
0 / 2 / 0
3,248
541
1,141
4,565
1,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CliodhnaAthenaAchillesKuzenbo

VS

Bans
SurtrMaman BrigitteCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 0 / 0
5,080
847
4,180
4,597
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
7
1 / 0 / 0
4,354
726
2,816
2,126
593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
M0oRii
Discordia
7
0 / 2 / 0
3,875
646
2,338
2,615
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Mephala2020
Jormungandr
6
0 / 0 / 1
4,026
671
1,353
3,413
1,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Yurpie--
Amaterasu
7
0 / 1 / 0
3,689
615
1,923
5,044
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
W
Anhur
 
Anhur
1
0
0
1
L
Fafnir
DaDwarf45
Fafnir
1
0
0
1
L
Loki
2
1
1
2.5
L
0
1
0
0
W
Discordia
M0oRii
Discordia
0
2
0
0
W
Jormungandr
Mephala2020
Jormungandr
0
0
1
0.5
L
Tiamat
Mikο
Tiamat
0
0
2
1
W
Amaterasu
Yurpie--
Amaterasu
0
1
0
0
L
Bakasura
sharkbait359
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,564
Damage
12,610
21,023
Taken
17,795
7,240
Mitigated
6,959
9,670
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,180
1,573
0
1,604
4,597
1,799
0
141
4,178
0
33,066
W
Anhur
 
Anhur
2,816
1,118
0
1,602
2,126
593
0
263
1,863
0
28,624
L
Fafnir
DaDwarf45
Fafnir
1,614
338
0
2,114
4,646
2,887
0
965
3,681
8,064
0
L
Loki
2,276
630
0
1,822
4,888
1,141
0
1,106
3,745
0
14,540
L
1,600
880
0
2,354
4,100
654
1
388
3,712
0
20,114
W
Discordia
M0oRii
Discordia
2,338
84
0
667
2,615
668
0
826
1,789
22,173
466
W
Jormungandr
Mephala2020
Jormungandr
1,353
506
0
1,351
3,413
1,846
0
1,043
2,370
12,799
0
L
Tiamat
Mikο
Tiamat
1,933
102
0
1,412
2,824
955
0
1,198
1,626
18,894
0
W
Amaterasu
Yurpie--
Amaterasu
1,923
647
0
1,643
5,044
2,053
0
1,274
3,770
0
19,095
L
Bakasura
sharkbait359
Bakasura
1,141
738
0
1,968
4,565
1,603
0
0
4,288
0
6,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,930
Gold Earned
21,024
146
Minions Killed
214
0
Camps Cleared
0
613,257
Distance Traveled
625,790
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,080
847
56
9
0
108,879
0
W
Anhur
4,354
726
53
9
0
123,517
1
L
Fafnir
3,974
662
13
2
0
134,979
2
L
Loki
3,768
628
30
5
0
145,568
0
L
Nut
3,334
556
40
7
0
105,167
0
W
Discordia
3,875
646
42
7
0
118,992
0
W
Jormungandr
4,026
671
24
4
0
126,895
4
L
Tiamat
3,606
601
41
7
0
132,749
0
W
Amaterasu
3,689
615
39
7
0
147,507
0
L
Bakasura
3,248
541
22
4
0
94,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role