Player Matchup

Hou Yi
Hou Yi
Silver V
 
Hou Yi
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver V
InsultingPillow
Bacchus
Silver V
Level 68
God Stats
32W - 34L
1,474 SR
Queue Stats
134W - 157L
664 MMR
Solo
Fenrir
Fenrir
Silver V
jhonawan
Fenrir
Silver V
Level 124
God Stats
7W - 9L
1,455 SR
Queue Stats
22W - 26L
950 MMR
Solo
Hades
Hades
Silver III
linuxfrag
Hades
Silver III
Level 153
God Stats
23W - 21L
1,433 SR
Queue Stats
309W - 352L
813 MMR
Solo
Kukulkan
Kukulkan
Silver V
nagato2020master
Kukulkan
Silver V
Level 156
God Stats
3W - 9L
1,158 SR
Queue Stats
317W - 388L
587 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,404 SR
903 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,423 SR
1,053 MMR
Hun Batz
Hun Batz
Silver IV
 
Hun Batz
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver V
 
Yu Huang
Silver V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
PAXD93
Izanami
Silver IV
Level 88
God Stats
13W - 17L
1,542 SR
Queue Stats
111W - 152L
768 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
SolePolecat3078
Cu Chulainn
Silver IV
Level 103
God Stats
0W - 4L
1,200 SR
Queue Stats
141W - 164L
732 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ThirdEYEgree
Baron Samedi
Silver III
Level 131
God Stats
3W - 5L
1,371 SR
Queue Stats
168W - 199L
765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 2 / 5
7,291
561
6,164
8,927
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 7
6,475
498
5,198
7,802
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
jhonawan
Fenrir
13
6 / 1 / 2
7,442
572
5,169
7,053
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
linuxfrag
Hades
14
4 / 2 / 0
8,164
628
5,957
9,574
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 0 / 2
8,144
626
2,388
3,078
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CthulhuNemesisThanatosNu Wa

VS

Bans
KumbhakarnaMauiThe MorriganArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 0 / 2
6,477
498
2,362
6,201
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
 
Yu Huang
11
0 / 3 / 1
5,685
437
2,465
5,849
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PAXD93
Izanami
9
0 / 6 / 1
5,673
436
2,845
10,148
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SolePolecat3078
Cu Chulainn
12
2 / 4 / 0
6,881
529
4,606
10,981
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
ThirdEYEgree
Baron Samedi
9
2 / 4 / 1
5,710
439
5,906
9,670
6,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
5
3.25
L
Hun Batz
 
Hun Batz
1
0
2
2
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
0
0
7
3.5
L
Izanami
PAXD93
Izanami
0
6
1
0.08
L
Cu Chulainn
SolePolecat3078
Cu Chulainn
2
4
0
0.5
L
Baron Samedi
ThirdEYEgree
Baron Samedi
2
4
1
0.63
W
Fenrir
jhonawan
Fenrir
6
1
2
7
W
Hades
linuxfrag
Hades
4
2
0
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
18,184
36,434
Taken
42,849
15,864
Mitigated
21,521
11,251
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,164
1,679
0
2,778
8,927
2,941
1,231
2,081
6,846
0
41,135
L
Hun Batz
 
Hun Batz
2,362
291
0
571
6,201
2,226
0
277
5,924
0
51,200
L
Yu Huang
 
Yu Huang
2,465
114
0
196
5,849
1,803
0
908
4,941
30,686
0
W
5,198
196
0
2,220
7,802
5,131
117
3,044
4,758
22,322
0
L
Izanami
PAXD93
Izanami
2,845
2,273
0
1,929
10,148
2,694
0
2,615
7,533
0
31,539
L
Cu Chulainn
SolePolecat3078
Cu Chulainn
4,606
536
0
2,573
10,981
8,761
0
5,343
5,202
0
41,439
L
Baron Samedi
ThirdEYEgree
Baron Samedi
5,906
558
306
2,282
9,670
6,037
0
3,786
5,884
19,430
1,184
W
Fenrir
jhonawan
Fenrir
5,169
745
0
2,793
7,053
2,582
0
1,741
5,312
0
40,321
W
Hades
linuxfrag
Hades
5,957
656
0
2,915
9,574
4,209
0
0
8,972
44,585
2,602
W
2,388
116
76
469
3,078
1,001
2,593
1,234
1,844
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
30,426
352
Minions Killed
314
0
Camps Cleared
0
1,321,421
Distance Traveled
1,166,171
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,291
561
59
5
0
230,707
0
L
Hun Batz
6,477
498
94
7
0
243,267
0
L
Yu Huang
5,685
437
60
5
0
237,190
2
W
Bacchus
6,475
498
32
2
0
278,136
4
L
Izanami
5,673
436
66
5
0
228,711
0
L
Cu Chulainn
6,881
529
74
6
0
227,865
0
L
Baron Samedi
5,710
439
20
2
0
229,138
2
W
Fenrir
7,442
572
67
5
0
301,366
0
W
Hades
8,164
628
95
7
0
240,055
0
W
Kukulkan
8,144
626
99
8
0
271,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role