Player Matchup

Danzaburou
Danzaburou
Titi9042
Danzaburou
Level 15
God Stats
32W - 18L
1,487 SR
Queue Stats
48W - 60L
1,290 Elo+
Party 1
Hel
Hel
TitiZozo09
Hel
Level 59
God Stats
1W - 4L
1,295 SR
Queue Stats
205W - 236L
1,316 Elo+
Party 1
Surtr
Surtr
kanaroll_oth
Surtr
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 348L
1,294 Elo+
Solo
Team Averages
Level 54
1,428 SR
1,300 Elo+

VS

Team Averages
Level 52
1,399 SR
1,409 Elo+
Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AdriDSantos
Hera
Level 64
God Stats
1W - 3L
1,369 SR
Queue Stats
229W - 258L
1,361 Elo+
Solo
Chaac
Chaac
DarkEckett
Chaac
Level 44
God Stats
8W - 8L
1,329 SR
Queue Stats
187W - 212L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Titi9042
Danzaburou
12
2 / 0 / 4
7,816
868
7,714
6,336
2,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 3
7,813
868
4,067
6,999
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 3
7,915
879
2,629
4,503
3,053
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 2
6,606
734
5,136
10,472
9,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 1
5,654
628
1,732
1,295
305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
12
2 / 2 / 0
6,923
769
5,506
6,930
3,573
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
2
0.4
L
0
1
1
0.5
L
Chaac
2
2
0
1
W
Danzaburou
Titi9042
Danzaburou
2
0
4
4
W
3
2
3
2.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
12,374
17,838
Taken
18,697
7,697
Mitigated
13,563
8,332
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,136
466
0
759
10,472
9,685
0
2,264
8,195
14,613
553
L
1,732
227
0
431
1,295
305
0
204
1,091
5,869
0
L
Chaac
5,506
1,239
0
1,689
6,930
3,573
0
1,820
5,049
0
13,079
W
Danzaburou
Titi9042
Danzaburou
7,714
3,687
0
942
6,336
2,228
1,219
2,450
3,886
0
23,262
W
4,067
499
3,286
3,816
6,999
2,416
156
2,955
4,044
18,752
211
W
2,629
1,270
0
288
4,503
3,053
197
946
3,557
708
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
19,183
93
Minions Killed
43
0
Camps Cleared
0
491,664
Distance Traveled
313,726
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,606
734
12
1
0
136,914
0
L
Hera
5,654
628
11
1
0
47,457
2
L
Chaac
6,923
769
20
2
0
129,355
0
W
Danzaburou
7,816
868
25
3
0
171,646
0
W
Hel
7,813
868
38
4
0
167,571
1
W
Surtr
7,915
879
30
3
0
152,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role