Player Matchup

Hera
Hera
Dragonboii21
Hera
Level 153
God Stats
167W - 143L
1,598 SR
Queue Stats
315W - 337L
1,538 Elo+
Solo
Anhur
Anhur
ElongatedNeck
Anhur
Level 35
God Stats
2W - 2L
1,522 SR
Queue Stats
21W - 22L
1,503 Elo+
Solo
Arachne
Arachne
GrandmaPuff
Arachne
Level 179
God Stats
10W - 8L
1,658 SR
Queue Stats
315W - 309L
1,538 Elo+
Solo
Bellona
Bellona
Pancakkezz
Bellona
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,422 Elo+
Solo
Xing Tian
Xing Tian
RustyNoah
Xing Tian
Level 142
God Stats
36W - 43L
1,520 SR
Queue Stats
368W - 328L
1,572 Elo+
Solo
Team Averages
Level 132
1,559 SR
1,515 Elo+

VS

Team Averages
Level 129
1,511 SR
1,584 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RiseOfOutis
Chernobog
Level 108
God Stats
6W - 6L
1,376 SR
Queue Stats
68W - 56L
1,551 Elo+
Solo
Mercury
Mercury
elcochesubaru
Mercury
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,780 Elo+
Solo
Gilgamesh
Gilgamesh
w4nnab3
Gilgamesh
Level 69
God Stats
4W - 0L
1,680 SR
Queue Stats
183W - 161L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,693
739
1,796
1,687
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
2,442
488
0
0
0
Arachne
GrandmaPuff
Arachne
6
0 / 4 / 1
3,116
623
1,071
4,862
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pancakkezz
Bellona
7
2 / 0 / 0
4,183
837
2,523
3,809
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
RustyNoah
Xing Tian
7
1 / 2 / 0
3,242
648
1,417
4,134
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 4
4,061
812
1,659
2,450
774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
 
Ix Chel
7
1 / 1 / 1
3,853
771
1,242
2,750
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
RiseOfOutis
Chernobog
7
3 / 1 / 2
4,456
891
2,003
1,906
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
6
2 / 1 / 1
3,460
692
1,468
2,486
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
w4nnab3
Gilgamesh
7
0 / 1 / 0
3,646
729
1,755
4,955
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
7
7
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
W
Ix Chel
 
Ix Chel
1
1
1
1.5
L
1
1
0
1
L
0
0
0
0
L
Arachne
GrandmaPuff
Arachne
0
4
1
0.13
L
Bellona
Pancakkezz
Bellona
2
0
0
2
W
Chernobog
RiseOfOutis
Chernobog
3
1
2
4
L
Xing Tian
RustyNoah
Xing Tian
1
2
0
0.5
W
Mercury
2
1
1
2.5
W
Gilgamesh
w4nnab3
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,807
Damage
8,127
14,492
Taken
14,547
5,527
Mitigated
5,363
4,153
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,659
761
685
1,079
2,450
774
0
927
1,523
0
8,617
W
Ix Chel
 
Ix Chel
1,242
88
100
1,295
2,750
632
0
1,796
954
16,401
0
L
1,796
456
0
145
1,687
404
0
541
1,073
20,874
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
GrandmaPuff
Arachne
1,071
599
0
1,488
4,862
1,102
0
584
4,201
0
10,365
L
Bellona
Pancakkezz
Bellona
2,523
1,158
0
2,138
3,809
2,203
0
0
3,532
0
21,067
W
Chernobog
RiseOfOutis
Chernobog
2,003
901
0
140
1,906
546
0
420
1,486
0
25,005
L
Xing Tian
RustyNoah
Xing Tian
1,417
156
84
298
4,134
1,818
0
0
4,134
11,351
0
W
Mercury
1,468
750
0
31
2,486
687
0
70
2,416
0
8,831
W
Gilgamesh
w4nnab3
Gilgamesh
1,755
404
0
2,248
4,955
2,724
0
0
4,955
0
18,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,676
Gold Earned
19,476
131
Minions Killed
178
0
Camps Cleared
0
433,339
Distance Traveled
529,373
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,061
812
6
1
0
106,892
0
W
Ix Chel
3,853
771
50
10
0
109,946
2
L
Hera
3,693
739
39
8
0
99,689
4
L
Anhur
2,442
488
0
0
0
0
0
L
Arachne
3,116
623
24
5
0
109,625
0
L
Bellona
4,183
837
47
9
0
111,234
0
W
Chernobog
4,456
891
64
13
0
110,277
0
L
Xing Tian
3,242
648
21
4
0
112,791
0
W
Mercury
3,460
692
18
4
0
105,284
0
W
Gilgamesh
3,646
729
40
8
0
96,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role