Player Matchup

Fafnir
Fafnir
Lord Liqhtskin
Fafnir
Level 149
God Stats
8W - 8L
1,533 SR
Queue Stats
265W - 316L
1,487 Elo+
Solo
Anhur
Anhur
Prisstene
Anhur
Level 173
God Stats
1W - 1L
1,315 SR
Queue Stats
78W - 97L
1,509 Elo+
Solo
Anubis
Anubis
Thegaylovers
Anubis
Level 62
God Stats
2W - 1L
1,648 SR
Queue Stats
93W - 72L
1,505 Elo+
Solo
Hun Batz
Hun Batz
elcochesubaru
Hun Batz
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,751 Elo+
Solo
Gilgamesh
Gilgamesh
w4nnab3
Gilgamesh
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
186W - 168L
1,580 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,566 Elo+

VS

Team Averages
Level 103
1,392 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Expert owl53
Tiamat
Level 129
God Stats
12W - 9L
1,200 SR
Queue Stats
53W - 57L
1,428 Elo+
Party 1
Chernobog
Chernobog
RiseOfOutis
Chernobog
Level 108
God Stats
6W - 6L
1,427 SR
Queue Stats
68W - 56L
1,562 Elo+
Solo
Bellona
Bellona
SAMDADUDE69
Bellona
Level 22
God Stats
0W - 2L
1,334 SR
Queue Stats
45W - 43L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,777
755
989
2,425
1,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Prisstene
Anhur
6
1 / 1 / 0
3,464
693
1,506
3,054
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
7
1 / 1 / 1
4,300
860
654
2,454
786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
elcochesubaru
Hun Batz
6
1 / 0 / 0
3,569
714
916
2,972
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
w4nnab3
Gilgamesh
6
0 / 0 / 0
3,811
762
0
1,234
635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
1 / 3 / 1
3,272
654
1,734
3,833
1,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
 
Nemesis
1
0 / 0 / 0
2,427
485
0
0
0
Tiamat
1
0 / 0 / 0
2,427
485
0
0
0
Chernobog
RiseOfOutis
Chernobog
6
0 / 0 / 1
3,471
694
2,481
2,321
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SAMDADUDE69
Bellona
1
0 / 0 / 0
2,427
485
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
1
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
L
Nemesis
 
Nemesis
0
0
0
0
L
Tiamat
0
0
0
0
W
0
0
1
0.5
W
Anhur
Prisstene
Anhur
1
1
0
1
L
Chernobog
RiseOfOutis
Chernobog
0
0
1
0.5
L
Bellona
SAMDADUDE69
Bellona
0
0
0
0
W
Anubis
1
1
1
1.5
W
Hun Batz
elcochesubaru
Hun Batz
1
0
0
1
W
Gilgamesh
w4nnab3
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,065
Damage
4,215
12,139
Taken
6,154
4,656
Mitigated
1,585
3,716
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,734
315
0
1,029
3,833
1,076
0
1,135
2,698
7,507
0
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
989
326
0
797
2,425
1,716
0
143
2,282
8,034
2,087
W
Anhur
Prisstene
Anhur
1,506
1,112
0
1,454
3,054
731
0
936
2,118
0
15,392
L
Chernobog
RiseOfOutis
Chernobog
2,481
1,415
0
840
2,321
509
0
508
1,813
0
18,010
L
Bellona
SAMDADUDE69
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
654
50
0
964
2,454
786
416
469
1,985
24,006
0
W
Hun Batz
elcochesubaru
Hun Batz
916
513
0
454
2,972
788
0
186
2,786
0
19,338
W
Gilgamesh
w4nnab3
Gilgamesh
0
0
0
47
1,234
635
0
117
1,117
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,921
Gold Earned
14,024
164
Minions Killed
46
0
Camps Cleared
0
496,014
Distance Traveled
229,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,272
654
11
2
0
109,281
0
L
Nemesis
2,427
485
0
0
0
0
0
L
Tiamat
2,427
485
0
0
0
11
0
W
Fafnir
3,777
755
26
5
0
98,282
0
W
Anhur
3,464
693
15
3
0
94,468
0
L
Chernobog
3,471
694
35
7
0
120,686
0
L
Bellona
2,427
485
0
0
0
0
0
W
Anubis
4,300
860
52
10
0
88,511
0
W
Hun Batz
3,569
714
39
8
0
124,453
0
W
Gilgamesh
3,811
762
32
6
0
90,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role