Player Matchup

Camazotz
Camazotz
Alesha009567
Camazotz
Level 45
God Stats
4W - 3L
1,318 SR
Queue Stats
18W - 28L
1,308 Elo+
Solo
Merlin
Merlin
DaffyDuck8048
Merlin
Level 103
God Stats
5W - 7L
1,206 SR
Queue Stats
329W - 318L
1,436 Elo+
Solo
Danzaburou
Danzaburou
MurdockDk
Danzaburou
Level 68
God Stats
6W - 7L
1,229 SR
Queue Stats
21W - 21L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 127
God Stats
86W - 58L
1,570 SR
Queue Stats
380W - 391L
1,449 Elo+
Solo
Nu Wa
Nu Wa
adripr20047
Nu Wa
Level 128
God Stats
11W - 6L
1,508 SR
Queue Stats
146W - 145L
1,480 Elo+
Solo
Team Averages
Level 94
1,366 SR
1,405 Elo+

VS

Team Averages
Level 88
1,600 SR
1,354 Elo+
Maman Brigitte
Maman Brigitte
Chef402QC
Maman Brigitte
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 72L
1,244 Elo+
Party 1
Vamana
Vamana
QuebecVictor
Vamana
Level 68
God Stats
5W - 1L
1,812 SR
Queue Stats
195W - 180L
1,459 Elo+
Solo
Yemoja
Yemoja
WiccanWitch9912
Yemoja
Level 63
God Stats
2W - 1L
1,772 SR
Queue Stats
129W - 139L
1,424 Elo+
Solo
Skadi
Skadi
j_escott-beast
Skadi
Level 150
God Stats
250W - 162L
1,640 SR
Queue Stats
813W - 791L
1,397 Elo+
Solo
Loki
Loki
lil yan 1
Loki
Level 86
God Stats
2W - 7L
1,276 SR
Queue Stats
30W - 49L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alesha009567
Camazotz
15
9 / 3 / 4
9,884
520
4,821
13,022
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 11
9,647
508
13,275
9,729
3,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MurdockDk
Danzaburou
16
7 / 3 / 6
10,498
553
11,140
11,276
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Olenhylkio
Cthulhu
16
9 / 0 / 10
11,210
590
15,796
10,626
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 18
10,234
539
17,706
14,190
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Chef402QC
Maman Brigitte
11
0 / 12 / 1
6,835
360
3,530
17,307
4,735
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
0 / 0 / 0
7,076
372
3,743
13,491
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 10 / 4
7,831
412
3,046
23,705
15,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
8 / 3 / 0
10,432
549
12,992
9,041
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Loki
13
4 / 7 / 0
8,213
432
10,950
16,801
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
32
Kills
12
12
Deaths
32
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Alesha009567
Camazotz
9
3
4
3.67
L
Maman Brigitte
Chef402QC
Maman Brigitte
0
12
1
0.04
W
3
2
11
4.25
W
Danzaburou
MurdockDk
Danzaburou
7
3
6
3.33
W
Cthulhu
Olenhylkio
Cthulhu
9
0
10
14
L
Vamana
0
0
0
0
L
0
10
4
0.2
W
4
4
18
3.25
L
8
3
0
2.67
L
Loki
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,738
Damage
34,261
58,843
Taken
80,345
30,222
Mitigated
34,633
16,297
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Alesha009567
Camazotz
4,821
1,094
0
3,736
13,022
5,464
0
1,368
11,574
0
52,131
L
Maman Brigitte
Chef402QC
Maman Brigitte
3,530
329
0
436
17,307
4,735
0
11,632
5,451
31,894
0
W
13,275
813
0
2,233
9,729
3,414
149
2,661
6,986
70,664
1,364
W
Danzaburou
MurdockDk
Danzaburou
11,140
2,673
0
3,387
11,276
4,267
1,047
857
10,419
0
76,788
W
Cthulhu
Olenhylkio
Cthulhu
15,796
245
166
2,346
10,626
8,990
548
548
9,742
56,769
2,321
L
Vamana
3,743
1,397
246
6,187
13,491
6,868
0
7,604
5,296
0
45,800
L
3,046
1,030
3,079
1,975
23,705
15,310
50
11,794
11,701
21,821
0
W
17,706
9,089
0
4,429
14,190
8,087
1,615
1,862
12,208
48,940
2,526
L
12,992
6,410
0
3,492
9,041
3,113
816
3,481
5,492
0
98,393
L
Loki
10,950
3,090
0
2,879
16,801
4,607
0
10,429
6,000
0
52,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,473
Gold Earned
40,387
449
Minions Killed
370
0
Camps Cleared
0
1,790,053
Distance Traveled
1,731,696
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,884
520
73
4
0
390,330
0
L
Maman Brigitte
6,835
360
51
3
0
317,877
0
W
Merlin
9,647
508
102
5
0
340,597
1
W
Danzaburou
10,498
553
113
6
0
340,691
2
W
Cthulhu
11,210
590
112
6
0
407,078
0
L
Vamana
7,076
372
63
3
0
408,922
7
L
Yemoja
7,831
412
35
2
0
323,526
0
W
Nu Wa
10,234
539
49
3
0
311,357
0
L
Skadi
10,432
549
155
8
0
279,351
0
L
Loki
8,213
432
66
3
0
402,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role