Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JustKaldman
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,535 Elo+
Solo
Thanatos
Thanatos
Neproxis
Thanatos
Level 146
God Stats
10W - 5L
1,753 SR
Queue Stats
419W - 450L
1,434 Elo+
Solo
Ullr
Ullr
Roganvarth
Ullr
Level 132
God Stats
2W - 2L
1,688 SR
Queue Stats
72W - 80L
1,521 Elo+
Solo
Geb
Geb
t0rsi0ntesticul1
Geb
Level 177
God Stats
3W - 7L
1,413 SR
Queue Stats
726W - 741L
1,522 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,502 Elo+

VS

Team Averages
Level 122
1,482 SR
1,443 Elo+
Artemis
Artemis
Fusionedreaper
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,213 Elo+
Solo
Geb
Geb
JustElevatedd
Geb
Level 107
God Stats
16W - 16L
1,522 SR
Queue Stats
567W - 619L
1,482 Elo+
Solo
Kukulkan
Kukulkan
ShadowzChan
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,529 Elo+
Solo
Neith
Neith
TheJohnDoe204
Neith
Level 153
God Stats
4W - 3L
1,484 SR
Queue Stats
279W - 275L
1,540 Elo+
Solo
Fafnir
Fafnir
judeofalltrades
Fafnir
Level 101
God Stats
7W - 4L
1,405 SR
Queue Stats
513W - 540L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 2
5,593
1,119
5,975
6,932
6,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
JustKaldman
Xbalanque
5
0 / 2 / 1
4,456
891
1,513
1,907
359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Neproxis
Thanatos
10
0 / 4 / 3
5,082
1,016
4,390
5,669
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 2 / 2
5,122
1,024
5,096
4,811
2,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,397
1,079
5,531
6,711
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,258
1,252
5,771
5,026
1,758
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 11
7,103
1,421
4,876
11,740
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
ShadowzChan
Kukulkan
10
1 / 0 / 8
6,030
1,206
2,124
2,342
924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 9
6,650
1,330
6,355
4,494
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 10
7,244
1,449
3,228
7,901
8,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
3
Kills
15
15
Deaths
3
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
W
3
1
5
5.5
W
3
0
11
8.5
L
Xbalanque
JustKaldman
Xbalanque
0
2
1
0.25
L
Thanatos
Neproxis
Thanatos
0
4
3
0.38
L
1
2
2
1
W
Kukulkan
ShadowzChan
Kukulkan
1
0
8
5
W
4
0
9
8.5
W
4
2
10
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
22,354
26,030
Taken
31,503
14,759
Mitigated
18,007
6,932
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,975
970
0
1,675
6,932
6,840
0
2,132
4,800
11,254
231
W
5,771
3,224
998
1,333
5,026
1,758
354
2,362
2,664
0
9,907
W
4,876
299
1,913
5,464
11,740
5,329
0
3,810
7,930
13,815
0
L
Xbalanque
JustKaldman
Xbalanque
1,513
419
0
130
1,907
359
0
201
1,706
0
2,992
L
Thanatos
Neproxis
Thanatos
4,390
416
0
1,307
5,669
2,182
0
2,546
3,123
0
7,471
L
5,096
1,554
166
1,213
4,811
2,024
0
2,701
2,110
0
12,097
W
Kukulkan
ShadowzChan
Kukulkan
2,124
134
742
237
2,342
924
567
923
1,419
5,815
0
W
6,355
2,459
0
781
4,494
1,769
1,084
1,972
2,522
0
14,620
W
3,228
1,010
955
1,784
7,901
8,227
98
2,294
5,607
4,958
2,355
L
5,531
215
1,205
1,236
6,711
3,354
0
1,875
4,836
9,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
33,285
41
Minions Killed
67
0
Camps Cleared
0
454,142
Distance Traveled
517,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,593
1,119
18
4
0
87,705
0
W
Artemis
6,258
1,252
15
3
0
96,478
0
W
Geb
7,103
1,421
9
2
0
114,087
0
L
Xbalanque
4,456
891
1
0
0
42,169
0
L
Thanatos
5,082
1,016
7
1
0
95,075
0
L
Ullr
5,122
1,024
13
3
0
109,278
0
W
Kukulkan
6,030
1,206
13
3
0
106,665
0
W
Neith
6,650
1,330
23
5
0
98,628
0
W
Fafnir
7,244
1,449
7
1
0
101,633
0
L
Geb
5,397
1,079
2
0
0
119,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role