Player Matchup

Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ANDRUSMAXIMU5
Ravana
Level 69
God Stats
7W - 8L
1,687 SR
Queue Stats
228W - 230L
1,464 Elo+
Solo
Chaac
Chaac
DrPigBenis
Chaac
Level 179
God Stats
8W - 7L
1,650 SR
Queue Stats
362W - 326L
1,576 Elo+
Solo
Poseidon
Poseidon
Kiking5
Poseidon
Level 136
God Stats
20W - 12L
1,668 SR
Queue Stats
108W - 100L
1,529 Elo+
Solo
Cthulhu
Cthulhu
xXGuga19Xx
Cthulhu
Level 121
God Stats
29W - 17L
1,629 SR
Queue Stats
325W - 303L
1,408 Elo+
Solo
Team Averages
Level 128
1,627 SR
1,496 Elo+

VS

Team Averages
Level 93
1,565 SR
1,508 Elo+
Agni
Agni
Celestio_GT
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 179L
1,494 Elo+
Solo
Sol
Sol
GAMMY_zw
Sol
Level 74
God Stats
9W - 3L
1,614 SR
Queue Stats
519W - 525L
1,486 Elo+
Solo
Loki
Loki
THElinus-_-
Loki
Level 39
God Stats
5W - 3L
1,587 SR
Queue Stats
83W - 87L
1,488 Elo+
Solo
Geb
Geb
XxTAURENxX
Geb
Level 117
God Stats
27W - 23L
1,589 SR
Queue Stats
336W - 297L
1,552 Elo+
Solo
Achilles
Achilles
friskyYoursenpai
Achilles
Level 148
God Stats
12W - 12L
1,536 SR
Queue Stats
301W - 306L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 0 / 1
3,682
614
779
2,474
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 2
3,683
614
2,330
3,491
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
9
4 / 2 / 0
5,316
886
6,102
6,084
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Kiking5
Poseidon
8
1 / 2 / 0
4,146
691
1,560
2,496
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xXGuga19Xx
Cthulhu
3
0 / 1 / 1
3,222
537
188
2,558
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,538
756
1,367
2,315
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,417
736
2,080
2,252
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 3 / 3
4,007
668
1,487
4,580
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 3
4,025
671
1,453
3,835
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 3 / 0
4,734
789
3,782
7,180
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
6
6
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
1
1.5
L
1
1
2
2
W
1
0
3
2.5
L
Chaac
4
2
0
2
W
1
0
0
1
L
Poseidon
Kiking5
Poseidon
1
2
0
0.5
W
1
3
3
0.83
W
0
1
3
1.5
W
3
3
0
1
L
Cthulhu
xXGuga19Xx
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,959
Damage
10,169
17,103
Taken
20,162
6,712
Mitigated
6,864
5,632
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
779
699
0
1,410
2,474
652
0
1,162
1,312
0
12,550
L
2,330
755
0
516
3,491
1,197
0
1,236
2,255
0
17,722
W
1,367
0
0
775
2,315
570
0
883
1,432
18,651
752
L
Chaac
6,102
1,349
0
2,249
6,084
2,915
0
543
5,279
864
29,032
W
2,080
1,409
0
1,124
2,252
479
522
121
2,131
25,558
0
L
Poseidon
Kiking5
Poseidon
1,560
155
0
330
2,496
623
0
542
1,918
22,462
0
W
1,487
450
0
1,689
4,580
934
0
408
4,172
0
14,733
W
1,453
195
0
1,586
3,835
1,928
0
67
3,768
12,448
917
W
3,782
1,278
0
3,145
7,180
2,953
0
826
6,354
450
18,131
L
Cthulhu
xXGuga19Xx
Cthulhu
188
33
0
1,127
2,558
1,325
0
1,513
1,045
5,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,049
Gold Earned
21,721
163
Minions Killed
183
0
Camps Cleared
0
570,744
Distance Traveled
681,243
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,682
614
19
3
0
122,767
0
L
Ravana
3,683
614
30
5
0
131,338
0
W
Agni
4,538
756
47
8
0
142,603
2
L
Chaac
5,316
886
59
10
0
128,207
0
W
Sol
4,417
736
51
9
0
127,119
0
L
Poseidon
4,146
691
48
8
0
127,033
2
W
Loki
4,007
668
33
6
0
129,194
0
W
Geb
4,025
671
14
2
0
140,649
0
W
Achilles
4,734
789
38
6
0
141,678
0
L
Cthulhu
3,222
537
7
1
0
61,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role