Player Matchup

Hera
Hera
Crazyy-Alias972
Hera
Level 158
God Stats
86W - 46L
1,611 SR
Queue Stats
272W - 297L
1,431 Elo+
Solo
King Arthur
King Arthur
Daisano_Gandalf
King Arthur
Level 87
God Stats
1W - 5L
1,260 SR
Queue Stats
125W - 123L
1,452 Elo+
Party 2
Lancelot
Lancelot
Mister_Plum
Lancelot
Level 46
God Stats
6W - 5L
1,526 SR
Queue Stats
101W - 107L
1,334 Elo+
Party 2
Team Averages
Level 97
1,466 SR
1,405 Elo+

VS

Team Averages
Level 69
1,445 SR
1,424 Elo+
Susano
Susano
GoldenFreezer
Susano
Level 81
God Stats
47W - 48L
1,550 SR
Queue Stats
108W - 104L
1,465 Elo+
Party 1
Ra
Ra
Kaneki1634
Ra
Level 66
God Stats
7W - 7L
1,315 SR
Queue Stats
44W - 36L
1,458 Elo+
Party 1
Bacchus
Bacchus
STOMPABOII
Bacchus
Level 60
God Stats
17W - 17L
1,469 SR
Queue Stats
186W - 217L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,365
737
7,702
5,509
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Daisano_Gandalf
King Arthur
14
0 / 4 / 0
7,624
762
10,116
13,716
7,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Mister_Plum
Lancelot
12
0 / 4 / 0
7,015
702
2,260
8,638
4,867
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,541
854
6,859
7,777
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

15
4 / 0 / 4
9,242
924
8,982
6,679
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
STOMPABOII
Bacchus
13
1 / 0 / 8
7,669
767
5,789
9,554
11,412
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
King Arthur
Daisano_Gandalf
King Arthur
0
4
0
0
W
4
0
5
6.5
W
4
0
4
6
L
Lancelot
Mister_Plum
Lancelot
0
4
0
0
W
Bacchus
STOMPABOII
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
21,630
27,863
Taken
24,010
14,020
Mitigated
17,057
4,307
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,702
1,725
0
420
5,509
1,787
253
2,667
2,756
28,583
0
L
King Arthur
Daisano_Gandalf
King Arthur
10,116
1,112
0
3,330
13,716
7,366
0
7,294
6,353
0
37,491
W
6,859
501
0
1,822
7,777
2,921
0
2,813
4,964
0
26,950
W
8,982
863
2,163
2,295
6,679
2,724
0
3,243
3,436
41,451
665
L
Lancelot
Mister_Plum
Lancelot
2,260
353
81
476
8,638
4,867
0
3,966
4,584
0
15,068
W
Bacchus
STOMPABOII
Bacchus
5,789
741
0
596
9,554
11,412
0
1,654
7,879
8,518
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
25,452
123
Minions Killed
125
0
Camps Cleared
0
570,953
Distance Traveled
631,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,365
737
50
5
0
183,934
0
L
King Arthur
7,624
762
50
5
0
200,190
0
W
Susano
8,541
854
34
3
0
215,402
0
W
Ra
9,242
924
86
9
0
217,578
0
L
Lancelot
7,015
702
23
2
0
186,829
0
W
Bacchus
7,669
767
5
1
0
198,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role