Player Matchup

Bake Kujira
Bake Kujira
Carl Green
Bake Kujira
Level 190
God Stats
29W - 23L
1,598 SR
Queue Stats
204W - 210L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Hard2AnaIyze
Danzaburou
Level 129
God Stats
5W - 2L
1,508 SR
Queue Stats
146W - 152L
1,478 Elo+
Party 1
Osiris
Osiris
LilBabyCurls
Osiris
Level 147
God Stats
16W - 13L
1,612 SR
Queue Stats
320W - 288L
1,556 Elo+
Solo
Ravana
Ravana
MustBeMitchell
Ravana
Level 46
God Stats
9W - 5L
1,540 SR
Queue Stats
231W - 234L
1,508 Elo+
Solo
Tiamat
Tiamat
hf1tz5rlP0c
Tiamat
Level 120
God Stats
10W - 15L
1,432 SR
Queue Stats
783W - 757L
1,439 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,488 Elo+

VS

Team Averages
Level 117
1,665 SR
1,522 Elo+
Ishtar
Ishtar
Gigablast77
Ishtar
Level 101
God Stats
1W - 1L
1,839 SR
Queue Stats
10W - 7L
1,607 Elo+
Solo
Nu Wa
Nu Wa
LilLeaf98
Nu Wa
Level 83
God Stats
46W - 34L
1,564 SR
Queue Stats
259W - 233L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThxtGuyMike
Cu Chulainn
Level 151
God Stats
35W - 33L
1,594 SR
Queue Stats
290W - 290L
1,545 Elo+
Solo
Susano
Susano
X3ntalier
Susano
Level 140
God Stats
2W - 2L
1,675 SR
Queue Stats
372W - 302L
1,561 Elo+
Solo
Surtr
Surtr
deiviscougar1983
Surtr
Level 108
God Stats
38W - 22L
1,653 SR
Queue Stats
311W - 310L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Carl Green
Bake Kujira
12
2 / 6 / 8
8,041
473
9,639
16,940
18,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Hard2AnaIyze
Danzaburou
16
6 / 3 / 4
10,390
611
10,534
11,283
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
16
5 / 3 / 2
9,892
582
10,318
17,840
18,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 2 / 5
9,574
563
12,364
9,049
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tiamat
15
2 / 4 / 5
8,829
519
4,960
8,995
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 7 / 6
7,614
448
6,435
12,040
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
LilLeaf98
Nu Wa
12
1 / 4 / 2
7,410
436
7,583
7,536
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ThxtGuyMike
Cu Chulainn
14
9 / 5 / 4
9,164
539
12,299
17,902
16,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
X3ntalier
Susano
14
3 / 1 / 3
8,114
477
8,544
11,858
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 4
8,371
492
13,651
16,503
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
22
Kills
18
18
Deaths
22
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Carl Green
Bake Kujira
2
6
8
1
L
Ishtar
2
7
6
0.71
W
Danzaburou
Hard2AnaIyze
Danzaburou
6
3
4
2.67
W
Osiris
5
3
2
2
L
Nu Wa
LilLeaf98
Nu Wa
1
4
2
0.5
W
7
2
5
4.75
L
Cu Chulainn
ThxtGuyMike
Cu Chulainn
9
5
4
2.2
L
Susano
X3ntalier
Susano
3
1
3
4.5
L
3
5
4
1
W
Tiamat
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
48,512
64,107
Taken
65,839
50,651
Mitigated
38,355
24,371
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Carl Green
Bake Kujira
9,639
7,147
0
4,398
16,940
18,505
0
1,281
15,542
37,416
1,388
L
Ishtar
6,435
4,216
0
1,815
12,040
3,748
0
3,091
8,949
0
36,885
W
Danzaburou
Hard2AnaIyze
Danzaburou
10,534
4,084
0
5,275
11,283
4,822
475
376
10,793
0
78,498
W
Osiris
10,318
4,542
0
8,512
17,840
18,126
27
2,035
14,899
0
77,586
L
Nu Wa
LilLeaf98
Nu Wa
7,583
3,549
0
801
7,536
1,888
144
2,554
4,982
37,085
629
W
12,364
3,091
0
4,806
9,049
3,859
0
1,239
7,773
0
79,586
L
Cu Chulainn
ThxtGuyMike
Cu Chulainn
12,299
2,789
0
2,465
17,902
16,234
22
4,424
13,478
0
41,210
L
Susano
X3ntalier
Susano
8,544
2,397
0
5,855
11,858
4,360
0
1,498
10,360
0
65,136
L
13,651
6,922
0
4,325
16,503
12,125
52
2,828
13,675
1,961
54,011
W
Tiamat
4,960
888
0
1,380
8,995
5,339
0
3,543
5,410
54,627
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
40,673
548
Minions Killed
361
0
Camps Cleared
0
1,581,725
Distance Traveled
1,538,651
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,041
473
45
3
0
322,318
0
L
Ishtar
7,614
448
74
4
0
289,577
2
W
Danzaburou
10,390
611
138
8
0
291,983
0
W
Osiris
9,892
582
147
9
0
299,642
3
L
Nu Wa
7,410
436
54
3
0
236,147
5
W
Ravana
9,574
563
116
7
0
362,552
2
L
Cu Chulainn
9,164
539
46
3
0
349,797
0
L
Susano
8,114
477
101
6
0
344,934
0
L
Surtr
8,371
492
86
5
0
318,196
0
W
Tiamat
8,829
519
102
6
0
305,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role