Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Amathys
Bastet
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
88W - 83L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
OTOLOZ
Ah Puch
Level 156
God Stats
288W - 266L
1,600 SR
Queue Stats
1,767W - 1,889L
1,501 Elo+
Solo
Artemis
Artemis
riicepuddiing
Artemis
Level 28
God Stats
1W - 2L
1,304 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 1
Charon
Charon
炎即正义
Charon
Level 66
God Stats
24W - 7L
1,709 SR
Queue Stats
273W - 285L
1,453 Elo+
Solo
Team Averages
Level 93
1,523 SR
1,468 Elo+

VS

Team Averages
Level 98
1,380 SR
1,459 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Refereexx
Rama
Level 122
God Stats
0W - 6L
1,053 SR
Queue Stats
153W - 144L
1,421 Elo+
Solo
Danzaburou
Danzaburou
ST4RB34RD
Danzaburou
Level 59
God Stats
13W - 19L
1,405 SR
Queue Stats
98W - 107L
1,416 Elo+
Solo
Chaac
Chaac
fish1580
Chaac
Level 64
God Stats
9W - 12L
1,442 SR
Queue Stats
276W - 292L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 4
7,140
1,190
6,588
2,021
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Amathys
Bastet
12
2 / 1 / 8
7,064
1,177
5,001
5,690
1,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
OTOLOZ
Ah Puch
12
4 / 0 / 6
7,315
1,219
5,522
1,202
367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
12
0 / 2 / 8
6,857
1,143
2,662
3,605
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
13
2 / 0 / 9
7,820
1,303
3,510
2,633
2,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

359

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
6,967
1,161
1,000
1,759
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
1 / 2 / 1
6,771
1,129
3,493
5,510
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
0 / 10 / 2
6,423
1,071
7,168
11,942
3,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ST4RB34RD
Danzaburou
10
0 / 1 / 0
5,878
980
1,203
3,654
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
fish1580
Chaac
10
1 / 0 / 0
6,131
1,022
509
3,171
1,453
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
13
Kills
3
3
Deaths
13
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
L
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Bastet
Amathys
Bastet
2
1
8
6
W
Ah Puch
OTOLOZ
Ah Puch
4
0
6
7
L
Rama
0
10
2
0.1
L
Danzaburou
ST4RB34RD
Danzaburou
0
1
0
0
L
Chaac
fish1580
Chaac
1
0
0
1
W
Artemis
0
2
8
2
W
Charon
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
13,373
15,151
Taken
26,036
6,234
Mitigated
8,476
3,226
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,588
1,411
0
410
2,021
617
0
0
2,021
13,120
380
L
Kukulkan
 
Kukulkan
1,000
108
0
10
1,759
540
0
932
704
28,621
0
L
Ne Zha
 
Ne Zha
3,493
164
0
913
5,510
2,079
0
2,390
3,001
0
16,983
W
Bastet
Amathys
Bastet
5,001
1,611
0
515
5,690
1,924
0
244
5,446
0
10,065
W
Ah Puch
OTOLOZ
Ah Puch
5,522
180
0
534
1,202
367
0
0
1,202
14,108
0
L
Rama
7,168
5,361
0
937
11,942
3,412
0
6,782
4,832
0
12,392
L
Danzaburou
ST4RB34RD
Danzaburou
1,203
315
0
523
3,654
992
0
1,928
1,614
0
11,648
L
Chaac
fish1580
Chaac
509
0
0
496
3,171
1,453
0
2,222
777
0
2,950
W
Artemis
2,662
572
0
585
3,605
1,272
0
264
3,341
0
20,032
W
Charon
3,510
495
0
1,182
2,633
2,054
0
492
2,141
8,555
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
32,170
106
Minions Killed
134
3
Camps Cleared
7
592,461
Distance Traveled
489,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,140
1,190
11
2
0
100,756
0
L
Kukulkan
6,967
1,161
76
13
1
123,486
0
L
Ne Zha
6,771
1,129
24
4
2
125,613
0
W
Bastet
7,064
1,177
8
1
1
143,032
0
W
Ah Puch
7,315
1,219
15
3
0
135,595
0
L
Rama
6,423
1,071
11
2
3
91,890
0
L
Danzaburou
5,878
980
19
3
1
74,988
0
L
Chaac
6,131
1,022
4
1
0
73,590
0
W
Artemis
6,857
1,143
60
10
0
82,724
0
W
Charon
7,820
1,303
12
2
2
130,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role