Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Fresh Kang
Bacchus
Level 211
God Stats
17W - 18L
1,485 SR
Queue Stats
1,315W - 1,309L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
SHMC Hype
Zhong Kui
Level 156
God Stats
2W - 1L
1,988 SR
Queue Stats
269W - 257L
1,421 Elo+
Party 1
Thor
Thor
Synccccc
Thor
Level 97
God Stats
1W - 8L
1,125 SR
Queue Stats
402W - 392L
1,562 Elo+
Party 1
Tiamat
Tiamat
Tigita
Tiamat
Level 155
God Stats
0W - 2L
1,425 SR
Queue Stats
20W - 14L
1,578 Elo+
Party 1
Team Averages
Level 144
1,505 SR
1,520 Elo+

VS

Team Averages
Level 131
1,500 SR
1,498 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Avenng12
Kuzenbo
Level 114
God Stats
8W - 7L
1,383 SR
Queue Stats
275W - 259L
1,490 Elo+
Party 2
Cerberus
Cerberus
SWERVEONEM92
Cerberus
Level 158
God Stats
7W - 3L
1,617 SR
Queue Stats
439W - 455L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 4
5,928
988
5,661
3,747
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Fresh Kang
Bacchus
10
0 / 1 / 4
5,138
856
1,256
2,144
1,148
Zhong Kui
SHMC Hype
Zhong Kui
12
3 / 1 / 3
5,804
967
6,483
4,668
5,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
11
1 / 0 / 4
5,587
931
5,819
1,323
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Tigita
Tiamat
1
0 / 0 / 0
1,524
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 2 / 0
7,190
1,198
2,051
3,664
1,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
10
0 / 0 / 2
5,782
964
2,485
8,525
3,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
 
Susano
9
0 / 3 / 2
5,539
923
1,966
3,837
994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
Avenng12
Kuzenbo
10
0 / 1 / 3
6,021
1,004
1,423
4,380
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SWERVEONEM92
Cerberus
10
1 / 0 / 2
6,039
1,007
1,010
4,608
2,878
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
6
Kills
3
3
Deaths
6
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
4
4
W
Hou Yi
 
Hou Yi
2
2
0
1
W
Hercules
 
Hercules
0
0
2
1
W
Susano
 
Susano
0
3
2
0.33
W
Kuzenbo
Avenng12
Kuzenbo
0
1
3
1.5
L
Bacchus
Fresh Kang
Bacchus
0
1
4
2
L
Zhong Kui
SHMC Hype
Zhong Kui
3
1
3
4.5
W
Cerberus
SWERVEONEM92
Cerberus
1
0
2
2
L
Thor
1
0
4
3
L
Tiamat
Tigita
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
8,935
11,882
Taken
25,014
9,137
Mitigated
12,173
2,192
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,661
545
0
177
3,747
2,112
0
889
2,858
0
14,837
W
Hou Yi
 
Hou Yi
2,051
782
0
0
3,664
1,056
728
929
2,735
0
19,712
W
Hercules
 
Hercules
2,485
81
111
3,411
8,525
3,843
444
2,172
6,353
0
6,649
W
Susano
 
Susano
1,966
52
121
113
3,837
994
0
1,879
1,958
0
3,782
W
Kuzenbo
Avenng12
Kuzenbo
1,423
409
2,267
1,692
4,380
3,402
0
823
3,557
5,137
0
L
Bacchus
Fresh Kang
Bacchus
1,256
0
292
133
2,144
1,148
0
609
1,535
2,670
0
L
Zhong Kui
SHMC Hype
Zhong Kui
6,483
1,128
352
1,238
4,668
5,419
0
734
3,934
13,124
0
W
Cerberus
SWERVEONEM92
Cerberus
1,010
16
1,853
1,373
4,608
2,878
0
1,936
2,672
3,935
0
L
Thor
5,819
73
0
0
1,323
458
0
201
1,122
0
9,653
L
Tiamat
Tigita
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
30,571
44
Minions Killed
79
0
Camps Cleared
0
416,370
Distance Traveled
527,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,928
988
13
2
0
136,428
0
W
Hou Yi
7,190
1,198
46
8
0
108,832
0
W
Hercules
5,782
964
3
1
0
103,824
0
W
Susano
5,539
923
4
1
0
92,008
0
W
Kuzenbo
6,021
1,004
11
2
0
103,391
0
L
Bacchus
5,138
856
6
1
0
93,608
0
L
Zhong Kui
5,804
967
10
2
0
94,772
0
W
Cerberus
6,039
1,007
15
3
0
118,978
0
L
Thor
5,587
931
15
3
0
91,562
0
L
Tiamat
1,524
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role