Player Matchup

Cupid
Cupid
Donbe
Cupid
Level 157
God Stats
45W - 6L
1,962 SR
Queue Stats
571W - 105L
1,828 Elo+
Party 1
Maui
Maui
Tora36
Maui
Level 180
God Stats
10W - 2L
1,814 SR
Queue Stats
510W - 162L
1,775 Elo+
Party 1
Nu Wa
Nu Wa
TurugaRen
Nu Wa
Level 317
God Stats
20W - 9L
1,664 SR
Queue Stats
1,075W - 519L
1,747 Elo+
Party 1
Ra
Ra
warotas
Ra
Level 183
God Stats
15W - 7L
1,733 SR
Queue Stats
533W - 191L
1,755 Elo+
Party 1
Da Ji
Da Ji
おてぃんぽみるくchan
Da Ji
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
630W - 160L
1,887 Elo+
Party 1
Team Averages
Level 208
1,735 SR
1,798 Elo+

VS

Team Averages
Level 89
1,433 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ForgeSon
Fenrir
Level 23
God Stats
11W - 19L
1,320 SR
Queue Stats
43W - 66L
1,368 Elo+
Party 2
Vamana
Vamana
The420Homiez
Vamana
Level 54
God Stats
2W - 6L
1,329 SR
Queue Stats
105W - 132L
1,372 Elo+
Party 2
Nox
Nox
ghostrider6212
Nox
Level 158
God Stats
27W - 23L
1,516 SR
Queue Stats
426W - 360L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Donbe
Cupid
16
13 / 0 / 17
11,022
1,378
16,484
6,253
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
Tora36
Maui
15
3 / 0 / 17
9,084
1,136
3,599
3,586
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
TurugaRen
Nu Wa
15
4 / 0 / 20
9,104
1,138
13,160
3,879
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 17
9,281
1,160
17,208
2,791
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 19
9,244
1,156
11,603
4,114
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

483

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 12 / 0
7,385
923
9,601
25,180
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
11
0 / 10 / 1
7,309
914
4,004
17,321
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ForgeSon
Fenrir
11
0 / 3 / 0
6,946
868
361
7,093
3,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
11
0 / 2 / 0
6,981
873
115
3,947
1,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,991
874
30
9,655
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
2
30
Kills
1
1
Deaths
30
90
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
12
0
0.08
L
Neith
 
Neith
0
10
1
0.05
W
Cupid
Donbe
Cupid
13
0
17
21.5
L
Fenrir
ForgeSon
Fenrir
0
3
0
0
L
Vamana
0
2
0
0
W
Maui
Tora36
Maui
3
0
17
11.5
W
Nu Wa
TurugaRen
Nu Wa
4
0
20
14
L
0
3
0
0
W
5
0
17
13.5
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,054
Damage
14,111
20,623
Taken
63,196
11,275
Mitigated
37,346
8,359
Healing
742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,601
141
77
510
25,180
22,366
0
10,267
14,174
11,959
772
L
Neith
 
Neith
4,004
1,019
0
155
17,321
7,081
0
6,178
10,795
0
11,456
W
Cupid
Donbe
Cupid
16,484
13,916
348
4,265
6,253
2,638
0
2,492
3,547
0
48,888
L
Fenrir
ForgeSon
Fenrir
361
0
0
0
7,093
3,089
0
4,958
1,721
0
368
L
Vamana
115
0
0
0
3,947
1,138
0
2,485
1,075
0
1,447
W
Maui
Tora36
Maui
3,599
229
0
284
3,586
2,136
0
1,434
1,978
15,995
0
W
Nu Wa
TurugaRen
Nu Wa
13,160
3,814
0
98
3,879
3,115
0
2,163
1,567
18,177
0
L
30
0
0
0
9,655
3,672
0
7,502
1,772
2,530
0
W
17,208
523
1,956
1,408
2,791
1,066
0
1,290
1,420
27,097
476
W
11,603
1,872
0
0
4,114
2,320
0
781
3,252
0
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
35,612
164
Minions Killed
23
8
Camps Cleared
2
655,617
Distance Traveled
280,849
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,385
923
4
1
0
130,066
0
L
Neith
7,309
914
13
2
0
63,874
0
W
Cupid
11,022
1,378
78
10
3
150,288
0
L
Fenrir
6,946
868
1
0
0
42,556
0
L
Vamana
6,981
873
2
0
1
30,475
0
W
Maui
9,084
1,136
27
3
1
107,800
0
W
Nu Wa
9,104
1,138
7
1
1
150,959
0
L
Nox
6,991
874
3
0
1
13,878
0
W
Ra
9,281
1,160
27
3
3
119,641
1
W
Da Ji
9,244
1,156
25
3
0
126,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role