Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BurntEngrams
Fafnir
Level 66
God Stats
9W - 6L
1,684 SR
Queue Stats
75W - 79L
1,594 Elo+
Solo
Mulan
Mulan
Thrøngler
Mulan
Level 131
God Stats
30W - 26L
1,620 SR
Queue Stats
501W - 476L
1,436 Elo+
Solo
Neith
Neith
Välkyr
Neith
Level 147
God Stats
5W - 7L
1,460 SR
Queue Stats
150W - 132L
1,538 Elo+
Party 1
Artio
Artio
lilgabagool
Artio
Level 29
God Stats
2W - 3L
1,428 SR
Queue Stats
86W - 84L
1,515 Elo+
Party 1
Team Averages
Level 120
1,538 SR
1,517 Elo+

VS

Team Averages
Level 137
1,568 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JvonTheLow
Artemis
Level 41
God Stats
2W - 1L
1,539 SR
Queue Stats
36W - 28L
1,558 Elo+
Solo
Arachne
Arachne
Zashary
Arachne
Level 149
God Stats
65W - 40L
1,647 SR
Queue Stats
477W - 442L
1,554 Elo+
Solo
Shiva
Shiva
srninstlga
Shiva
Level 158
God Stats
10W - 4L
1,653 SR
Queue Stats
171W - 167L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
5,350
535
3,402
9,361
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
9
0 / 2 / 0
5,358
536
2,221
6,027
2,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
0 / 2 / 0
4,985
499
3,513
6,397
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Välkyr
Neith
8
2 / 4 / 1
5,029
503
6,668
8,332
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
4,929
493
1,782
9,746
5,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 3
7,075
708
3,755
4,427
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
6,834
683
6,465
7,796
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
JvonTheLow
Artemis
11
1 / 1 / 7
5,608
561
8,175
6,730
2,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Zashary
Arachne
10
4 / 2 / 5
5,903
590
4,782
8,442
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
10
4 / 0 / 4
6,390
639
5,190
6,455
2,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
15
15
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Janus
 
Janus
5
0
3
6.5
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Fafnir
0
2
0
0
W
Artemis
JvonTheLow
Artemis
1
1
7
4.5
L
Mulan
0
2
0
0
L
Neith
Välkyr
Neith
2
4
1
0.63
W
Arachne
Zashary
Arachne
4
2
5
3.25
L
1
4
1
0.38
W
Shiva
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
28,367
39,863
Taken
33,850
17,836
Mitigated
14,181
14,023
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,402
739
0
2,744
9,361
4,822
0
110
9,251
0
36,598
W
Janus
 
Janus
3,755
506
0
1,559
4,427
1,375
0
933
3,494
48,388
0
W
Cu Chulainn
 
Cu Chulainn
6,465
747
0
1,815
7,796
4,823
0
0
7,796
0
53,398
L
Fafnir
2,221
1,015
0
2,379
6,027
2,996
0
1,672
4,204
27,074
753
W
Artemis
JvonTheLow
Artemis
8,175
3,087
0
3,065
6,730
2,033
809
549
6,181
0
46,974
L
Mulan
3,513
584
0
2,230
6,397
2,605
0
680
5,633
0
38,802
L
Neith
Välkyr
Neith
6,668
2,117
0
1,631
8,332
2,384
0
333
7,999
0
32,010
W
Arachne
Zashary
Arachne
4,782
3,187
0
3,108
8,442
2,959
17
695
7,747
0
31,946
L
1,782
255
1,451
3,588
9,746
5,029
0
645
9,021
7,293
0
W
Shiva
5,190
789
0
2,097
6,455
2,991
0
1,731
4,724
0
18,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
31,810
279
Minions Killed
344
0
Camps Cleared
0
984,552
Distance Traveled
1,042,079
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,350
535
70
7
0
195,787
2
W
Janus
7,075
708
99
10
0
243,982
0
W
Cu Chulainn
6,834
683
104
10
0
166,344
1
L
Fafnir
5,358
536
66
7
0
207,761
2
W
Artemis
5,608
561
73
7
0
179,659
0
L
Mulan
4,985
499
74
7
0
220,074
0
L
Neith
5,029
503
55
6
0
170,052
0
W
Arachne
5,903
590
46
5
0
230,787
0
L
Artio
4,929
493
14
1
0
190,878
1
W
Shiva
6,390
639
22
2
0
221,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role