Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GhostAlienWorld
Ravana
Level 139
God Stats
8W - 5L
1,575 SR
Queue Stats
224W - 207L
1,527 Elo+
Solo
Tiamat
Tiamat
LoliMilking
Tiamat
Level 108
God Stats
37W - 38L
1,446 SR
Queue Stats
200W - 187L
1,504 Elo+
Solo
Cerberus
Cerberus
MrSoloDolo5165
Cerberus
Level 157
God Stats
29W - 34L
1,545 SR
Queue Stats
932W - 931L
1,515 Elo+
Solo
Pele
Pele
airaira
Pele
Level 85
God Stats
24W - 22L
1,590 SR
Queue Stats
64W - 55L
1,511 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,511 Elo+

VS

Team Averages
Level 138
1,560 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
E_Kenda11
Scylla
Level 113
God Stats
2W - 0L
1,733 SR
Queue Stats
368W - 371L
1,439 Elo+
Solo
Ullr
Ullr
TacoDeCeviche
Ullr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 91L
1,604 Elo+
Solo
Geb
Geb
kokoa_nomuka
Geb
Level 141
God Stats
4W - 5L
1,399 SR
Queue Stats
475W - 535L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
sora-_-420
Jormungandr
Level 126
God Stats
28W - 15L
1,667 SR
Queue Stats
461W - 487L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 0
4,789
479
778
6,846
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 3 / 0
7,010
701
8,671
7,263
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
8
1 / 2 / 0
4,874
487
1,731
2,905
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
3
0 / 1 / 0
3,646
365
1,047
2,459
988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
airaira
Pele
9
0 / 5 / 2
5,161
516
3,111
7,903
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 2 / 4
6,687
669
4,862
9,343
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
E_Kenda11
Scylla
11
1 / 2 / 0
6,139
614
2,623
5,477
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 1
6,550
655
5,498
3,983
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,206
621
2,079
7,029
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
sora-_-420
Jormungandr
11
0 / 0 / 8
6,510
651
3,111
5,135
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
Ne Zha
 
Ne Zha
5
2
4
3.5
W
Scylla
E_Kenda11
Scylla
1
2
0
0.5
L
4
3
0
1.33
L
Tiamat
1
2
0
0.5
L
Cerberus
0
1
0
0
W
6
0
1
6.5
L
Pele
airaira
Pele
0
5
2
0.2
W
2
1
1
2.5
W
Jormungandr
sora-_-420
Jormungandr
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
18,173
27,376
Taken
30,967
10,585
Mitigated
13,333
4,324
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
778
58
0
1,216
6,846
1,976
0
1,557
5,239
0
23,938
W
Ne Zha
 
Ne Zha
4,862
976
0
2,454
9,343
3,860
0
22
9,321
0
47,600
W
Scylla
E_Kenda11
Scylla
2,623
315
0
1,504
5,477
1,423
569
1,709
3,768
31,893
1,739
L
8,671
1,693
0
600
7,263
4,255
0
1,612
5,442
0
42,564
L
Tiamat
1,731
129
0
645
2,905
1,232
0
712
2,193
18,816
0
L
Cerberus
1,047
85
0
740
2,459
988
0
464
1,995
3,804
0
W
5,498
1,987
0
799
3,983
1,343
1,434
782
3,201
0
47,346
L
Pele
airaira
Pele
3,111
350
0
1,123
7,903
2,134
0
3,024
4,845
0
27,204
W
2,079
440
0
1,383
7,029
2,744
0
0
7,029
31,257
766
W
Jormungandr
sora-_-420
Jormungandr
3,111
1,284
0
850
5,135
3,963
364
265
4,870
24,191
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
32,092
229
Minions Killed
364
0
Camps Cleared
0
775,326
Distance Traveled
1,017,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,789
479
43
4
0
191,722
1
W
Ne Zha
6,687
669
85
9
0
226,839
3
W
Scylla
6,139
614
73
7
0
166,573
0
L
Ravana
7,010
701
86
9
0
184,550
0
L
Tiamat
4,874
487
52
5
0
126,472
3
L
Cerberus
3,646
365
9
1
0
49,205
0
W
Ullr
6,550
655
86
9
0
199,963
0
L
Pele
5,161
516
39
4
0
223,377
0
W
Geb
6,206
621
78
8
0
232,767
0
W
Jormungandr
6,510
651
42
4
0
191,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role