Player Matchup

Xing Tian
Xing Tian
DampedFern55109
Xing Tian
Level 93
God Stats
3W - 13L
1,265 SR
Queue Stats
236W - 227L
1,420 Elo+
Solo
Bacchus
Bacchus
KingDerrick20
Bacchus
Level 157
God Stats
4W - 3L
1,501 SR
Queue Stats
315W - 410L
1,402 Elo+
Solo
Tiamat
Tiamat
Task4660
Tiamat
Level 146
God Stats
1W - 1L
1,743 SR
Queue Stats
65W - 55L
1,560 Elo+
Solo
Fenrir
Fenrir
ToastyElf2147
Fenrir
Level 138
God Stats
2W - 2L
1,691 SR
Queue Stats
136W - 128L
1,485 Elo+
Solo
Vamana
Vamana
TrySOs0ft
Vamana
Level 181
God Stats
1W - 2L
1,484 SR
Queue Stats
246W - 237L
1,418 Elo+
Solo
Team Averages
Level 143
1,537 SR
1,457 Elo+

VS

Team Averages
Level 95
1,562 SR
1,427 Elo+
Achilles
Achilles
Be My Peace
Achilles
Level 101
God Stats
12W - 12L
1,497 SR
Queue Stats
893W - 936L
1,442 Elo+
Solo
Chernobog
Chernobog
Stuntlady024
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,417 Elo+
Solo
Sobek
Sobek
TossedLenny
Sobek
Level 57
God Stats
4W - 1L
1,843 SR
Queue Stats
183W - 174L
1,450 Elo+
Solo
Hera
Hera
cademac34
Hera
Level 67
God Stats
2W - 3L
1,384 SR
Queue Stats
42W - 76L
1,371 Elo+
Solo
Khepri
Khepri
eldensting
Khepri
Level 105
God Stats
6W - 4L
1,589 SR
Queue Stats
272W - 312L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DampedFern55109
Xing Tian
13
0 / 3 / 7
7,168
717
6,949
14,182
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
4 / 3 / 4
7,920
792
4,837
9,468
12,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiamat
Task4660
Tiamat
12
2 / 2 / 5
7,031
703
7,282
5,693
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 5 / 4
8,006
801
7,488
13,932
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
TrySOs0ft
Vamana
12
0 / 7 / 6
7,242
724
6,385
13,094
7,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Be My Peace
Achilles
16
9 / 4 / 7
9,666
967
14,098
11,907
12,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Stuntlady024
Chernobog
14
2 / 2 / 13
8,538
854
8,010
5,263
2,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 11
9,564
956
7,081
10,439
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
4 / 1 / 11
9,029
903
10,932
6,228
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
eldensting
Khepri
14
2 / 3 / 11
8,541
854
5,452
14,106
14,627
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
11
Kills
20
20
Deaths
12
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Achilles
Be My Peace
Achilles
9
4
7
3.13
L
Xing Tian
DampedFern55109
Xing Tian
0
3
7
1.17
L
Bacchus
4
3
4
2
W
Chernobog
Stuntlady024
Chernobog
2
2
13
4.25
L
Tiamat
Task4660
Tiamat
2
2
5
2.25
L
5
5
4
1.4
W
3
2
11
4.25
L
Vamana
TrySOs0ft
Vamana
0
7
6
0.43
W
Hera
4
1
11
9.5
W
Khepri
eldensting
Khepri
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
45,573
56,369
Taken
47,943
45,873
Mitigated
44,344
12,793
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Be My Peace
Achilles
14,098
1,750
524
1,061
11,907
12,941
736
3,884
7,809
0
21,173
L
Xing Tian
DampedFern55109
Xing Tian
6,949
360
321
2,582
14,182
14,551
0
5,820
8,362
11,845
1,856
L
Bacchus
4,837
191
243
1,971
9,468
12,189
0
3,956
5,512
8,503
1,421
W
Chernobog
Stuntlady024
Chernobog
8,010
3,870
789
831
5,263
2,145
2,255
1,833
3,393
0
24,517
L
Tiamat
Task4660
Tiamat
7,282
591
675
2,064
5,693
3,965
0
2,261
3,432
15,594
0
L
7,488
1,188
1,402
1,783
13,932
7,264
0
7,516
6,416
0
13,506
W
7,081
421
1,432
4,684
10,439
11,467
296
2,985
7,381
13,313
0
L
Vamana
TrySOs0ft
Vamana
6,385
3,414
641
1,111
13,094
7,904
0
3,912
9,182
0
17,797
W
Hera
10,932
2,169
938
2,108
6,228
3,164
117
2,321
3,864
19,871
0
W
Khepri
eldensting
Khepri
5,452
891
905
2,578
14,106
14,627
314
6,034
7,760
13,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
45,338
72
Minions Killed
110
0
Camps Cleared
0
881,195
Distance Traveled
985,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,666
967
14
1
0
192,178
0
L
Xing Tian
7,168
717
14
1
0
200,943
0
L
Bacchus
7,920
792
9
1
0
167,722
0
W
Chernobog
8,538
854
48
5
0
183,057
0
L
Tiamat
7,031
703
19
2
0
147,638
0
L
Fenrir
8,006
801
13
1
0
186,669
0
W
Sobek
9,564
956
6
1
0
220,152
0
L
Vamana
7,242
724
17
2
0
178,223
0
W
Hera
9,029
903
28
3
0
206,100
0
W
Khepri
8,541
854
14
1
0
184,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role