Player Matchup

Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 151
God Stats
70W - 69L
1,492 SR
Queue Stats
194W - 206L
1,457 Elo+
Party 2
Neith
Neith
CaStLoST
Neith
Level 146
God Stats
9W - 7L
1,597 SR
Queue Stats
117W - 123L
1,475 Elo+
Party 2
Nemesis
Nemesis
DoctorLapp
Nemesis
Level 143
God Stats
67W - 45L
1,665 SR
Queue Stats
417W - 389L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
Level 154
God Stats
30W - 17L
1,635 SR
Queue Stats
509W - 470L
1,542 Elo+
Solo
Khepri
Khepri
ShuraSpain
Khepri
Level 158
God Stats
11W - 9L
1,584 SR
Queue Stats
211W - 218L
1,482 Elo+
Party 2
Team Averages
Level 150
1,595 SR
1,505 Elo+

VS

Team Averages
Level 130
1,568 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Marti22RMFC
Pele
Level 96
God Stats
3W - 6L
1,422 SR
Queue Stats
108W - 92L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
N4Gamer1
Aphrodite
Level 138
God Stats
5W - 3L
1,759 SR
Queue Stats
141W - 108L
1,519 Elo+
Party 1
Hera
Hera
SarcasticSaara
Hera
Level 42
God Stats
2W - 4L
1,534 SR
Queue Stats
17W - 28L
1,399 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 173
God Stats
89W - 63L
1,627 SR
Queue Stats
653W - 610L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
9
0 / 3 / 3
5,323
532
4,962
6,688
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
CaStLoST
Neith
12
1 / 0 / 2
7,277
728
4,105
3,936
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
DoctorLapp
Nemesis
12
6 / 0 / 2
7,002
700
3,854
5,708
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
13
5 / 1 / 2
7,214
721
5,102
4,219
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ShuraSpain
Khepri
9
1 / 4 / 2
4,982
498
3,876
7,219
5,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 2 / 0
5,691
569
6,599
6,663
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,325
533
1,405
7,098
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
N4Gamer1
Aphrodite
9
0 / 3 / 5
5,213
521
3,855
9,057
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 2
5,193
519
2,771
6,022
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Tybouh
Surtr
9
0 / 2 / 0
5,109
511
1,762
6,866
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
7
8
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
0
2.5
W
Danzaburou
AKUAZEN
Danzaburou
0
3
3
0.5
W
Neith
CaStLoST
Neith
1
0
2
2
W
Nemesis
DoctorLapp
Nemesis
6
0
2
7
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
5
1
2
6
L
2
3
0
0.67
L
Aphrodite
N4Gamer1
Aphrodite
0
3
5
0.83
L
0
4
2
0.25
W
Khepri
ShuraSpain
Khepri
1
4
2
0.5
L
Surtr
Tybouh
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
16,392
27,770
Taken
35,706
12,618
Mitigated
12,369
7,247
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,599
1,682
0
1,600
6,663
2,003
0
1,492
5,171
0
32,296
W
Danzaburou
AKUAZEN
Danzaburou
4,962
2,166
0
1,025
6,688
2,262
0
2,007
4,681
0
31,552
W
Neith
CaStLoST
Neith
4,105
1,162
0
3,035
3,936
1,097
636
85
3,544
0
56,612
W
Nemesis
DoctorLapp
Nemesis
3,854
1,620
0
1,155
5,708
2,335
9
649
4,988
0
51,237
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
5,102
351
0
1,232
4,219
1,344
0
1,745
2,244
46,467
862
L
1,405
122
0
1,235
7,098
1,859
0
2,828
4,270
0
31,402
L
Aphrodite
N4Gamer1
Aphrodite
3,855
657
1,007
5,193
9,057
2,655
208
2,471
6,586
30,626
239
L
2,771
391
0
1,469
6,022
1,218
144
2,177
3,845
31,975
0
W
Khepri
ShuraSpain
Khepri
3,876
238
0
800
7,219
5,580
0
1,986
5,189
14,071
348
L
Surtr
Tybouh
Surtr
1,762
347
0
1,883
6,866
4,634
0
0
6,866
928
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
26,531
364
Minions Killed
306
0
Camps Cleared
0
1,055,696
Distance Traveled
986,817
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,691
569
58
6
0
185,991
1
W
Danzaburou
5,323
532
55
6
0
184,678
4
W
Neith
7,277
728
116
12
0
184,438
0
W
Nemesis
7,002
700
86
9
0
247,875
0
W
Morgan Le Fay
7,214
721
86
9
0
243,653
4
L
Pele
5,325
533
63
6
0
241,719
0
L
Aphrodite
5,213
521
49
5
0
176,928
3
L
Hera
5,193
519
75
8
0
196,286
0
W
Khepri
4,982
498
21
2
0
195,052
1
L
Surtr
5,109
511
61
6
0
185,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role