Player Matchup

Ishtar
Ishtar
DrivingGlint437
Ishtar
Level 132
God Stats
16W - 5L
1,723 SR
Queue Stats
541W - 604L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Hitt-That
Kuzenbo
Level 99
God Stats
6W - 3L
1,561 SR
Queue Stats
206W - 202L
1,492 Elo+
Solo
Scylla
Scylla
SPAinCodETY
Scylla
Level 159
God Stats
4W - 5L
1,420 SR
Queue Stats
111W - 112L
1,453 Elo+
Solo
Bellona
Bellona
Valindraya24
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,475 Elo+
Solo
Zeus
Zeus
X-Rhisiart-X
Zeus
Level 159
God Stats
5W - 5L
1,423 SR
Queue Stats
178W - 175L
1,471 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,473 Elo+

VS

Team Averages
Level 84
1,418 SR
1,425 Elo+
Raijin
Raijin
H3cWiththeT3c
Raijin
Level 67
God Stats
1W - 3L
1,321 SR
Queue Stats
39W - 48L
1,430 Elo+
Party 1
Rama
Rama
HollowRhed
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 1
Chaac
Chaac
Thorite
Chaac
Level 139
God Stats
1W - 1L
1,436 SR
Queue Stats
37W - 60L
1,348 Elo+
Solo
Ah Puch
Ah Puch
duskveil
Ah Puch
Level 66
God Stats
1W - 1L
1,274 SR
Queue Stats
30W - 21L
1,431 Elo+
Solo
Kukulkan
Kukulkan
xoxoGossipRed
Kukulkan
Level 80
God Stats
3W - 4L
1,561 SR
Queue Stats
109W - 104L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
9,624
687
3,030
6,749
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Hitt-That
Kuzenbo
17
3 / 4 / 10
10,883
777
5,860
17,627
23,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
16 / 2 / 4
12,851
918
21,946
8,893
3,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Valindraya24
Bellona
14
0 / 6 / 9
9,108
651
2,360
15,232
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 7
11,015
787
23,133
10,283
3,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,895
564
3,663
8,666
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 4
9,531
681
7,089
10,909
3,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Thorite
Chaac
17
0 / 4 / 11
9,837
703
13,916
18,827
15,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
duskveil
Ah Puch
18
5 / 3 / 5
10,752
768
11,891
10,597
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
xoxoGossipRed
Kukulkan
17
2 / 5 / 9
9,898
707
14,487
9,893
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
24
Kills
14
15
Deaths
24
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
1
6
4
0.5
W
Kuzenbo
Hitt-That
Kuzenbo
3
4
10
2
L
6
6
4
1.33
W
Scylla
16
2
4
9
L
Chaac
Thorite
Chaac
0
4
11
1.38
W
Bellona
Valindraya24
Bellona
0
6
9
0.75
W
5
3
7
2.83
L
Ah Puch
duskveil
Ah Puch
5
3
5
2.5
L
Kukulkan
xoxoGossipRed
Kukulkan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,329
Damage
51,046
58,784
Taken
58,892
47,272
Mitigated
28,132
21,065
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,030
1,709
152
951
6,749
2,762
1,191
3,098
3,651
0
15,118
L
3,663
317
1,061
745
8,666
2,307
0
7,430
1,236
7,337
51
W
Kuzenbo
Hitt-That
Kuzenbo
5,860
1,568
4,725
6,412
17,627
23,856
575
9,121
8,506
10,112
0
L
7,089
4,112
1,273
1,111
10,909
3,416
0
9,258
1,552
0
13,524
W
Scylla
21,946
777
389
2,241
8,893
3,147
944
4,241
4,652
46,944
500
L
Chaac
Thorite
Chaac
13,916
1,941
885
6,080
18,827
15,852
0
14,602
3,922
0
30,470
W
Bellona
Valindraya24
Bellona
2,360
622
501
1,304
15,232
13,867
555
8,352
6,880
0
7,856
W
23,133
2,047
1,246
3,144
10,283
3,640
680
5,090
5,193
44,559
1,117
L
Ah Puch
duskveil
Ah Puch
11,891
542
1,035
3,389
10,597
3,486
0
9,484
1,082
31,579
401
L
Kukulkan
xoxoGossipRed
Kukulkan
14,487
965
746
1,148
9,893
3,071
0
9,535
325
40,409
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,481
Gold Earned
47,913
201
Minions Killed
186
0
Camps Cleared
0
1,223,907
Distance Traveled
1,209,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,624
687
46
3
0
211,751
0
L
Raijin
7,895
564
7
1
0
215,732
0
W
Kuzenbo
10,883
777
6
0
0
286,622
0
L
Rama
9,531
681
17
1
0
219,467
0
W
Scylla
12,851
918
83
6
0
222,571
0
L
Chaac
9,837
703
36
3
0
263,236
0
W
Bellona
9,108
651
19
1
0
241,817
0
W
Zeus
11,015
787
47
3
0
261,146
0
L
Ah Puch
10,752
768
56
4
0
273,418
0
L
Kukulkan
9,898
707
70
5
0
237,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role