Player Matchup

Bellona
Bellona
Animal441
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 2
Olorun
Olorun
AsE_Vieira_4
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
The Morrigan
The Morrigan
ConnorCannibal
The Morrigan
Level 161
God Stats
10W - 12L
1,457 SR
Queue Stats
817W - 825L
1,399 Elo+
Solo
Achilles
Achilles
Seykeur
Achilles
Level 28
God Stats
0W - 3L
1,367 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
Sokolodio
Ah Puch
Level 106
God Stats
0W - 4L
1,360 SR
Queue Stats
1W - 5L
1,380 Elo+
Party 2
Team Averages
Level 98
1,437 SR
1,449 Elo+

VS

Team Averages
Level 100
1,359 SR
1,385 Elo+
Agni
Agni
Bizpiz
Agni
Level 24
God Stats
11W - 11L
1,196 SR
Queue Stats
46W - 44L
1,283 Elo+
Party 1
Gilgamesh
Gilgamesh
Sansan-kun
Gilgamesh
Level 111
God Stats
3W - 3L
1,377 SR
Queue Stats
91W - 78L
1,406 Elo+
Party 1
Pele
Pele
Soso19_
Pele
Level 107
God Stats
2W - 1L
1,333 SR
Queue Stats
125W - 132L
1,404 Elo+
Party 1
Geb
Geb
Touklakosss
Geb
Level 158
God Stats
2W - 4L
1,481 SR
Queue Stats
176W - 173L
1,381 Elo+
Party 1
Mercury
Mercury
dar_ksouls29
Mercury
Level 102
God Stats
26W - 28L
1,409 SR
Queue Stats
141W - 171L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Animal441
Bellona
12
2 / 2 / 2
7,057
470
6,785
13,362
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
12
1 / 5 / 5
7,101
473
4,237
6,478
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
ConnorCannibal
The Morrigan
14
5 / 4 / 0
7,453
497
7,853
7,307
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Seykeur
Achilles
11
1 / 2 / 1
6,321
421
3,047
8,461
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Sokolodio
Ah Puch
12
1 / 7 / 1
7,021
468
6,632
10,755
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bizpiz
Agni
14
4 / 0 / 10
8,412
561
6,982
6,458
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Sansan-kun
Gilgamesh
14
3 / 1 / 5
8,834
589
6,119
12,325
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Soso19_
Pele
13
5 / 3 / 8
7,720
515
6,940
10,902
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 3 / 11
8,584
572
6,412
12,829
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
dar_ksouls29
Mercury
13
4 / 4 / 1
7,881
525
2,576
10,602
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
19
20
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Animal441
Bellona
2
2
2
1.5
L
Olorun
1
5
5
0.7
W
Agni
Bizpiz
Agni
4
0
10
9
L
The Morrigan
ConnorCannibal
The Morrigan
5
4
0
1.25
W
Gilgamesh
Sansan-kun
Gilgamesh
3
1
5
5.5
L
Achilles
Seykeur
Achilles
1
2
1
0.75
L
Ah Puch
Sokolodio
Ah Puch
1
7
1
0.21
W
Pele
Soso19_
Pele
5
3
8
3
W
3
3
11
2.83
W
Mercury
dar_ksouls29
Mercury
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
29,029
46,363
Taken
53,116
21,519
Mitigated
24,287
5,040
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Animal441
Bellona
6,785
1,953
0
1,830
13,362
7,752
0
2,951
10,411
0
59,429
L
Olorun
4,237
2,175
350
968
6,478
2,049
0
2,002
4,476
29,097
0
W
Agni
Bizpiz
Agni
6,982
425
0
2,800
6,458
1,911
165
2,908
3,464
52,981
0
L
The Morrigan
ConnorCannibal
The Morrigan
7,853
1,356
0
250
7,307
2,791
0
1,859
5,336
49,799
0
W
Gilgamesh
Sansan-kun
Gilgamesh
6,119
1,362
0
1,512
12,325
8,022
311
2,556
9,111
1,291
46,917
L
Achilles
Seykeur
Achilles
3,047
915
0
861
8,461
5,843
0
1,719
6,742
0
22,491
L
Ah Puch
Sokolodio
Ah Puch
6,632
0
0
781
10,755
3,084
314
5,370
5,385
45,280
860
W
Pele
Soso19_
Pele
6,940
1,047
0
2,334
10,902
3,545
241
3,623
7,195
0
48,564
W
6,412
317
168
3,321
12,829
7,455
421
5,542
7,149
32,547
2,497
W
Mercury
dar_ksouls29
Mercury
2,576
561
0
3,221
10,602
3,354
532
3,336
7,078
0
53,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
41,431
369
Minions Killed
383
0
Camps Cleared
0
1,403,501
Distance Traveled
1,548,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,057
470
108
7
0
328,044
2
L
Olorun
7,101
473
54
4
0
282,957
0
W
Agni
8,412
561
94
6
0
334,355
3
L
The Morrigan
7,453
497
80
5
0
255,807
2
W
Gilgamesh
8,834
589
89
6
0
251,942
0
L
Achilles
6,321
421
41
3
0
281,227
0
L
Ah Puch
7,021
468
86
6
0
255,466
0
W
Pele
7,720
515
65
4
0
337,459
0
W
Geb
8,584
572
48
3
0
332,880
3
W
Mercury
7,881
525
87
6
0
292,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role