Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
NameLessUser
Chaac
Diamond V
Level 155
God Stats
5W - 2L
1,617 SR
Queue Stats
89W - 84L
2,051 MMR
Solo
Cabrakan
Cabrakan
Platinum I
VintaO0O
Cabrakan
Platinum I
Level 159
God Stats
2W - 0L
1,563 SR
Queue Stats
58W - 37L
2,008 MMR
Solo
Ullr
Ullr
Diamond IV
VǺNS
Ullr
Diamond IV
Level 107
God Stats
57W - 47L
1,892 SR
Queue Stats
159W - 137L
2,146 MMR
Solo
Charybdis
Charybdis
Platinum IV
erthia
Charybdis
Platinum IV
Level 202
God Stats
5W - 1L
1,688 SR
Queue Stats
84W - 57L
1,982 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,652 SR
1,938 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,519 SR
1,637 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Saxev
Ne Zha
Platinum III
Level 148
God Stats
0W - 2L
1,190 SR
Queue Stats
135W - 127L
1,772 MMR
Solo
Poseidon
Poseidon
Platinum I
ηÈzûko
Poseidon
Platinum I
Level 113
God Stats
27W - 25L
1,907 SR
Queue Stats
353W - 388L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,082
760
1,179
2,698
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,205
776
5,628
8,717
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
VintaO0O
Cabrakan
8
2 / 2 / 7
5,251
656
3,299
7,307
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
VǺNS
Ullr
10
6 / 1 / 2
5,632
704
3,610
5,559
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
erthia
Charybdis
10
4 / 4 / 5
5,855
732
6,035
7,118
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresRatatoskrAthena

VS

Bans
Ao KuangNu WaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
7 / 3 / 0
6,340
793
6,160
5,770
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
10
0 / 2 / 0
4,963
620
3,566
2,825
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
 
Thanatos
9
0 / 4 / 1
4,422
553
1,752
6,981
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ne Zha
Saxev
Ne Zha
5
0 / 4 / 0
3,805
476
854
5,201
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ηÈzûko
Poseidon
9
0 / 3 / 0
4,788
599
3,934
6,796
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
7
7
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Anhur
 
Anhur
7
3
0
2.33
L
Zeus
 
Zeus
0
2
0
0
L
Thanatos
 
Thanatos
0
4
1
0.13
W
2
0
2
3
L
Ne Zha
Saxev
Ne Zha
0
4
0
0
W
Cabrakan
VintaO0O
Cabrakan
2
2
7
2.75
W
Ullr
VǺNS
Ullr
6
1
2
7
W
Charybdis
erthia
Charybdis
4
4
5
1.63
L
Poseidon
ηÈzûko
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
16,266
31,399
Taken
27,573
12,885
Mitigated
6,919
12,632
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,179
59
0
1,138
2,698
807
0
586
2,039
47,464
1,025
L
Anhur
 
Anhur
6,160
3,285
0
1,913
5,770
1,453
0
839
4,931
0
23,694
L
Zeus
 
Zeus
3,566
161
0
502
2,825
670
0
1,272
1,504
30,423
0
L
Thanatos
 
Thanatos
1,752
363
0
4,636
6,981
1,707
0
820
6,161
0
22,223
W
5,628
983
0
4,915
8,717
4,395
694
3,492
5,225
852
41,025
L
Ne Zha
Saxev
Ne Zha
854
98
0
1,689
5,201
995
0
978
4,183
0
11,269
W
Cabrakan
VintaO0O
Cabrakan
3,299
691
0
2,134
7,307
5,047
0
1,021
6,201
8,807
0
W
Ullr
VǺNS
Ullr
3,610
1,417
0
2,047
5,559
1,216
0
1,842
3,557
0
26,035
W
Charybdis
erthia
Charybdis
6,035
2,854
0
2,398
7,118
1,420
0
213
6,877
0
36,072
L
Poseidon
ηÈzûko
Poseidon
3,934
1,300
0
2,021
6,796
2,094
0
718
6,078
29,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
24,318
297
Minions Killed
252
0
Camps Cleared
0
908,170
Distance Traveled
827,907
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,082
760
107
13
0
194,487
0
L
Anhur
6,340
793
52
7
0
171,530
2
L
Zeus
4,963
620
80
10
0
175,513
0
L
Thanatos
4,422
553
42
5
0
187,811
0
W
Chaac
6,205
776
78
10
0
187,034
0
L
Ne Zha
3,805
476
22
3
0
129,031
0
W
Cabrakan
5,251
656
5
1
0
184,615
4
W
Ullr
5,632
704
44
6
0
182,657
0
W
Charybdis
5,855
732
63
8
0
159,377
2
L
Poseidon
4,788
599
56
7
0
164,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role